com.badlogic.gdx.graphics
Interface GL11
- All Superinterfaces:
- GL10, GLCommon
public interface GL11
- extends GL10
Interface wrapping all OpenGL ES 1.1 methods. This interface inherits all the methods from GL10
. Note that this
excludes all fixed point methods!
- Author:
- mzechner
Fields inherited from interface com.badlogic.gdx.graphics.GL10 |
GL_ADD, GL_ALIASED_LINE_WIDTH_RANGE, GL_ALIASED_POINT_SIZE_RANGE, GL_ALPHA, GL_ALPHA_BITS, GL_ALPHA_TEST, GL_ALWAYS, GL_AMBIENT, GL_AMBIENT_AND_DIFFUSE, GL_AND, GL_AND_INVERTED, GL_AND_REVERSE, GL_BACK, GL_BLEND, GL_BLUE_BITS, GL_BYTE, GL_CCW, GL_CLAMP_TO_EDGE, GL_CLEAR, GL_COLOR_ARRAY, GL_COLOR_BUFFER_BIT, GL_COLOR_LOGIC_OP, GL_COLOR_MATERIAL, GL_COMPRESSED_TEXTURE_FORMATS, GL_CONSTANT_ATTENUATION, GL_COPY, GL_COPY_INVERTED, GL_CULL_FACE, GL_CW, GL_DECAL, GL_DECR, GL_DEPTH_BITS, GL_DEPTH_BUFFER_BIT, GL_DEPTH_TEST, GL_DIFFUSE, GL_DITHER, GL_DONT_CARE, GL_DST_ALPHA, GL_DST_COLOR, GL_EMISSION, GL_EQUAL, GL_EQUIV, GL_EXP, GL_EXP2, GL_EXTENSIONS, GL_FALSE, GL_FASTEST, GL_FILL, GL_FLAT, GL_FLOAT, GL_FOG, GL_FOG_COLOR, GL_FOG_DENSITY, GL_FOG_END, GL_FOG_HINT, GL_FOG_MODE, GL_FOG_START, GL_FRONT, GL_FRONT_AND_BACK, GL_GEQUAL, GL_GREATER, GL_GREEN_BITS, GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES, GL_IMPLEMENTATION_COLOR_READ_TYPE_OES, GL_INCR, GL_INVALID_ENUM, GL_INVALID_OPERATION, GL_INVALID_VALUE, GL_INVERT, GL_KEEP, GL_LEQUAL, GL_LESS, GL_LIGHT_MODEL_AMBIENT, GL_LIGHT_MODEL_TWO_SIDE, GL_LIGHT0, GL_LIGHT1, GL_LIGHT2, GL_LIGHT3, GL_LIGHT4, GL_LIGHT5, GL_LIGHT6, GL_LIGHT7, GL_LIGHTING, GL_LINE, GL_LINE_LOOP, GL_LINE_SMOOTH, GL_LINE_SMOOTH_HINT, GL_LINE_STRIP, GL_LINEAR, GL_LINEAR_ATTENUATION, GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR_MIPMAP_NEAREST, GL_LINES, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_MAX_LIGHTS, GL_MAX_MODELVIEW_STACK_DEPTH, GL_MAX_PROJECTION_STACK_DEPTH, GL_MAX_TEXTURE_SIZE, GL_MAX_TEXTURE_STACK_DEPTH, GL_MAX_TEXTURE_UNITS, GL_MAX_VIEWPORT_DIMS, GL_MODELVIEW, GL_MODULATE, GL_MULTISAMPLE, GL_NAND, GL_NEAREST, GL_NEAREST_MIPMAP_LINEAR, GL_NEAREST_MIPMAP_NEAREST, GL_NEVER, GL_NICEST, GL_NO_ERROR, GL_NOOP, GL_NOR, GL_NORMAL_ARRAY, GL_NORMALIZE, GL_NOTEQUAL, GL_NUM_COMPRESSED_TEXTURE_FORMATS, GL_OES_compressed_paletted_texture, GL_OES_read_format, GL_ONE, GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_DST_COLOR, GL_ONE_MINUS_SRC_ALPHA, GL_ONE_MINUS_SRC_COLOR, GL_OR, GL_OR_INVERTED, GL_OR_REVERSE, GL_OUT_OF_MEMORY, GL_PACK_ALIGNMENT, GL_PALETTE4_R5_G6_B5_OES, GL_PALETTE4_RGB5_A1_OES, GL_PALETTE4_RGB8_OES, GL_PALETTE4_RGBA4_OES, GL_PALETTE4_RGBA8_OES, GL_PALETTE8_R5_G6_B5_OES, GL_PALETTE8_RGB5_A1_OES, GL_PALETTE8_RGB8_OES, GL_PALETTE8_RGBA4_OES, GL_PALETTE8_RGBA8_OES, GL_PERSPECTIVE_CORRECTION_HINT, GL_POINT, GL_POINT_SMOOTH, GL_POINT_SMOOTH_HINT, GL_POINTS, GL_POLYGON_OFFSET_FILL, GL_POSITION, GL_PROJECTION, GL_QUADRATIC_ATTENUATION, GL_RED_BITS, GL_RENDERER, GL_REPEAT, GL_REPLACE, GL_RESCALE_NORMAL, GL_RGB, GL_RGBA, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