com.badlogic.gdx.graphics.g3d.environment
Class AmbientCubemap
java.lang.Object
com.badlogic.gdx.graphics.g3d.environment.AmbientCubemap
public class AmbientCubemap
- extends Object
Field Summary |
float[] |
data
|
Method Summary |
AmbientCubemap |
add(Color color)
|
AmbientCubemap |
add(Color color,
float x,
float y,
float z)
|
AmbientCubemap |
add(Color color,
Vector3 direction)
|
AmbientCubemap |
add(Color color,
Vector3 point,
Vector3 target)
|
AmbientCubemap |
add(Color color,
Vector3 point,
Vector3 target,
float intensity)
|
AmbientCubemap |
add(float r,
float g,
float b)
|
AmbientCubemap |
add(float r,
float g,
float b,
float x,
float y,
float z)
|
AmbientCubemap |
add(float r,
float g,
float b,
Vector3 direction)
|
AmbientCubemap |
clamp()
|
AmbientCubemap |
clear()
|
Color |
getColor(Color out,
int side)
|
AmbientCubemap |
set(AmbientCubemap other)
|
AmbientCubemap |
set(Color color)
|
AmbientCubemap |
set(float[] values)
|
AmbientCubemap |
set(float r,
float g,
float b)
|
String |
toString()
|
data
public final float[] data
AmbientCubemap
public AmbientCubemap()
AmbientCubemap
public AmbientCubemap(float[] copyFrom)
AmbientCubemap
public AmbientCubemap(AmbientCubemap copyFrom)
set
public AmbientCubemap set(float[] values)
set
public AmbientCubemap set(AmbientCubemap other)
set
public AmbientCubemap set(Color color)
set
public AmbientCubemap set(float r,
float g,
float b)
getColor
public Color getColor(Color out,
int side)
clear
public AmbientCubemap clear()
clamp
public AmbientCubemap clamp()
add
public AmbientCubemap add(float r,
float g,
float b)
add
public AmbientCubemap add(Color color)
add
public AmbientCubemap add(float r,
float g,
float b,
float x,
float y,
float z)
add
public AmbientCubemap add(Color color,
Vector3 direction)
add
public AmbientCubemap add(float r,
float g,
float b,
Vector3 direction)
add
public AmbientCubemap add(Color color,
float x,
float y,
float z)
add
public AmbientCubemap add(Color color,
Vector3 point,
Vector3 target)
add
public AmbientCubemap add(Color color,
Vector3 point,
Vector3 target,
float intensity)
toString
public String toString()
- Overrides:
toString
in class Object
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