class
Ray extends AnyRef
Value Members
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final
def
!=(arg0: AnyRef): Boolean
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: AnyRef): Boolean
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final
def
==(arg0: Any): Boolean
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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val
direction: inVec3
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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def
intersectAabb(min: inVec3, max: inVec3): Array[Double]
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def
intersectObb(min: inVec3, max: inVec3, transformation: inMat4x3): Array[Double]
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def
intersectPlane(normal: inVec3, coefficient: Double): Array[Double]
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def
intersectSphere(translation: inVec3, radius: Double): Array[Double]
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def
intersectsAabb(min: inVec3, max: inVec3): Boolean
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def
intersectsObb(min: inVec3, max: inVec3, transformation: inMat4x3): Boolean
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def
intersectsPlane(normal: inVec3, coefficient: Double): Boolean
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def
intersectsSphere(translation: inVec3, radius: Double): Boolean
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final
def
isInstanceOf[T0]: Boolean
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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val
origin: inVec3
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def
point(s: Double): Vec3
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toString(): String
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any
Ray is defined as a directed line segment starting at the origin and ending at (origin + direction).