Package com.badlogic.gdx.maps.tiled
Class TiledMapTileLayer.Cell
- java.lang.Object
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- com.badlogic.gdx.maps.tiled.TiledMapTileLayer.Cell
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- Enclosing class:
- TiledMapTileLayer
public static class TiledMapTileLayer.Cell extends java.lang.Object
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Field Summary
Fields Modifier and Type Field Description static int
ROTATE_0
static int
ROTATE_180
static int
ROTATE_270
static int
ROTATE_90
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Constructor Summary
Constructors Constructor Description Cell()
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
getFlipHorizontally()
boolean
getFlipVertically()
int
getRotation()
TiledMapTile
getTile()
TiledMapTileLayer.Cell
setFlipHorizontally(boolean flipHorizontally)
Sets whether to flip the tile horizontally.TiledMapTileLayer.Cell
setFlipVertically(boolean flipVertically)
Sets whether to flip the tile vertically.TiledMapTileLayer.Cell
setRotation(int rotation)
Sets the rotation of this cell, in 90 degree increments.TiledMapTileLayer.Cell
setTile(TiledMapTile tile)
Sets the tile to be used for this cell.
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Field Detail
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ROTATE_0
public static final int ROTATE_0
- See Also:
- Constant Field Values
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ROTATE_90
public static final int ROTATE_90
- See Also:
- Constant Field Values
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ROTATE_180
public static final int ROTATE_180
- See Also:
- Constant Field Values
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ROTATE_270
public static final int ROTATE_270
- See Also:
- Constant Field Values
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Method Detail
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getTile
public TiledMapTile getTile()
- Returns:
- The tile currently assigned to this cell.
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setTile
public TiledMapTileLayer.Cell setTile(TiledMapTile tile)
Sets the tile to be used for this cell.- Parameters:
tile
- theTiledMapTile
to use for this cell.- Returns:
- this, for method chaining
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getFlipHorizontally
public boolean getFlipHorizontally()
- Returns:
- Whether the tile should be flipped horizontally.
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setFlipHorizontally
public TiledMapTileLayer.Cell setFlipHorizontally(boolean flipHorizontally)
Sets whether to flip the tile horizontally.- Parameters:
flipHorizontally
- whether or not to flip the tile horizontally.- Returns:
- this, for method chaining
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getFlipVertically
public boolean getFlipVertically()
- Returns:
- Whether the tile should be flipped vertically.
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setFlipVertically
public TiledMapTileLayer.Cell setFlipVertically(boolean flipVertically)
Sets whether to flip the tile vertically.- Parameters:
flipVertically
- whether or not this tile should be flipped vertically.- Returns:
- this, for method chaining
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getRotation
public int getRotation()
- Returns:
- The rotation of this cell, in 90 degree increments.
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setRotation
public TiledMapTileLayer.Cell setRotation(int rotation)
Sets the rotation of this cell, in 90 degree increments.- Parameters:
rotation
- the rotation in 90 degree increments (see ints below).- Returns:
- this, for method chaining
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