Class RemoveListenerAction
- java.lang.Object
-
- com.badlogic.gdx.scenes.scene2d.Action
-
- com.badlogic.gdx.scenes.scene2d.actions.RemoveListenerAction
-
- All Implemented Interfaces:
Pool.Poolable
public class RemoveListenerAction extends Action
Removes a listener from an actor.
-
-
Constructor Summary
Constructors Constructor Description RemoveListenerAction()
-
Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description boolean
act(float delta)
Updates the action based on time.boolean
getCapture()
EventListener
getListener()
void
reset()
Resets the optional state of this action to as if it were newly created, allowing the action to be pooled and reused.void
setCapture(boolean capture)
void
setListener(EventListener listener)
-
-
-
Method Detail
-
act
public boolean act(float delta)
Description copied from class:Action
Updates the action based on time. Typically this is called each frame byActor.act(float)
.
-
getListener
public EventListener getListener()
-
setListener
public void setListener(EventListener listener)
-
getCapture
public boolean getCapture()
-
setCapture
public void setCapture(boolean capture)
-
reset
public void reset()
Description copied from class:Action
Resets the optional state of this action to as if it were newly created, allowing the action to be pooled and reused. State required to be set for every usage of this action or computed during the action does not need to be reset.The default implementation calls
Action.restart()
.If a subclass has optional state, it must override this method, call super, and reset the optional state.
- Specified by:
reset
in interfacePool.Poolable
- Overrides:
reset
in classAction
-
-