_COVERAGE, GL_SCISSOR_TEST, GL_SET, GL_SHININESS, GL_SHORT, GL_SMOOTH, GL_SMOOTH_LINE_WIDTH_RANGE, GL_SMOOTH_POINT_SIZE_RANGE, GL_SPECULAR, GL_SPOT_CUTOFF, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SRC_ALPHA, GL_SRC_ALPHA_SATURATE, GL_SRC_COLOR, GL_STACK_OVERFLOW, GL_STACK_UNDERFLOW, GL_STENCIL_BITS, GL_STENCIL_BUFFER_BIT, GL_STENCIL_TEST, GL_SUBPIXEL_BITS, GL_TEXTURE, GL_TEXTURE_2D, GL_TEXTURE_COORD_ARRAY, GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE0, GL_TEXTURE1, GL_TEXTURE10, GL_TEXTURE11, GL_TEXTURE12, GL_TEXTURE13, GL_TEXTURE14, GL_TEXTURE15, GL_TEXTURE16, GL_TEXTURE17, GL_TEXTURE18, GL_TEXTURE19, GL_TEXTURE2, GL_TEXTURE20, GL_TEXTURE21, GL_TEXTURE22, GL_TEXTURE23, GL_TEXTURE24, GL_TEXTURE25, GL_TEXTURE26, GL_TEXTURE27, GL_TEXTURE28, GL_TEXTURE29, GL_TEXTURE3, GL_TEXTURE30, GL_TEXTURE31, GL_TEXTURE4, GL_TEXTURE5, GL_TEXTURE6, GL_TEXTURE7, GL_TEXTURE8, GL_TEXTURE9, GL_TRIANGLE_FAN, GL_TRIANGLE_STRIP, GL_TRIANGLES, GL_TRUE, GL_UNPACK_ALIGNMENT, GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_5_6_5, GL_VENDOR, GL_VERSION, GL_VERTEX_ARRAY, GL_XOR, GL_ZERO |
Method Summary |
void |
glBindBuffer(int target,
int buffer)
|
void |
glBufferData(int target,
int size,
Buffer data,
int usage)
|
void |
glBufferSubData(int target,
int offset,
int size,
Buffer data)
|
void |
glClipPlanef(int plane,
float[] equation,
int offset)
|
void |
glClipPlanef(int plane,
FloatBuffer equation)
|
void |
glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
|
void |
glColorPointer(int size,
int type,
int stride,
int pointer)
|
void |
glDeleteBuffers(int n,
int[] buffers,
int offset)
|
void |
glDeleteBuffers(int n,
IntBuffer buffers)
|
void |
glDrawElements(int mode,
int count,
int type,
int indices)
|
void |
glGenBuffers(int n,
int[] buffers,
int offset)
|
void |
glGenBuffers(int n,
IntBuffer buffers)
|
void |
glGetBooleanv(int pname,
boolean[] params,
int offset)
|
void |
glGetBooleanv(int pname,
IntBuffer params)
|
void |
glGetBufferParameteriv(int target,
int pname,
int[] params,
int offset)
|
void |
glGetBufferParameteriv(int target,
int pname,
IntBuffer params)
|
void |
glGetClipPlanef(int pname,
float[] eqn,
int offset)
|
void |
glGetClipPlanef(int pname,
FloatBuffer eqn)
|
void |
glGetFloatv(int pname,
float[] params,
int offset)
|
void |
glGetFloatv(int pname,
FloatBuffer params)
|
void |
glGetLightfv(int light,
int pname,
float[] params,
int offset)
|
void |
glGetLightfv(int light,
int pname,
FloatBuffer params)
|
void |
glGetMaterialfv(int face,
int pname,
float[] params,
int offset)
|
void |
glGetMaterialfv(int face,
int pname,
FloatBuffer params)
|
void |
glGetPointerv(int pname,
Buffer[] params)
|
void |
glGetTexEnviv(int env,
int pname,
int[] params,
int offset)
|
void |
glGetTexEnviv(int env,
int pname,
IntBuffer params)
|
void |
glGetTexParameterfv(int target,
int pname,
float[] params,
int offset)
|
void |
glGetTexParameterfv(int target,
int pname,
FloatBuffer params)
|
void |
glGetTexParameteriv(int target,
