class ColumnConstraints extends ConstraintsBase with SFXDelegate[javafx.scene.layout.ColumnConstraints]
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Instance Constructors
- new ColumnConstraints(minWidth: Double, prefWidth: Double, maxWidth: Double, hgrow: javafx.scene.layout.Priority, halignment: HPos, fillWidth: Boolean)
Creates a column constraint object with a fixed size range, horizontal grow priority, horizontal alignment, and horizontal fill behavior.
- new ColumnConstraints(minWidth: Double, prefWidth: Double, maxWidth: Double)
Creates a column constraint object with a fixed size range.
- new ColumnConstraints(width: Double)
Creates a column constraint object with a fixed width.
- new ColumnConstraints(delegate: javafx.scene.layout.ColumnConstraints = new jfxsl.ColumnConstraints)
Value Members
- final def !=(arg0: Any): Boolean
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- final def ##: Int
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- final def ==(arg0: Any): Boolean
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- final def asInstanceOf[T0]: T0
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- def clone(): AnyRef
- Attributes
- protected[lang]
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- Annotations
- @throws(classOf[java.lang.CloneNotSupportedException]) @native() @IntrinsicCandidate()
- val delegate: javafx.scene.layout.ColumnConstraints
JavaFX object to be wrapped.
JavaFX object to be wrapped.
- Definition Classes
- ColumnConstraints → ConstraintsBase → SFXDelegate
- final def eq(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- def equals(ref: Any): Boolean
Verifies if a object is equals to this delegate.
Verifies if a object is equals to this delegate.
- ref
Object to be compared.
- returns
if the other object is equals to this delegate or not.
- Definition Classes
- SFXDelegate → AnyRef → Any
- def fillWidth: BooleanProperty
The horizontal fill policy for the column.
- def fillWidth_=(v: Boolean): Unit
- final def getClass(): Class[_ <: AnyRef]
- Definition Classes
- AnyRef → Any
- Annotations
- @native() @IntrinsicCandidate()
- def halignment: ObjectProperty[HPos]
The horizontal alignment for the column.
- def halignment_=(v: HPos): Unit
- def hashCode(): Int
- returns
The delegate hashcode
- Definition Classes
- SFXDelegate → AnyRef → Any
- def hgrow: ObjectProperty[javafx.scene.layout.Priority]
The horizontal grow priority for the column.
- def hgrow_=(v: Priority): Unit
- final def isInstanceOf[T0]: Boolean
- Definition Classes
- Any
- def maxWidth: DoubleProperty
The maximum width for the column.
- def maxWidth_=(v: Double): Unit
- def minWidth: DoubleProperty
The minimum width for the column.
- def minWidth_=(v: Double): Unit
- final def ne(arg0: AnyRef): Boolean
- Definition Classes
- AnyRef
- final def notify(): Unit
- Definition Classes
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- Annotations
- @native() @IntrinsicCandidate()
- final def notifyAll(): Unit
- Definition Classes
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- Annotations
- @native() @IntrinsicCandidate()
- def percentWidth: DoubleProperty
The width percentage of the column.
- def percentWidth_=(v: Double): Unit
- def prefWidth: DoubleProperty
The preferred width for the column.
- def prefWidth_=(v: Double): Unit
- final def synchronized[T0](arg0: => T0): T0
- Definition Classes
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- def toString(): String
- returns
Returns the original delegate's
toString()
adding a[SFX]
prefix.
- Definition Classes
- SFXDelegate → AnyRef → Any
- final def wait(arg0: Long, arg1: Int): Unit
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- @throws(classOf[java.lang.InterruptedException])
- final def wait(arg0: Long): Unit
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- @throws(classOf[java.lang.InterruptedException]) @native()
- final def wait(): Unit
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- @throws(classOf[java.lang.InterruptedException])
ScalaFX is a UI DSL written within the Scala Language that sits on top of JavaFX 2.x and and JavaFX 8. This means that every ScalaFX application is also a valid Scala application. By extension it supports full interoperability with Java and can run anywhere the Java Virtual Machine (JVM) and JavaFX 2.0 or JavaFX 8 are supported.
Package Structure
ScalaFX package structure corresponds to JavaFX package structure, for instance
scalafx.animation
corresponds tojavafx.animation
.Example Usage
A basic ScalaFX application is created creating an object that is an instance of
JFXApp3
. Following Java FX theatre metaphor, it contains astage
that contains ascene
. Astage
roughly corresponds to a window in a typical UI environment. Thescene
holds UI content presented to the user. In the example below, the content is a pane with a singlelabel
component.