Class Action

    • Field Summary

      Fields 
      Modifier and Type Field Description
      protected Actor actor
      The actor this action is attached to, or null if it is not attached.
      protected Actor target
      The actor this action targets, or null if a target has not been set.
    • Constructor Summary

      Constructors 
      Constructor Description
      Action()  
    • Method Summary

      All Methods Instance Methods Abstract Methods Concrete Methods 
      Modifier and Type Method Description
      abstract boolean act​(float delta)
      Updates the action based on time.
      Actor getActor()  
      Pool getPool()  
      Actor getTarget()  
      void reset()
      Resets the optional state of this action to as if it were newly created, allowing the action to be pooled and reused.
      void restart()
      Sets the state of the action so it can be run again.
      void setActor​(Actor actor)
      Sets the actor this action is attached to.
      void setPool​(Pool pool)
      Sets the pool that the action will be returned to when removed from the actor.
      void setTarget​(Actor target)
      Sets the actor this action will manipulate.
      java.lang.String toString()  
      • Methods inherited from class java.lang.Object

        clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
    • Field Detail

      • actor

        protected Actor actor
        The actor this action is attached to, or null if it is not attached.
      • target

        protected Actor target
        The actor this action targets, or null if a target has not been set.
    • Constructor Detail

      • Action

        public Action()
    • Method Detail

      • act

        public abstract boolean act​(float delta)
        Updates the action based on time. Typically this is called each frame by Actor.act(float).
        Parameters:
        delta - Time in seconds since the last frame.
        Returns:
        true if the action is done. This method may continue to be called after the action is done.
      • restart

        public void restart()
        Sets the state of the action so it can be run again.
      • setActor

        public void setActor​(Actor actor)
        Sets the actor this action is attached to. This also sets the target actor if it is null. This method is called automatically when an action is added to an actor. This method is also called with null when an action is removed from an actor.

        When set to null, if the action has a pool then the action is returned to the pool (which calls reset()) and the pool is set to null. If the action does not have a pool, reset() is not called.

        This method is not typically a good place for an action subclass to query the actor's state because the action may not be executed for some time, eg it may be delayed. The actor's state is best queried in the first call to act(float). For a TemporalAction, use TemporalAction#begin().

      • getActor

        public Actor getActor()
        Returns:
        null if the action is not attached to an actor.
      • setTarget

        public void setTarget​(Actor target)
        Sets the actor this action will manipulate. If no target actor is set, setActor(Actor) will set the target actor when the action is added to an actor.
      • getTarget

        public Actor getTarget()
        Returns:
        null if the action has no target.
      • reset

        public void reset()
        Resets the optional state of this action to as if it were newly created, allowing the action to be pooled and reused. State required to be set for every usage of this action or computed during the action does not need to be reset.

        The default implementation calls restart().

        If a subclass has optional state, it must override this method, call super, and reset the optional state.

        Specified by:
        reset in interface Pool.Poolable
      • setPool

        public void setPool​(@Null
                            Pool pool)
        Sets the pool that the action will be returned to when removed from the actor.
        Parameters:
        pool - May be null.
        See Also:
        setActor(Actor)
      • toString

        public java.lang.String toString()
        Overrides:
        toString in class java.lang.Object