Class VideoOverlayPosition

    • Method Detail

      • height

        public final Integer height()
        To scale your video overlay to the same height as the base input video: Leave blank. To scale the height of your video overlay to a different height: Enter an integer representing the Unit type that you choose, either Pixels or Percentage. For example, when you enter 360 and choose Pixels, your video overlay will be rendered with a height of 360. When you enter 50, choose Percentage, and your overlay's source has a height of 1080, your video overlay will be rendered with a height of 540. To scale your overlay to a specific height while automatically maintaining its original aspect ratio, enter a value for Height and leave Width blank.
        Returns:
        To scale your video overlay to the same height as the base input video: Leave blank. To scale the height of your video overlay to a different height: Enter an integer representing the Unit type that you choose, either Pixels or Percentage. For example, when you enter 360 and choose Pixels, your video overlay will be rendered with a height of 360. When you enter 50, choose Percentage, and your overlay's source has a height of 1080, your video overlay will be rendered with a height of 540. To scale your overlay to a specific height while automatically maintaining its original aspect ratio, enter a value for Height and leave Width blank.
      • unit

        public final VideoOverlayUnit unit()
        Specify the Unit type to use when you enter a value for X position, Y position, Width, or Height. You can choose Pixels or Percentage. Leave blank to use the default value, Pixels.

        If the service returns an enum value that is not available in the current SDK version, unit will return VideoOverlayUnit.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from unitAsString().

        Returns:
        Specify the Unit type to use when you enter a value for X position, Y position, Width, or Height. You can choose Pixels or Percentage. Leave blank to use the default value, Pixels.
        See Also:
        VideoOverlayUnit
      • unitAsString

        public final String unitAsString()
        Specify the Unit type to use when you enter a value for X position, Y position, Width, or Height. You can choose Pixels or Percentage. Leave blank to use the default value, Pixels.

        If the service returns an enum value that is not available in the current SDK version, unit will return VideoOverlayUnit.UNKNOWN_TO_SDK_VERSION. The raw value returned by the service is available from unitAsString().

        Returns:
        Specify the Unit type to use when you enter a value for X position, Y position, Width, or Height. You can choose Pixels or Percentage. Leave blank to use the default value, Pixels.
        See Also:
        VideoOverlayUnit
      • width

        public final Integer width()
        To scale your video overlay to the same width as the base input video: Leave blank. To scale the width of your video overlay to a different width: Enter an integer representing the Unit type that you choose, either Pixels or Percentage. For example, when you enter 640 and choose Pixels, your video overlay will scale to a height of 640 pixels. When you enter 50, choose Percentage, and your overlay's source has a width of 1920, your video overlay will scale to a width of 960. To scale your overlay to a specific width while automatically maintaining its original aspect ratio, enter a value for Width and leave Height blank.
        Returns:
        To scale your video overlay to the same width as the base input video: Leave blank. To scale the width of your video overlay to a different width: Enter an integer representing the Unit type that you choose, either Pixels or Percentage. For example, when you enter 640 and choose Pixels, your video overlay will scale to a height of 640 pixels. When you enter 50, choose Percentage, and your overlay's source has a width of 1920, your video overlay will scale to a width of 960. To scale your overlay to a specific width while automatically maintaining its original aspect ratio, enter a value for Width and leave Height blank.
      • xPosition

        public final Integer xPosition()
        To position the left edge of your video overlay along the left edge of the base input video's frame: Keep blank, or enter 0. To position the left edge of your video overlay to the right, relative to the left edge of the base input video's frame: Enter an integer representing the Unit type that you choose, either Pixels or Percentage. For example, when you enter 10 and choose Pixels, your video overlay will be positioned 10 pixels from the left edge of the base input video's frame. When you enter 10, choose Percentage, and your base input video is 1920x1080, your video overlay will be positioned 192 pixels from the left edge of the base input video's frame.
        Returns:
        To position the left edge of your video overlay along the left edge of the base input video's frame: Keep blank, or enter 0. To position the left edge of your video overlay to the right, relative to the left edge of the base input video's frame: Enter an integer representing the Unit type that you choose, either Pixels or Percentage. For example, when you enter 10 and choose Pixels, your video overlay will be positioned 10 pixels from the left edge of the base input video's frame. When you enter 10, choose Percentage, and your base input video is 1920x1080, your video overlay will be positioned 192 pixels from the left edge of the base input video's frame.
      • yPosition

        public final Integer yPosition()
        To position the top edge of your video overlay along the top edge of the base input video's frame: Keep blank, or enter 0. To position the top edge of your video overlay down, relative to the top edge of the base input video's frame: Enter an integer representing the Unit type that you choose, either Pixels or Percentage. For example, when you enter 10 and choose Pixels, your video overlay will be positioned 10 pixels from the top edge of the base input video's frame. When you enter 10, choose Percentage, and your underlying video is 1920x1080, your video overlay will be positioned 108 pixels from the top edge of the base input video's frame.
        Returns:
        To position the top edge of your video overlay along the top edge of the base input video's frame: Keep blank, or enter 0. To position the top edge of your video overlay down, relative to the top edge of the base input video's frame: Enter an integer representing the Unit type that you choose, either Pixels or Percentage. For example, when you enter 10 and choose Pixels, your video overlay will be positioned 10 pixels from the top edge of the base input video's frame. When you enter 10, choose Percentage, and your underlying video is 1920x1080, your video overlay will be positioned 108 pixels from the top edge of the base input video's frame.
      • hashCode

        public final int hashCode()
        Overrides:
        hashCode in class Object
      • equals

        public final boolean equals​(Object obj)
        Overrides:
        equals in class Object
      • toString

        public final String toString()
        Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
        Overrides:
        toString in class Object
      • getValueForField

        public final <T> Optional<T> getValueForField​(String fieldName,
                                                      Class<T> clazz)