final
class
Mat3 extends AnyRef
Instance Constructors
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new
Mat3()
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new
Mat3(m00: Float, m01: Float, m02: Float, m10: Float, m11: Float, m12: Float, m20: Float, m21: Float, m22: Float)
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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def
*(s: Float): Mat3
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final
def
==(arg0: Any): Boolean
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def
add(m: Mat3, out: Mat3 = this): Mat3
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def
adjoint(out: Mat3 = this): Mat3
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def
adjointed: Mat3
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final
def
asInstanceOf[T0]: T0
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def
clone(): AnyRef
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def
copy(m00: Float = m00, m01: Float = m01, m02: Float = m02, m10: Float = m10, m11: Float = m11, m12: Float = m12, m20: Float = m20, m21: Float = m22, m22: Float): Mat3
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def
determinant: Float
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(o: Any): Boolean
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def
finalize(): Unit
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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def
invert(out: Mat3 = this): Mat3
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def
inverted: Mat3
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final
def
isInstanceOf[T0]: Boolean
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var
m00: Float
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var
m01: Float
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var
m02: Float
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var
m10: Float
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var
m11: Float
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var
m12: Float
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var
m20: Float
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var
m21: Float
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var
m22: Float
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final
def
ne(arg0: AnyRef): Boolean
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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def
postMultiply(b00: Float, b01: Float, b02: Float, b10: Float, b11: Float, b12: Float, b20: Float, b21: Float, b22: Float, out: Mat3 = this): Mat3
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def
postMultiply(m: Mat3, out: Mat3): Mat3
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def
postMultiply(m: Mat3): Mat3
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def
postRotate(angle: Float, axis: Vec3): Mat3
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def
postRotate(angle: Float, x: Float, y: Float, z: Float): Mat3
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def
postRotateQuat(q: Quat): Mat3
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def
postRotateQuat(x: Float, y: Float, z: Float, w: Float): Mat3
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def
postRotateX(angle: Float): Mat3
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def
postRotateY(angle: Float): Mat3
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def
postRotateZ(angle: Float): Mat3
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def
postScale(s: Vec3): Mat3
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def
postScale(x: Float, y: Float, z: Float): Mat3
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def
preMultiply(b00: Float, b01: Float, b02: Float, b10: Float, b11: Float, b12: Float, b20: Float, b21: Float, b22: Float, out: Mat3 = this): Mat3
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def
preMultiply(m: Mat3): Mat3
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def
preMultiply(m: Mat3, out: Mat3): Mat3
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def
preRotate(angle: Float, axis: Vec3): Mat3
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def
preRotate(angle: Float, x: Float, y: Float, z: Float): Mat3
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def
preRotateQuat(q: Quat): Mat3
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def
preRotateQuat(x: Float, y: Float, z: Float, w: Float): Mat3
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def
preRotateX(angle: Float): Mat3
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def
preRotateY(angle: Float): Mat3
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def
preRotateZ(angle: Float): Mat3
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def
preScale(s: Vec3): Mat3
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def
preScale(x: Float, y: Float, z: Float): Mat3
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def
scale(s: Float, out: Mat3 = this): Mat3
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def
set(m00: Float = m00, m01: Float = m01, m02: Float = m02, m10: Float = m10, m11: Float = m11, m12: Float = m12, m20: Float = m20, m21: Float = m22, m22: Float): Mat3
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def
sub(m: Mat3, out: Mat3 = this): Mat3
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
toMat2d: Mat2d
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def
toMat4: Mat4
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def
toQuat: Quat
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def
toString(): String
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def
transpose(out: Mat3 = this): Mat3
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def
transposed: Mat3
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any