Uses of Class
com.badlogic.gdx.graphics.g3d.shaders.BaseShader
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Packages that use BaseShader Package Description com.badlogic.gdx.graphics.g3d.particles com.badlogic.gdx.graphics.g3d.shaders -
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Uses of BaseShader in com.badlogic.gdx.graphics.g3d.particles
Subclasses of BaseShader in com.badlogic.gdx.graphics.g3d.particles Modifier and Type Class Description class
ParticleShader
This is a custom shader to render the particles. -
Uses of BaseShader in com.badlogic.gdx.graphics.g3d.shaders
Subclasses of BaseShader in com.badlogic.gdx.graphics.g3d.shaders Modifier and Type Class Description class
DefaultShader
class
DepthShader
Methods in com.badlogic.gdx.graphics.g3d.shaders with parameters of type BaseShader Modifier and Type Method Description boolean
BaseShader.GlobalSetter. isGlobal(BaseShader shader, int inputID)
boolean
BaseShader.LocalSetter. isGlobal(BaseShader shader, int inputID)
boolean
BaseShader.Setter. isGlobal(BaseShader shader, int inputID)
void
BaseShader.Setter. set(BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes)
void
DefaultShader.Setters.ACubemap. set(BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes)
void
DefaultShader.Setters.Bones. set(BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes)
boolean
BaseShader.Uniform. validate(BaseShader shader, int inputID, Renderable renderable)
boolean
BaseShader.Validator. validate(BaseShader shader, int inputID, Renderable renderable)
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