int pname,
int[] params,
int offset)
|
void |
glGetTexParameteriv(int target,
int pname,
IntBuffer params)
|
boolean |
glIsBuffer(int buffer)
|
boolean |
glIsEnabled(int cap)
|
boolean |
glIsTexture(int texture)
|
void |
glNormalPointer(int type,
int stride,
int pointer)
|
void |
glPointParameterf(int pname,
float param)
|
void |
glPointParameterfv(int pname,
float[] params,
int offset)
|
void |
glPointParameterfv(int pname,
FloatBuffer params)
|
void |
glPointSizePointerOES(int type,
int stride,
Buffer pointer)
|
void |
glTexCoordPointer(int size,
int type,
int stride,
int pointer)
|
void |
glTexEnvi(int target,
int pname,
int param)
|
void |
glTexEnviv(int target,
int pname,
int[] params,
int offset)
|
void |
glTexEnviv(int target,
int pname,
IntBuffer params)
|
void |
glTexParameterfv(int target,
int pname,
float[] params,
int offset)
|
void |
glTexParameterfv(int target,
int pname,
FloatBuffer params)
|
void |
glTexParameteri(int target,
int pname,
int param)
|
void |
glTexParameteriv(int target,
int pname,
int[] params,
int offset)
|
void |
glTexParameteriv(int target,
int pname,
IntBuffer params)
|
void |
glVertexPointer(int size,
int type,
int stride,
int pointer)
|
Methods inherited from interface com.badlogic.gdx.graphics.GL10 |
glAlphaFunc, glClientActiveTexture, glColor4f, glColorPointer, glDeleteTextures, glDisableClientState, glEnableClientState, glFogf, glFogfv, glFogfv, glFrustumf, glGenTextures, glGetIntegerv, glLightf, glLightfv, glLightfv, glLightModelf, glLightModelfv, glLightModelfv, glLoadIdentity, glLoadMatrixf, glLoadMatrixf, glLogicOp, glMaterialf, glMaterialfv, glMaterialfv, glMatrixMode, glMultiTexCoord4f, glMultMatrixf, glMultMatrixf, glNormal3f, glNormalPointer, glOrthof, glPointSize, glPolygonMode, glPopMatrix, glPushMatrix, glRotatef, glSampleCoverage, glScalef, glShadeModel, glTexCoordPointer, glTexEnvf, glTexEnvfv, glTexEnvfv, glTranslatef, glVertexPointer |
Methods inherited from interface com.badlogic.gdx.graphics.GLCommon |
glActiveTexture, glBindTexture, glBlendFunc, glClear, glClearColor, glClearDepthf, glClearStencil, glColorMask, glCompressedTexImage2D, glCompressedTexSubImage2D, glCopyTexImage2D, glCopyTexSubImage2D, glCullFace, glDeleteTextures, glDepthFunc, glDepthMask, glDepthRangef, glDisable, glDrawArrays, glDrawElements, glEnable, glFinish, glFlush, glFrontFace, glGenTextures, glGetError, glGetIntegerv, glGetString, glHint, glLineWidth, glPixelStorei, glPolygonOffset, glReadPixels, glScissor, glStencilFunc, glStencilMask, glStencilOp, glTexImage2D, glTexParameterf, glTexSubImage2D, glViewport |
GL_OES_VERSION_1_0
static final int GL_OES_VERSION_1_0
- See Also:
- Constant Field Values
GL_MAX_ELEMENTS_VERTICES
static final int GL_MAX_ELEMENTS_VERTICES
- See Also:
- Constant Field Values
GL_MAX_ELEMENTS_INDICES
static final int GL_MAX_ELEMENTS_INDICES
- See Also:
- Constant Field Values
GL_POLYGON_SMOOTH_HINT
static final int GL_POLYGON_SMOOTH_HINT
- See Also:
- Constant Field Values
GL_VERSION_ES_CM_1_0
