com.badlogic.gdx.graphics.g3d.environment
Class AmbientCubemap

java.lang.Object
  extended by com.badlogic.gdx.graphics.g3d.environment.AmbientCubemap

public class AmbientCubemap
extends Object


Field Summary
 float[] data
           
 
Constructor Summary
AmbientCubemap()
           
AmbientCubemap(AmbientCubemap copyFrom)
           
AmbientCubemap(float[] copyFrom)
           
 
Method Summary
 AmbientCubemap add(Color color)
           
 AmbientCubemap add(Color color, float x, float y, float z)
           
 AmbientCubemap add(Color color, Vector3 direction)
           
 AmbientCubemap add(Color color, Vector3 point, Vector3 target)
           
 AmbientCubemap add(Color color, Vector3 point, Vector3 target, float intensity)
           
 AmbientCubemap add(float r, float g, float b)
           
 AmbientCubemap add(float r, float g, float b, float x, float y, float z)
           
 AmbientCubemap add(float r, float g, float b, Vector3 direction)
           
 AmbientCubemap clamp()
           
 AmbientCubemap clear()
           
 Color getColor(Color out, int side)
           
 AmbientCubemap set(AmbientCubemap other)
           
 AmbientCubemap set(Color color)
           
 AmbientCubemap set(float[] values)
           
 AmbientCubemap set(float r, float g, float b)
           
 String toString()
           
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

data

public final float[] data
Constructor Detail

AmbientCubemap

public AmbientCubemap()

AmbientCubemap

public AmbientCubemap(float[] copyFrom)

AmbientCubemap

public AmbientCubemap(AmbientCubemap copyFrom)
Method Detail

set

public AmbientCubemap set(float[] values)

set

public AmbientCubemap set(AmbientCubemap other)

set

public AmbientCubemap set(Color color)

set

public AmbientCubemap set(float r,
                          float g,
                          float b)

getColor

public Color getColor(Color out,
                      int side)

clear

public AmbientCubemap clear()

clamp

public AmbientCubemap clamp()

add

public AmbientCubemap add(float r,
                          float g,
                          float b)

add

public AmbientCubemap add(Color color)

add

public AmbientCubemap add(float r,
                          float g,
                          float b,
                          float x,
                          float y,
                          float z)

add

public AmbientCubemap add(Color color,
                          Vector3 direction)

add

public AmbientCubemap add(float r,
                          float g,
                          float b,
                          Vector3 direction)

add

public AmbientCubemap add(Color color,
                          float x,
                          float y,
                          float z)

add

public AmbientCubemap add(Color color,
                          Vector3 point,
                          Vector3 target)

add

public AmbientCubemap add(Color color,
                          Vector3 point,
                          Vector3 target,
                          float intensity)

toString

public String toString()
Overrides:
toString in class Object


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