Class PixmapPacker

  • All Implemented Interfaces:
    Disposable

    public class PixmapPacker
    extends java.lang.Object
    implements Disposable
    Packs pixmaps into one or more pages to generate an atlas of pixmap instances. Provides means to directly convert the pixmap atlas to a TextureAtlas. The packer supports padding and border pixel duplication, specified during construction. The packer supports incremental inserts and updates of TextureAtlases generated with this class. How bin packing is performed can be customized via PixmapPacker.PackStrategy.

    All methods can be called from any thread unless otherwise noted.

    One-off usage:

     // 512x512 pixel pages, RGB565 format, 2 pixels of padding, border duplication
     PixmapPacker packer = new PixmapPacker(512, 512, Format.RGB565, 2, true);
     packer.pack("First Pixmap", pixmap1);
     packer.pack("Second Pixmap", pixmap2);
     TextureAtlas atlas = packer.generateTextureAtlas(TextureFilter.Nearest, TextureFilter.Nearest, false);
     packer.dispose();
     // ...
     atlas.dispose();
     
    With this usage pattern, disposing the packer will not dispose any pixmaps used by the texture atlas. The texture atlas must also be disposed when no longer needed. Incremental texture atlas usage:
     // 512x512 pixel pages, RGB565 format, 2 pixels of padding, no border duplication
     PixmapPacker packer = new PixmapPacker(512, 512, Format.RGB565, 2, false);
     TextureAtlas atlas = new TextureAtlas();
     
     // potentially on a separate thread, e.g. downloading thumbnails
     packer.pack("thumbnail", thumbnail);
     
     // on the rendering thread, every frame
     packer.updateTextureAtlas(atlas, TextureFilter.Linear, TextureFilter.Linear, false);
     
     // once the atlas is no longer needed, make sure you get the final additions. This might
     // be more elaborate depending on your threading model.
     packer.updateTextureAtlas(atlas, TextureFilter.Linear, TextureFilter.Linear, false);
     // ...
     atlas.dispose();
     
    Pixmap-only usage:
     PixmapPacker packer = new PixmapPacker(512, 512, Format.RGB565, 2, true);
     packer.pack("First Pixmap", pixmap1);
     packer.pack("Second Pixmap", pixmap2);
     
     // do something interesting with the resulting pages
     for (Page page : packer.getPages()) {
            // ...
     }
     
     packer.dispose();
     
    • Method Detail

      • sort

        public void sort​(Array<Pixmap> images)
        Sorts the images to the optimzal order they should be packed. Some packing strategies rely heavily on the images being sorted.
      • pack

        public Rectangle pack​(java.lang.String name,
                              Pixmap image)
        Inserts the pixmap. If name was not null, you can later retrieve the image's position in the output image via getRect(String).
        Parameters:
        name - If null, the image cannot be looked up by name.
        Returns:
        Rectangle describing the area the pixmap was rendered to.
        Throws:
        GdxRuntimeException - in case the image did not fit due to the page size being too small or providing a duplicate name.
      • getPages

        public Array<PixmapPacker.Page> getPages()
        Returns:
        the PixmapPacker.Page instances created so far. If multiple threads are accessing the packer, iterating over the pages must be done only after synchronizing on the packer.
      • getRect

        public Rectangle getRect​(java.lang.String name)
        Parameters:
        name - the name of the image
        Returns:
        the rectangle for the image in the page it's stored in or null
      • getPage

        public PixmapPacker.Page getPage​(java.lang.String name)
        Parameters:
        name - the name of the image
        Returns:
        the page the image is stored in or null
      • getPageIndex

        public int getPageIndex​(java.lang.String name)
        Returns the index of the page containing the given packed rectangle.
        Parameters:
        name - the name of the image
        Returns:
        the index of the page the image is stored in or -1
      • dispose

        public void dispose()
        Disposes any pixmap pages which don't have a texture. Page pixmaps that have a texture will not be disposed until their texture is disposed.
        Specified by:
        dispose in interface Disposable
      • updateTextureAtlas

        public void updateTextureAtlas​(TextureAtlas atlas,
                                       Texture.TextureFilter minFilter,
                                       Texture.TextureFilter magFilter,
                                       boolean useMipMaps)
        Updates the TextureAtlas, adding any new Pixmap instances packed since the last call to this method. This can be used to insert Pixmap instances on a separate thread via pack(String, Pixmap) and update the TextureAtlas on the rendering thread. This method must be called on the rendering thread. After calling this method, disposing the packer will no longer dispose the page pixmaps. Has useIndexes on by default so as to keep backwards compatibility
      • updateTextureAtlas

        public void updateTextureAtlas​(TextureAtlas atlas,
                                       Texture.TextureFilter minFilter,
                                       Texture.TextureFilter magFilter,
                                       boolean useMipMaps,
                                       boolean useIndexes)
        Updates the TextureAtlas, adding any new Pixmap instances packed since the last call to this method. This can be used to insert Pixmap instances on a separate thread via pack(String, Pixmap) and update the TextureAtlas on the rendering thread. This method must be called on the rendering thread. After calling this method, disposing the packer will no longer dispose the page pixmaps.
      • getPageWidth

        public int getPageWidth()
      • setPageWidth

        public void setPageWidth​(int pageWidth)
      • getPageHeight

        public int getPageHeight()
      • setPageHeight

        public void setPageHeight​(int pageHeight)
      • setPageFormat

        public void setPageFormat​(Pixmap.Format pageFormat)
      • getPadding

        public int getPadding()
      • setPadding

        public void setPadding​(int padding)
      • getDuplicateBorder

        public boolean getDuplicateBorder()
      • setDuplicateBorder

        public void setDuplicateBorder​(boolean duplicateBorder)
      • getPackToTexture

        public boolean getPackToTexture()
      • setPackToTexture

        public void setPackToTexture​(boolean packToTexture)
        If true, when a pixmap is packed to a page that has a texture, the portion of the texture where the pixmap was packed is updated using glTexSubImage2D. Note if packing many pixmaps, this may be slower than reuploading the whole texture. This setting is ignored if getDuplicateBorder() is true.
      • setTransparentColor

        public void setTransparentColor​(Color color)
        Sets the default color of the whole PixmapPacker.Page when a new one created. Helps to avoid texture bleeding or to highlight the page for debugging.
        See Also:
        Page(PixmapPacker packer)