object SwingFXUtils
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- def fromFXImage(img: Image, bimg: BufferedImage): BufferedImage
Snapshots the specified ScalaFX Image object and stores a copy of its pixels into a BufferedImage object, creating a new object if needed.
Snapshots the specified ScalaFX Image object and stores a copy of its pixels into a BufferedImage object, creating a new object if needed.
- img
the JavaFX Image to be converted
- bimg
an optional BufferedImage object that may be used to store the returned pixel data
- returns
a BufferedImage containing a snapshot of the JavaFX Image, or
null
if the Image is not readable.
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- def toFXImage(bimg: BufferedImage, wimg: WritableImage): WritableImage
Snapshots the specified BufferedImage and stores a copy of its pixels into a ScalaFX Image object, creating a new object if needed.
Snapshots the specified BufferedImage and stores a copy of its pixels into a ScalaFX Image object, creating a new object if needed.
- bimg
the BufferedImage object to be converted
- wimg
an optional WritableImage object that can be used to store the returned pixel data
- returns
an Image object representing a snapshot of the current pixels in the BufferedImage.
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ScalaFX is a UI DSL written within the Scala Language that sits on top of JavaFX 2.x and and JavaFX 8. This means that every ScalaFX application is also a valid Scala application. By extension it supports full interoperability with Java and can run anywhere the Java Virtual Machine (JVM) and JavaFX 2.0 or JavaFX 8 are supported.
Package Structure
ScalaFX package structure corresponds to JavaFX package structure, for instance
scalafx.animation
corresponds tojavafx.animation
.Example Usage
A basic ScalaFX application is created creating an object that is an instance of
JFXApp
. Following Java FX theatre metaphor, it contains astage
that contains ascene
. Astage
roughly corresponds to a window in a typical UI environment. Thescene
holds UI content presented to the user. In the example below, the content is a pane with a singlelabel
component.