static final int GL_VERSION_ES_CM_1_0
- See Also:
- Constant Field Values
GL_VERSION_ES_CL_1_0
static final int GL_VERSION_ES_CL_1_0
- See Also:
- Constant Field Values
GL_VERSION_ES_CM_1_1
static final int GL_VERSION_ES_CM_1_1
- See Also:
- Constant Field Values
GL_VERSION_ES_CL_1_1
static final int GL_VERSION_ES_CL_1_1
- See Also:
- Constant Field Values
GL_CLIP_PLANE0
static final int GL_CLIP_PLANE0
- See Also:
- Constant Field Values
GL_CLIP_PLANE1
static final int GL_CLIP_PLANE1
- See Also:
- Constant Field Values
GL_CLIP_PLANE2
static final int GL_CLIP_PLANE2
- See Also:
- Constant Field Values
GL_CLIP_PLANE3
static final int GL_CLIP_PLANE3
- See Also:
- Constant Field Values
GL_CLIP_PLANE4
static final int GL_CLIP_PLANE4
- See Also:
- Constant Field Values
GL_CLIP_PLANE5
static final int GL_CLIP_PLANE5
- See Also:
- Constant Field Values
GL_CURRENT_COLOR
static final int GL_CURRENT_COLOR
- See Also:
- Constant Field Values
GL_CURRENT_NORMAL
static final int GL_CURRENT_NORMAL
- See Also:
- Constant Field Values
GL_CURRENT_TEXTURE_COORDS
static final int GL_CURRENT_TEXTURE_COORDS
- See Also:
- Constant Field Values
GL_POINT_SIZE
static final int GL_POINT_SIZE
- See Also:
- Constant Field Values
GL_POINT_SIZE_MIN
static final int GL_POINT_SIZE_MIN
- See Also:
- Constant Field Values
GL_POINT_SIZE_MAX
static final int GL_POINT_SIZE_MAX
- See Also:
- Constant Field Values
GL_POINT_FADE_THRESHOLD_SIZE
static final int GL_POINT_FADE_THRESHOLD_SIZE
- See Also:
- Constant Field Values
GL_POINT_DISTANCE_ATTENUATION
static final int GL_POINT_DISTANCE_ATTENUATION
- See Also:
- Constant Field Values
GL_LINE_WIDTH
static final int GL_LINE_WIDTH
- See Also:
- Constant Field Values
GL_CULL_FACE_MODE
static final int GL_CULL_FACE_MODE
- See Also:
- Constant Field Values
GL_FRONT_FACE
static final int GL_FRONT_FACE
- See Also:
- Constant Field Values
GL_SHADE_MODEL
static final int GL_SHADE_MODEL
- See Also:
- Constant Field Values
GL_DEPTH_RANGE
static final int GL_DEPTH_RANGE
- See Also:
- Constant Field Values
GL_DEPTH_WRITEMASK
static final int GL_DEPTH_WRITEMASK
- See Also:
- Constant Field Values
GL_DEPTH_CLEAR_VALUE
static final int GL_DEPTH_CLEAR_VALUE
- See Also:
- Constant Field Values
GL_DEPTH_FUNC
static final int GL_DEPTH_FUNC
- See Also:
- Constant Field Values
GL_STENCIL_CLEAR_VALUE
static final int GL_STENCIL_CLEAR_VALUE
- See Also:
- Constant Field Values
GL_STENCIL_FUNC
static final int GL_STENCIL_FUNC
- See Also:
- Constant Field Values
GL_STENCIL_VALUE_MASK
static final int GL_STENCIL_VALUE_MASK
- See Also:
- Constant Field Values
GL_STENCIL_FAIL
static final int GL_STENCIL_FAIL
- See Also:
- Constant Field Values
GL_STENCIL_PASS_DEPTH_FAIL
static final int GL_STENCIL_PASS_DEPTH_FAIL
- See Also:
- Constant Field Values
GL_STENCIL_PASS_DEPTH_PASS
static final int GL_STENCIL_PASS_DEPTH_PASS
- See Also:
- Constant Field Values
GL_STENCIL_REF
static final int GL_STENCIL_REF
- See Also:
- Constant Field Values
GL_STENCIL_WRITEMASK
static final int GL_STENCIL_WRITEMASK
