class TouchEvent extends InputEvent with SFXDelegate[javafx.scene.input.TouchEvent]
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Instance Constructors
- new TouchEvent(delegate: javafx.scene.input.TouchEvent)
Value Members
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final
def
!=(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
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final
def
##(): Int
- Definition Classes
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final
def
==(arg0: Any): Boolean
- Definition Classes
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def
altDown: Boolean
Indicates whether or not the Alt modifier is down on this event.
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final
def
asInstanceOf[T0]: T0
- Definition Classes
- Any
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def
clone(): AnyRef
- Attributes
- protected[lang]
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- @throws( ... ) @native() @HotSpotIntrinsicCandidate()
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def
consume(): Unit
Marks this Event as consumed.
Marks this Event as consumed. This stops its further propagation.
- Definition Classes
- Event
-
def
consumed: Boolean
Indicates whether this Event has been consumed by any filter or handler.
Indicates whether this Event has been consumed by any filter or handler.
- Definition Classes
- Event
-
def
controlDown: Boolean
Indicates whether or not the Control modifier is down on this event.
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def
copyFor(newSource: AnyRef, newTarget: EventTarget): Event
Creates and returns a copy of this event with the specified event source and target.
Creates and returns a copy of this event with the specified event source and target.
- Definition Classes
- Event
-
val
delegate: javafx.scene.input.TouchEvent
JavaFX object to be wrapped.
JavaFX object to be wrapped.
- Definition Classes
- TouchEvent → InputEvent → Event → SFXDelegate
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final
def
eq(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
-
def
equals(ref: Any): Boolean
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
- ref
Object to be compared.
- returns
if the other object is equals to this delegate or not.
- Definition Classes
- SFXDelegate → AnyRef → Any
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def
eventSetId: Int
Gets sequential number of the set of touch events representing the same multi-touch action.
Gets sequential number of the set of touch events representing the same multi-touch action. For a multi-touch user action, number of touch points may exist; each of them produces a touch event, each of those touch events carry the same list of touch points - and all of them return the same number from this method. Then state of some of the touch points changes and the new set of events has new id. The id is guaranteed to be sequential and unique in scope of one gesture (is reset when all touch points are released).
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def
eventType: EventType[_ <: Event]
Gets the event type of this event.
Gets the event type of this event.
- Definition Classes
- Event
-
final
def
getClass(): Class[_]
- Definition Classes
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- Annotations
- @native() @HotSpotIntrinsicCandidate()
-
def
hashCode(): Int
- returns
The delegate hashcode
- Definition Classes
- SFXDelegate → AnyRef → Any
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final
def
isInstanceOf[T0]: Boolean
- Definition Classes
- Any
-
def
metaDown: Boolean
Indicates whether or not the Meta modifier is down on this event.
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final
def
ne(arg0: AnyRef): Boolean
- Definition Classes
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final
def
notify(): Unit
- Definition Classes
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- Annotations
- @native() @HotSpotIntrinsicCandidate()
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final
def
notifyAll(): Unit
- Definition Classes
- AnyRef
- Annotations
- @native() @HotSpotIntrinsicCandidate()
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def
shiftDown: Boolean
Indicates whether or not the Shift modifier is down on this event.
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def
source: AnyRef
Returns the object on which the Event initially occurred.
Returns the object on which the Event initially occurred.
- Definition Classes
- Event
-
final
def
synchronized[T0](arg0: ⇒ T0): T0
- Definition Classes
- AnyRef
-
def
target: EventTarget
Returns the event target of this event.
Returns the event target of this event.
- Definition Classes
- Event
-
def
toString(): String
- returns
Returns the original delegate's
toString()
adding a[SFX]
prefix.
- Definition Classes
- SFXDelegate → AnyRef → Any
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def
touchCount: Int
Returns number of touch points represented by this touch event set.
Returns number of touch points represented by this touch event set. The returned number matches the size of the touchPoints list.
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def
touchPoint: TouchPoint
Gets the touch point of this event.
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def
touchPoints: Buffer[javafx.scene.input.TouchPoint]
Gets all the touch points represented by this set of touch events, including the touch point of this event.
Gets all the touch points represented by this set of touch events, including the touch point of this event. The list is unmodifiable and is sorted by their IDs, which means it is also sorted by the time they were pressed. To distinguish between touch points belonging to a node and unrelated touch points, TouchPoint's belongsTo method can be used.
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final
def
wait(arg0: Long, arg1: Int): Unit
- Definition Classes
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- @throws( ... )
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final
def
wait(arg0: Long): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws( ... ) @native()
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final
def
wait(): Unit
- Definition Classes
- AnyRef
- Annotations
- @throws( ... )
ScalaFX is a UI DSL written within the Scala Language that sits on top of JavaFX 2.x and and JavaFX 8. This means that every ScalaFX application is also a valid Scala application. By extension it supports full interoperability with Java and can run anywhere the Java Virtual Machine (JVM) and JavaFX 2.0 or JavaFX 8 are supported.
Package Structure
ScalaFX package structure corresponds to JavaFX package structure, for instance
scalafx.animation
corresponds tojavafx.animation
.Example Usage
A basic ScalaFX application is created creating an object that is an instance of
JFXApp
. Following Java FX theatre metaphor, it contains astage
that contains ascene
. Astage
roughly corresponds to a window in a typical UI environment. Thescene
holds UI content presented to the user. In the example below, the content is a pane with a singlelabel
component.