object Moved extends State with Product with Serializable
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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val
delegate: javafx.scene.input.TouchPoint.State
JavaFX object to be wrapped.
JavaFX object to be wrapped.
- Definition Classes
- State → SFXDelegate
-
final
def
eq(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
-
def
equals(ref: Any): Boolean
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
- ref
Object to be compared.
- returns
if the other object is equals to this delegate or not.
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- SFXDelegate → AnyRef → Any
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final
def
getClass(): Class[_]
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def
hashCode(): Int
- returns
The delegate hashcode
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
Return the same string value as enum
delegate
.Return the same string value as enum
delegate
.This is important since we want to be able to look it up using enums
valueOf
method. DefaulttoString
provided by theSFXDelegate
prepends "[SFX]"- returns
Returns the original delegate's
toString()
adding a[SFX]
prefix.
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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ScalaFX is a UI DSL written within the Scala Language that sits on top of JavaFX 2.x and and JavaFX 8. This means that every ScalaFX application is also a valid Scala application. By extension it supports full interoperability with Java and can run anywhere the Java Virtual Machine (JVM) and JavaFX 2.0 or JavaFX 8 are supported.
Package Structure
ScalaFX package structure corresponds to JavaFX package structure, for instance
scalafx.animation
corresponds tojavafx.animation
.Example Usage
A basic ScalaFX application is created creating an object that is an instance of
JFXApp3
. Following Java FX theatre metaphor, it contains astage
that contains ascene
. Astage
roughly corresponds to a window in a typical UI environment. Thescene
holds UI content presented to the user. In the example below, the content is a pane with a singlelabel
component.