object ScrollEvent
- Source
- ScrollEvent.scala
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- ScrollEvent
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- Any
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Type Members
- sealed abstract class HorizontalTextScrollUnits extends SFXEnumDelegate[javafx.scene.input.ScrollEvent.HorizontalTextScrollUnits]
- sealed abstract class VerticalTextScrollUnits extends SFXEnumDelegate[javafx.scene.input.ScrollEvent.VerticalTextScrollUnits]
Value Members
- final def !=(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- final def ##: Int
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- AnyRef → Any
- final def ==(arg0: Any): Boolean
- Definition Classes
- AnyRef → Any
- val Any: EventType[javafx.scene.input.ScrollEvent]
Common supertype for all scroll event types.
- val Scroll: EventType[javafx.scene.input.ScrollEvent]
This event occurs when user performs a scrolling action such as rotating mouse wheel or dragging a finger over touch screen.
- val ScrollFinished: EventType[javafx.scene.input.ScrollEvent]
This event occurs when a scrolling gesture ends.
- val ScrollStarted: EventType[javafx.scene.input.ScrollEvent]
This event occurs when a scrolling gesture is detected.
- final def asInstanceOf[T0]: T0
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- Any
- def clone(): AnyRef
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- protected[lang]
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- @throws(classOf[java.lang.CloneNotSupportedException]) @native() @HotSpotIntrinsicCandidate()
- final def eq(arg0: AnyRef): Boolean
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- def equals(arg0: AnyRef): Boolean
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- AnyRef → Any
- final def getClass(): Class[_ <: AnyRef]
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- @native() @HotSpotIntrinsicCandidate()
- def hashCode(): Int
- Definition Classes
- AnyRef → Any
- Annotations
- @native() @HotSpotIntrinsicCandidate()
- final def isInstanceOf[T0]: Boolean
- Definition Classes
- Any
- final def ne(arg0: AnyRef): Boolean
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- final def notify(): Unit
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- @native() @HotSpotIntrinsicCandidate()
- final def notifyAll(): Unit
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- @native() @HotSpotIntrinsicCandidate()
- implicit def sfxScrollEvent2jfx(se: ScrollEvent): javafx.scene.input.ScrollEvent
- final def synchronized[T0](arg0: => T0): T0
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- def toString(): String
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- AnyRef → Any
- final def wait(arg0: Long, arg1: Int): Unit
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- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long): Unit
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- @throws(classOf[java.lang.InterruptedException]) @native()
- final def wait(): Unit
- Definition Classes
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- @throws(classOf[java.lang.InterruptedException])
- object HorizontalTextScrollUnits extends SFXEnumDelegateCompanion[javafx.scene.input.ScrollEvent.HorizontalTextScrollUnits, HorizontalTextScrollUnits]
- object VerticalTextScrollUnits extends SFXEnumDelegateCompanion[javafx.scene.input.ScrollEvent.VerticalTextScrollUnits, VerticalTextScrollUnits]
Deprecated Value Members
- val ANY: EventType[javafx.scene.input.ScrollEvent]
- Annotations
- @deprecated
- Deprecated
(Since version 8.0.60-R10) Use Any; ANY will be removed in a future release
- val SCROLL: EventType[javafx.scene.input.ScrollEvent]
- Annotations
- @deprecated
- Deprecated
(Since version 8.0.60-R10) Use Scroll; SCROLL will be removed in a future release
- val SCROLL_FINISHED: EventType[javafx.scene.input.ScrollEvent]
- Annotations
- @deprecated
- Deprecated
(Since version 8.0.60-R10) Use ScrollFinished; SCROLL_FINISHED will be removed in a future release
- val SCROLL_STARTED: EventType[javafx.scene.input.ScrollEvent]
- Annotations
- @deprecated
- Deprecated
(Since version 8.0.60-R10) Use ScrollStarted; SCROLL_STARTED will be removed in a future release
- def finalize(): Unit
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- protected[lang]
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- @throws(classOf[java.lang.Throwable]) @Deprecated
- Deprecated
ScalaFX is a UI DSL written within the Scala Language that sits on top of JavaFX 2.x and and JavaFX 8. This means that every ScalaFX application is also a valid Scala application. By extension it supports full interoperability with Java and can run anywhere the Java Virtual Machine (JVM) and JavaFX 2.0 or JavaFX 8 are supported.
Package Structure
ScalaFX package structure corresponds to JavaFX package structure, for instance
scalafx.animation
corresponds tojavafx.animation
.Example Usage
A basic ScalaFX application is created creating an object that is an instance of
JFXApp3
. Following Java FX theatre metaphor, it contains astage
that contains ascene
. Astage
roughly corresponds to a window in a typical UI environment. Thescene
holds UI content presented to the user. In the example below, the content is a pane with a singlelabel
component.