Modifier and Type | Method and Description |
---|---|
void |
AssetLoaderParameters.LoadedCallback.finishedLoading(AssetManager assetManager,
String fileName,
Class type) |
Modifier and Type | Method and Description |
---|---|
abstract T |
SynchronousAssetLoader.load(AssetManager assetManager,
String fileName,
FileHandle file,
P parameter) |
ParticleEffect |
ParticleEffectLoader.load(AssetManager am,
String fileName,
FileHandle file,
ParticleEffectLoader.ParticleEffectParameter param) |
TextureAtlas |
TextureAtlasLoader.load(AssetManager assetManager,
String fileName,
FileHandle file,
TextureAtlasLoader.TextureAtlasParameter parameter) |
void |
BitmapFontLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
BitmapFontLoader.BitmapFontParameter parameter) |
void |
CubemapLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
CubemapLoader.CubemapParameter parameter) |
void |
I18NBundleLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
I18NBundleLoader.I18NBundleParameter parameter) |
void |
MusicLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
MusicLoader.MusicParameter parameter) |
void |
ModelLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
P parameters) |
abstract void |
AsynchronousAssetLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
P parameter)
Loads the non-OpenGL part of the asset and injects any dependencies of the asset into the AssetManager.
|
void |
PixmapLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
PixmapLoader.PixmapParameter parameter) |
void |
SkinLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
SkinLoader.SkinParameter parameter) |
void |
SoundLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
SoundLoader.SoundParameter parameter) |
void |
TextureLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
TextureLoader.TextureParameter parameter) |
BitmapFont |
BitmapFontLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
BitmapFontLoader.BitmapFontParameter parameter) |
Cubemap |
CubemapLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
CubemapLoader.CubemapParameter parameter) |
I18NBundle |
I18NBundleLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
I18NBundleLoader.I18NBundleParameter parameter) |
Music |
MusicLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
MusicLoader.MusicParameter parameter) |
Model |
ModelLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
P parameters) |
abstract T |
AsynchronousAssetLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
P parameter)
Loads the OpenGL part of the asset.
|
Pixmap |
PixmapLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
PixmapLoader.PixmapParameter parameter) |
Skin |
SkinLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
SkinLoader.SkinParameter parameter) |
Sound |
SoundLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
SoundLoader.SoundParameter parameter) |
Texture |
TextureLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
TextureLoader.TextureParameter parameter) |
Modifier and Type | Method and Description |
---|---|
static void |
Texture.setAssetManager(AssetManager manager)
Sets the
AssetManager . |
static void |
Cubemap.setAssetManager(AssetManager manager)
Sets the
AssetManager . |
Modifier and Type | Method and Description |
---|---|
PolygonRegion |
PolygonRegionLoader.load(AssetManager manager,
String fileName,
FileHandle file,
PolygonRegionLoader.PolygonRegionParameters parameter) |
Modifier and Type | Method and Description |
---|---|
void |
ParticleEffect.load(AssetManager assetManager,
ResourceData data)
Loads all the assets required by all the controllers inside this effect.
|
void |
ParticleControllerComponent.load(AssetManager manager,
ResourceData data) |
void |
ParticleController.load(AssetManager manager,
ResourceData data) |
void |
ResourceData.Configurable.load(AssetManager manager,
ResourceData<T> resources) |
void |
ParticleEffectLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle file,
ParticleEffectLoader.ParticleEffectLoadParameter parameter) |
ParticleEffect |
ParticleEffectLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
ParticleEffectLoader.ParticleEffectLoadParameter parameter) |
void |
ParticleEffect.save(AssetManager assetManager,
ResourceData data)
Saves all the assets required by all the controllers inside this effect.
|
void |
ParticleControllerComponent.save(AssetManager manager,
ResourceData data) |
void |
ParticleController.save(AssetManager manager,
ResourceData data) |
void |
ResourceData.Configurable.save(AssetManager manager,
ResourceData<T> resources) |
Constructor and Description |
---|
ParticleEffectSaveParameter(FileHandle file,
AssetManager manager,
Array<ParticleBatch<?>> batches) |
Modifier and Type | Method and Description |
---|---|
void |
PointSpriteParticleBatch.load(AssetManager manager,
ResourceData resources) |
void |
ParticleBatch.load(AssetManager manager,
ResourceData assetDependencyData) |
void |
ModelInstanceParticleBatch.load(AssetManager manager,
ResourceData assetDependencyData) |
void |
BillboardParticleBatch.load(AssetManager manager,
ResourceData resources) |
void |
PointSpriteParticleBatch.save(AssetManager manager,
ResourceData resources) |
void |
ParticleBatch.save(AssetManager manager,
ResourceData assetDependencyData) |
void |
ModelInstanceParticleBatch.save(AssetManager manager,
ResourceData assetDependencyData) |
void |
BillboardParticleBatch.save(AssetManager manager,
ResourceData resources) |
Modifier and Type | Method and Description |
---|---|
void |
SpawnInfluencer.load(AssetManager manager,
ResourceData data) |
void |
ParticleControllerInfluencer.load(AssetManager manager,
ResourceData resources) |
void |
ModelInfluencer.load(AssetManager manager,
ResourceData resources) |
void |
SpawnInfluencer.save(AssetManager manager,
ResourceData data) |
void |
ParticleControllerInfluencer.save(AssetManager manager,
ResourceData resources) |
void |
ModelInfluencer.save(AssetManager manager,
ResourceData resources) |
Modifier and Type | Method and Description |
---|---|
void |
SpawnShapeValue.load(AssetManager manager,
ResourceData data) |
void |
MeshSpawnShapeValue.load(AssetManager manager,
ResourceData data) |
void |
SpawnShapeValue.save(AssetManager manager,
ResourceData data) |
void |
MeshSpawnShapeValue.save(AssetManager manager,
ResourceData data) |
Modifier and Type | Field and Description |
---|---|
AssetManager |
TextureProvider.AssetTextureProvider.assetManager |
Constructor and Description |
---|
AssetTextureProvider(AssetManager assetManager) |
Constructor and Description |
---|
AssetManagerImageResolver(AssetManager assetManager) |
Modifier and Type | Method and Description |
---|---|
TiledMap |
TideMapLoader.load(AssetManager assetManager,
String fileName,
FileHandle tideFile,
TideMapLoader.Parameters parameter) |
void |
AtlasTmxMapLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle tmxFile,
AtlasTmxMapLoader.AtlasTiledMapLoaderParameters parameter) |
void |
TmxMapLoader.loadAsync(AssetManager manager,
String fileName,
FileHandle tmxFile,
TmxMapLoader.Parameters parameter) |
TiledMap |
AtlasTmxMapLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
AtlasTmxMapLoader.AtlasTiledMapLoaderParameters parameter) |
TiledMap |
TmxMapLoader.loadSync(AssetManager manager,
String fileName,
FileHandle file,
TmxMapLoader.Parameters parameter) |
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