- See Also:
- Constant Field Values
GL_MATRIX_MODE
static final int GL_MATRIX_MODE
- See Also:
- Constant Field Values
GL_VIEWPORT
static final int GL_VIEWPORT
- See Also:
- Constant Field Values
GL_MODELVIEW_STACK_DEPTH
static final int GL_MODELVIEW_STACK_DEPTH
- See Also:
- Constant Field Values
GL_PROJECTION_STACK_DEPTH
static final int GL_PROJECTION_STACK_DEPTH
- See Also:
- Constant Field Values
GL_TEXTURE_STACK_DEPTH
static final int GL_TEXTURE_STACK_DEPTH
- See Also:
- Constant Field Values
GL_MODELVIEW_MATRIX
static final int GL_MODELVIEW_MATRIX
- See Also:
- Constant Field Values
GL_PROJECTION_MATRIX
static final int GL_PROJECTION_MATRIX
- See Also:
- Constant Field Values
GL_TEXTURE_MATRIX
static final int GL_TEXTURE_MATRIX
- See Also:
- Constant Field Values
GL_ALPHA_TEST_FUNC
static final int GL_ALPHA_TEST_FUNC
- See Also:
- Constant Field Values
GL_ALPHA_TEST_REF
static final int GL_ALPHA_TEST_REF
- See Also:
- Constant Field Values
GL_BLEND_DST
static final int GL_BLEND_DST
- See Also:
- Constant Field Values
GL_BLEND_SRC
static final int GL_BLEND_SRC
- See Also:
- Constant Field Values
GL_LOGIC_OP_MODE
static final int GL_LOGIC_OP_MODE
- See Also:
- Constant Field Values
GL_SCISSOR_BOX
static final int GL_SCISSOR_BOX
- See Also:
- Constant Field Values
GL_COLOR_CLEAR_VALUE
static final int GL_COLOR_CLEAR_VALUE
- See Also:
- Constant Field Values
GL_COLOR_WRITEMASK
static final int GL_COLOR_WRITEMASK
- See Also:
- Constant Field Values
GL_MAX_CLIP_PLANES
static final int GL_MAX_CLIP_PLANES
- See Also:
- Constant Field Values
GL_POLYGON_OFFSET_UNITS
static final int GL_POLYGON_OFFSET_UNITS
- See Also:
- Constant Field Values
GL_POLYGON_OFFSET_FACTOR
static final int GL_POLYGON_OFFSET_FACTOR
- See Also:
- Constant Field Values
GL_TEXTURE_BINDING_2D
static final int GL_TEXTURE_BINDING_2D
- See Also:
- Constant Field Values
GL_VERTEX_ARRAY_SIZE
static final int GL_VERTEX_ARRAY_SIZE
- See Also:
- Constant Field Values
GL_VERTEX_ARRAY_TYPE
static final int GL_VERTEX_ARRAY_TYPE
- See Also:
- Constant Field Values
GL_VERTEX_ARRAY_STRIDE
static final int GL_VERTEX_ARRAY_STRIDE
- See Also:
- Constant Field Values
GL_NORMAL_ARRAY_TYPE
static final int GL_NORMAL_ARRAY_TYPE
- See Also:
- Constant Field Values
GL_NORMAL_ARRAY_STRIDE
static final int GL_NORMAL_ARRAY_STRIDE
- See Also:
- Constant Field Values
GL_COLOR_ARRAY_SIZE
static final int GL_COLOR_ARRAY_SIZE
- See Also:
- Constant Field Values
GL_COLOR_ARRAY_TYPE
static final int GL_COLOR_ARRAY_TYPE
- See Also:
- Constant Field Values
GL_COLOR_ARRAY_STRIDE
static final int GL_COLOR_ARRAY_STRIDE
- See Also:
- Constant Field Values
GL_TEXTURE_COORD_ARRAY_SIZE
static final int GL_TEXTURE_COORD_ARRAY_SIZE
- See Also:
- Constant Field Values
GL_TEXTURE_COORD_ARRAY_TYPE
static final int GL_TEXTURE_COORD_ARRAY_TYPE
- See Also:
- Constant Field Values
GL_TEXTURE_COORD_ARRAY_STRIDE
static final int GL_TEXTURE_COORD_ARRAY_STRIDE
- See Also:
- Constant Field Values
GL_VERTEX_ARRAY_POINTER
