Class BaseShader.Uniform
- java.lang.Object
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- com.badlogic.gdx.graphics.g3d.shaders.BaseShader.Uniform
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- All Implemented Interfaces:
BaseShader.Validator
- Enclosing class:
- BaseShader
public static class BaseShader.Uniform extends java.lang.Object implements BaseShader.Validator
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Field Summary
Fields Modifier and Type Field Description java.lang.String
alias
long
environmentMask
long
materialMask
long
overallMask
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Constructor Summary
Constructors Constructor Description Uniform(java.lang.String alias)
Uniform(java.lang.String alias, long overallMask)
Uniform(java.lang.String alias, long materialMask, long environmentMask)
Uniform(java.lang.String alias, long materialMask, long environmentMask, long overallMask)
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
validate(BaseShader shader, int inputID, Renderable renderable)
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Constructor Detail
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Uniform
public Uniform(java.lang.String alias, long materialMask, long environmentMask, long overallMask)
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Uniform
public Uniform(java.lang.String alias, long materialMask, long environmentMask)
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Uniform
public Uniform(java.lang.String alias, long overallMask)
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Uniform
public Uniform(java.lang.String alias)
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Method Detail
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validate
public boolean validate(BaseShader shader, int inputID, Renderable renderable)
- Specified by:
validate
in interfaceBaseShader.Validator
- Returns:
- True if the input is valid for the renderable, false otherwise.
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