Package com.badlogic.gdx.assets.loaders
Class MusicLoader
- java.lang.Object
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- com.badlogic.gdx.assets.loaders.AssetLoader<T,P>
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- com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader<Music,MusicLoader.MusicParameter>
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- com.badlogic.gdx.assets.loaders.MusicLoader
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public class MusicLoader extends AsynchronousAssetLoader<Music,MusicLoader.MusicParameter>
AssetLoader
forMusic
instances. The Music instance is loaded synchronously.
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
MusicLoader.MusicParameter
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Constructor Summary
Constructors Constructor Description MusicLoader(FileHandleResolver resolver)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description Array<AssetDescriptor>
getDependencies(java.lang.String fileName, FileHandle file, MusicLoader.MusicParameter parameter)
Returns the assets this asset requires to be loaded first.protected Music
getLoadedMusic()
Returns theMusic
instance currently loaded by thisMusicLoader
.void
loadAsync(AssetManager manager, java.lang.String fileName, FileHandle file, MusicLoader.MusicParameter parameter)
Loads the non-OpenGL part of the asset and injects any dependencies of the asset into the AssetManager.Music
loadSync(AssetManager manager, java.lang.String fileName, FileHandle file, MusicLoader.MusicParameter parameter)
Loads the OpenGL part of the asset.-
Methods inherited from class com.badlogic.gdx.assets.loaders.AsynchronousAssetLoader
unloadAsync
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Methods inherited from class com.badlogic.gdx.assets.loaders.AssetLoader
resolve
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Constructor Detail
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MusicLoader
public MusicLoader(FileHandleResolver resolver)
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Method Detail
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getLoadedMusic
protected Music getLoadedMusic()
Returns theMusic
instance currently loaded by thisMusicLoader
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loadAsync
public void loadAsync(AssetManager manager, java.lang.String fileName, FileHandle file, MusicLoader.MusicParameter parameter)
Description copied from class:AsynchronousAssetLoader
Loads the non-OpenGL part of the asset and injects any dependencies of the asset into the AssetManager.- Specified by:
loadAsync
in classAsynchronousAssetLoader<Music,MusicLoader.MusicParameter>
fileName
- the name of the asset to loadfile
- the resolved file to loadparameter
- the parameters to use for loading the asset
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loadSync
public Music loadSync(AssetManager manager, java.lang.String fileName, FileHandle file, MusicLoader.MusicParameter parameter)
Description copied from class:AsynchronousAssetLoader
Loads the OpenGL part of the asset.- Specified by:
loadSync
in classAsynchronousAssetLoader<Music,MusicLoader.MusicParameter>
file
- the resolved file to load
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getDependencies
public Array<AssetDescriptor> getDependencies(java.lang.String fileName, FileHandle file, MusicLoader.MusicParameter parameter)
Description copied from class:AssetLoader
Returns the assets this asset requires to be loaded first. This method may be called on a thread other than the GL thread.- Specified by:
getDependencies
in classAssetLoader<Music,MusicLoader.MusicParameter>
- Parameters:
fileName
- name of the asset to loadfile
- the resolved file to loadparameter
- parameters for loading the asset- Returns:
- other assets that the asset depends on and need to be loaded first or null if there are no dependencies.
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