static final int GL_VERTEX_ARRAY_POINTER
- See Also:
- Constant Field Values
GL_NORMAL_ARRAY_POINTER
static final int GL_NORMAL_ARRAY_POINTER
- See Also:
- Constant Field Values
GL_COLOR_ARRAY_POINTER
static final int GL_COLOR_ARRAY_POINTER
- See Also:
- Constant Field Values
GL_TEXTURE_COORD_ARRAY_POINTER
static final int GL_TEXTURE_COORD_ARRAY_POINTER
- See Also:
- Constant Field Values
GL_SAMPLE_BUFFERS
static final int GL_SAMPLE_BUFFERS
- See Also:
- Constant Field Values
GL_SAMPLES
static final int GL_SAMPLES
- See Also:
- Constant Field Values
GL_SAMPLE_COVERAGE_VALUE
static final int GL_SAMPLE_COVERAGE_VALUE
- See Also:
- Constant Field Values
GL_SAMPLE_COVERAGE_INVERT
static final int GL_SAMPLE_COVERAGE_INVERT
- See Also:
- Constant Field Values
GL_GENERATE_MIPMAP_HINT
static final int GL_GENERATE_MIPMAP_HINT
- See Also:
- Constant Field Values
GL_GENERATE_MIPMAP
static final int GL_GENERATE_MIPMAP
- See Also:
- Constant Field Values
GL_ACTIVE_TEXTURE
static final int GL_ACTIVE_TEXTURE
- See Also:
- Constant Field Values
GL_CLIENT_ACTIVE_TEXTURE
static final int GL_CLIENT_ACTIVE_TEXTURE
- See Also:
- Constant Field Values
GL_ARRAY_BUFFER
static final int GL_ARRAY_BUFFER
- See Also:
- Constant Field Values
GL_ELEMENT_ARRAY_BUFFER
static final int GL_ELEMENT_ARRAY_BUFFER
- See Also:
- Constant Field Values
GL_ARRAY_BUFFER_BINDING
static final int GL_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_ELEMENT_ARRAY_BUFFER_BINDING
static final int GL_ELEMENT_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_VERTEX_ARRAY_BUFFER_BINDING
static final int GL_VERTEX_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_NORMAL_ARRAY_BUFFER_BINDING
static final int GL_NORMAL_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_COLOR_ARRAY_BUFFER_BINDING
static final int GL_COLOR_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
static final int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
- See Also:
- Constant Field Values
GL_STATIC_DRAW
static final int GL_STATIC_DRAW
- See Also:
- Constant Field Values
GL_DYNAMIC_DRAW
static final int GL_DYNAMIC_DRAW
- See Also:
- Constant Field Values
GL_BUFFER_SIZE
static final int GL_BUFFER_SIZE
- See Also:
- Constant Field Values
GL_BUFFER_USAGE
static final int GL_BUFFER_USAGE
- See Also:
- Constant Field Values
GL_SUBTRACT
static final int GL_SUBTRACT
- See Also:
- Constant Field Values
GL_COMBINE
static final int GL_COMBINE
- See Also:
- Constant Field Values
GL_COMBINE_RGB
static final int GL_COMBINE_RGB
- See Also:
- Constant Field Values
GL_COMBINE_ALPHA
static final int GL_COMBINE_ALPHA
- See Also:
- Constant Field Values
GL_RGB_SCALE
static final int GL_RGB_SCALE
- See Also:
- Constant Field Values
GL_ADD_SIGNED
static final int GL_ADD_SIGNED
- See Also:
- Constant Field Values
GL_INTERPOLATE
static final int GL_INTERPOLATE
- See Also:
- Constant Field Values
GL_CONSTANT
static final int GL_CONSTANT
- See Also:
- Constant Field Values
GL_PRIMARY_COLOR
static final int GL_PRIMARY_COLOR
