Class AddAction

  • All Implemented Interfaces:
    Pool.Poolable

    public class AddAction
    extends Action
    Adds an action to an actor.
    • Field Summary

    • Constructor Summary

      Constructors 
      Constructor Description
      AddAction()  
    • Constructor Detail

      • AddAction

        public AddAction()
    • Method Detail

      • act

        public boolean act​(float delta)
        Description copied from class: Action
        Updates the action based on time. Typically this is called each frame by Actor.act(float).
        Specified by:
        act in class Action
        Parameters:
        delta - Time in seconds since the last frame.
        Returns:
        true if the action is done. This method may continue to be called after the action is done.
      • getAction

        public Action getAction()
      • setAction

        public void setAction​(Action action)
      • restart

        public void restart()
        Description copied from class: Action
        Sets the state of the action so it can be run again.
        Overrides:
        restart in class Action
      • reset

        public void reset()
        Description copied from class: Action
        Resets the optional state of this action to as if it were newly created, allowing the action to be pooled and reused. State required to be set for every usage of this action or computed during the action does not need to be reset.

        The default implementation calls Action.restart().

        If a subclass has optional state, it must override this method, call super, and reset the optional state.

        Specified by:
        reset in interface Pool.Poolable
        Overrides:
        reset in class Action