- See Also:
- Constant Field Values
GL_PREVIOUS
static final int GL_PREVIOUS
- See Also:
- Constant Field Values
GL_OPERAND0_RGB
static final int GL_OPERAND0_RGB
- See Also:
- Constant Field Values
GL_OPERAND1_RGB
static final int GL_OPERAND1_RGB
- See Also:
- Constant Field Values
GL_OPERAND2_RGB
static final int GL_OPERAND2_RGB
- See Also:
- Constant Field Values
GL_OPERAND0_ALPHA
static final int GL_OPERAND0_ALPHA
- See Also:
- Constant Field Values
GL_OPERAND1_ALPHA
static final int GL_OPERAND1_ALPHA
- See Also:
- Constant Field Values
GL_OPERAND2_ALPHA
static final int GL_OPERAND2_ALPHA
- See Also:
- Constant Field Values
GL_ALPHA_SCALE
static final int GL_ALPHA_SCALE
- See Also:
- Constant Field Values
GL_SRC0_RGB
static final int GL_SRC0_RGB
- See Also:
- Constant Field Values
GL_SRC1_RGB
static final int GL_SRC1_RGB
- See Also:
- Constant Field Values
GL_SRC2_RGB
static final int GL_SRC2_RGB
- See Also:
- Constant Field Values
GL_SRC0_ALPHA
static final int GL_SRC0_ALPHA
- See Also:
- Constant Field Values
GL_SRC1_ALPHA
static final int GL_SRC1_ALPHA
- See Also:
- Constant Field Values
GL_SRC2_ALPHA
static final int GL_SRC2_ALPHA
- See Also:
- Constant Field Values
GL_DOT3_RGB
static final int GL_DOT3_RGB
- See Also:
- Constant Field Values
GL_DOT3_RGBA
static final int GL_DOT3_RGBA
- See Also:
- Constant Field Values
GL_POINT_SIZE_ARRAY_OES
static final int GL_POINT_SIZE_ARRAY_OES
- See Also:
- Constant Field Values
GL_POINT_SIZE_ARRAY_TYPE_OES
static final int GL_POINT_SIZE_ARRAY_TYPE_OES
- See Also:
- Constant Field Values
GL_POINT_SIZE_ARRAY_STRIDE_OES
static final int GL_POINT_SIZE_ARRAY_STRIDE_OES
- See Also:
- Constant Field Values
GL_POINT_SIZE_ARRAY_POINTER_OES
static final int GL_POINT_SIZE_ARRAY_POINTER_OES
- See Also:
- Constant Field Values
GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
static final int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
- See Also:
- Constant Field Values
GL_POINT_SPRITE_OES
static final int GL_POINT_SPRITE_OES
- See Also:
- Constant Field Values
GL_COORD_REPLACE_OES
static final int GL_COORD_REPLACE_OES
- See Also:
- Constant Field Values
GL_OES_point_size_array
static final int GL_OES_point_size_array
- See Also:
- Constant Field Values
GL_OES_point_sprite
static final int GL_OES_point_sprite
- See Also:
- Constant Field Values
glClipPlanef
void glClipPlanef(int plane,
float[] equation,
int offset)
glClipPlanef
void glClipPlanef(int plane,
FloatBuffer equation)
glGetClipPlanef
void glGetClipPlanef(int pname,
float[] eqn,
int offset)
glGetClipPlanef
void glGetClipPlanef(int pname,
FloatBuffer eqn)
glGetFloatv
void glGetFloatv(int pname,
float[] params,
int offset)
glGetFloatv
void glGetFloatv(int pname,
FloatBuffer params)
glGetLightfv
void glGetLightfv(int light,
int pname,
float[] params,
int offset)
glGetLightfv
void glGetLightfv(int light,
int pname,
FloatBuffer params)
glGetMaterialfv
void glGetMaterialfv(int face,
int pname,
float[] params,
int offset)
glGetMaterialfv
void glGetMaterialfv(int face,
int pname,
FloatBuffer params)
glGetTexParameterfv
void glGetTexParameterfv(int target,
int pname,
float[] params,
int offset)
glGetTexParameterfv
void glGetTexParameterfv(int target,
int pname,
FloatBuffer params)
glPointParameterf
void glPointParameterf(int pname,
float param)
glPointParameterfv
void glPointParameterfv(int pname,
float[] params,
int offset)
glPointParameterfv
void glPointParameterfv(int pname,
FloatBuffer params)
glTexParameterfv
void glTexParameterfv(int target,
int pname,
float[] params,
int offset)
glTexParameterfv
void glTexParameterfv(int target,
int pname,
FloatBuffer params)
glBindBuffer
void glBindBuffer(int target,
int buffer)
glBufferData
void glBufferData(int target,
int size,
Buffer data,
int usage)
glBufferSubData
void glBufferSubData(int target,
int offset,
int size,
Buffer data)
glColor4ub
void glColor4ub(byte red,
byte green,
byte blue,
byte alpha)
glDeleteBuffers
void glDeleteBuffers(int n,
int[] buffers,
int offset)
glDeleteBuffers
void glDeleteBuffers(int n,
IntBuffer buffers)
glGetBooleanv
void glGetBooleanv(int pname,
boolean[] params,
int offset)
glGetBooleanv
void glGetBooleanv(int pname,
IntBuffer params)
glGetBufferParameteriv
void glGetBufferParameteriv(int target,
int pname,
int[] params,
int offset)
glGetBufferParameteriv
void glGetBufferParameteriv(int target,
int pname,
IntBuffer params)
glGenBuffers
void glGenBuffers(int n,
int[] buffers,
int offset)
glGenBuffers
void glGenBuffers(int n,
IntBuffer buffers)
glGetPointerv
void glGetPointerv(int pname,
Buffer[] params)
glGetTexEnviv
void glGetTexEnviv(int env,
int pname,
int[] params,
int offset)
glGetTexEnviv
void glGetTexEnviv(int env,
int pname,
IntBuffer params)
glGetTexParameteriv
void glGetTexParameteriv(int target,
int pname,
int[] params,
int offset)
glGetTexParameteriv
void glGetTexParameteriv(int target,
int pname,
IntBuffer params)
glIsBuffer
boolean glIsBuffer(int buffer)
glIsEnabled
boolean glIsEnabled(int cap)
glIsTexture
boolean glIsTexture(int texture)
glTexEnvi
void glTexEnvi(int target,
int pname,
int param)
glTexEnviv
void glTexEnviv(int target,
int pname,
int[] params,
int offset)
glTexEnviv
void glTexEnviv(int target,
int pname,
IntBuffer params)
glTexParameteri
void glTexParameteri(int target,
int pname,
int param)
glTexParameteriv
void glTexParameteriv(int target,
int pname,
int[] params,
int offset)
glTexParameteriv
void glTexParameteriv(int target,
int pname,
IntBuffer params)
glPointSizePointerOES
void glPointSizePointerOES(int type,
int stride,
Buffer pointer)
glVertexPointer
void glVertexPointer(int size,
int type,
int stride,
int pointer)
glColorPointer
void glColorPointer(int size,
int type,
int stride,
int pointer)
glNormalPointer
void glNormalPointer(int type,
int stride,
int pointer)
glTexCoordPointer
void glTexCoordPointer(int size,
int type,
int stride,
int pointer)
glDrawElements
void glDrawElements(int mode,
int count,
int type,
int indices)
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