Class/Object

scryetek.vecmath

Mat3

Related Docs: object Mat3 | package vecmath

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final class Mat3 extends AnyRef

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Instance Constructors

  1. new Mat3()

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    @inline()
  2. new Mat3(m00: Float, m01: Float, m02: Float, m10: Float, m11: Float, m12: Float, m20: Float, m21: Float, m22: Float)

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Value Members

  1. final def !=(arg0: Any): Boolean

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  2. final def ##(): Int

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  3. def *(q: Quat): Mat3

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    @inline()
  4. def *(b: Mat3): Mat3

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    @inline()
  5. def *(s: Float): Mat3

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    @inline()
  6. def *(v: Vec3): Vec3

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    @inline()
  7. def +(m: Mat3): Mat3

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    Adds two matrices

    Adds two matrices

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    @inline()
  8. def -(m: Mat3): Mat3

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    Subtracts two matrices

    Subtracts two matrices

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    @inline()
  9. final def ==(arg0: Any): Boolean

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  10. def add(m: Mat3, out: Mat3 = this): Mat3

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    Destructively add another matrix to this matrix into the output matrix.

    Destructively add another matrix to this matrix into the output matrix.

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    @inline()
  11. def adjoint(out: Mat3 = this): Mat3

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    @inline()
  12. def adjointed: Mat3

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    @inline()
  13. final def asInstanceOf[T0]: T0

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  14. def clone(): AnyRef

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    @throws( ... )
  15. def copy(m00: Float = m00, m01: Float = m01, m02: Float = m02, m10: Float = m10, m11: Float = m11, m12: Float = m12, m20: Float = m20, m21: Float = m22, m22: Float): Mat3

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    @inline()
  16. def determinant: Float

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    @inline()
  17. final def eq(arg0: AnyRef): Boolean

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  18. def equals(o: Any): Boolean

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    Mat3 → AnyRef → Any
  19. def finalize(): Unit

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    @throws( classOf[java.lang.Throwable] )
  20. final def getClass(): Class[_]

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  21. def hashCode(): Int

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    Mat3 → AnyRef → Any
  22. def invert(out: Mat3 = this): Mat3

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    @inline()
  23. def inverted: Mat3

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    @inline()
  24. final def isInstanceOf[T0]: Boolean

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  25. var m00: Float

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  26. var m01: Float

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  27. var m02: Float

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  28. var m10: Float

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  29. var m11: Float

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  30. var m12: Float

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  31. var m20: Float

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  32. var m21: Float

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  33. var m22: Float

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  34. def mul(v: Vec3): Vec3

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    @inline()
  35. def mul(v: Vec3, out: Vec3): Vec3

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    @inline()
  36. final def ne(arg0: AnyRef): Boolean

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  37. final def notify(): Unit

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  38. final def notifyAll(): Unit

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  39. def postMultiply(b00: Float, b01: Float, b02: Float, b10: Float, b11: Float, b12: Float, b20: Float, b21: Float, b22: Float, out: Mat3 = this): Mat3

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    @inline()
  40. def postMultiply(m: Mat3, out: Mat3): Mat3

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    @inline()
  41. def postMultiply(m: Mat3): Mat3

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    @inline()
  42. def postRotate(angle: Float, axis: Vec3): Mat3

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    @inline()
  43. def postRotate(angle: Float, x: Float, y: Float, z: Float): Mat3

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  44. def postRotateQuat(q: Quat): Mat3

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    @inline()
  45. def postRotateQuat(x: Float, y: Float, z: Float, w: Float): Mat3

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    @inline()
  46. def postRotateX(angle: Float): Mat3

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    Destructively post-multiplies a rotation around the x-axis into this matrix.

    Destructively post-multiplies a rotation around the x-axis into this matrix.

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    @inline()
  47. def postRotateY(angle: Float): Mat3

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    Destructively post-multiplies a rotation around the y-axis into this matrix.

    Destructively post-multiplies a rotation around the y-axis into this matrix.

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    @inline()
  48. def postRotateZ(angle: Float): Mat3

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    Destructively post-multiplies a rotation around the z-axis into this matrix.

    Destructively post-multiplies a rotation around the z-axis into this matrix.

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    @inline()
  49. def postScale(s: Vec3): Mat3

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    @inline()
  50. def postScale(x: Float, y: Float, z: Float): Mat3

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    @inline()
  51. def preMultiply(b00: Float, b01: Float, b02: Float, b10: Float, b11: Float, b12: Float, b20: Float, b21: Float, b22: Float, out: Mat3 = this): Mat3

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    @inline()
  52. def preMultiply(m: Mat3): Mat3

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    @inline()
  53. def preMultiply(m: Mat3, out: Mat3): Mat3

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    @inline()
  54. def preRotate(angle: Float, axis: Vec3): Mat3

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    @inline()
  55. def preRotate(angle: Float, x: Float, y: Float, z: Float): Mat3

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    @inline()
  56. def preRotateQuat(q: Quat): Mat3

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    @inline()
  57. def preRotateQuat(x: Float, y: Float, z: Float, w: Float): Mat3

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    @inline()
  58. def preRotateX(angle: Float): Mat3

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    Destructively pre-multiplies a rotation around the x-axis into this matrix.

    Destructively pre-multiplies a rotation around the x-axis into this matrix.

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    @inline()
  59. def preRotateY(angle: Float): Mat3

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    Destructively pre-multiplies a rotation around the y-axis into this matrix.

    Destructively pre-multiplies a rotation around the y-axis into this matrix.

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    @inline()
  60. def preRotateZ(angle: Float): Mat3

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    Destructively pre-multiplies a rotation around the z-axis into this matrix.

    Destructively pre-multiplies a rotation around the z-axis into this matrix.

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    @inline()
  61. def preScale(s: Vec3): Mat3

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    @inline()
  62. def preScale(x: Float, y: Float, z: Float): Mat3

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    @inline()
  63. def scale(s: Float, out: Mat3 = this): Mat3

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  64. def set(m: Mat3): Mat3

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  65. def set(m00: Float = m00, m01: Float = m01, m02: Float = m02, m10: Float = m10, m11: Float = m11, m12: Float = m12, m20: Float = m20, m21: Float = m22, m22: Float): Mat3

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    @inline()
  66. def sub(m: Mat3, out: Mat3 = this): Mat3

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    Destructively add another matrix to this matrix into the output matrix.

    Destructively add another matrix to this matrix into the output matrix.

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    @inline()
  67. final def synchronized[T0](arg0: ⇒ T0): T0

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  68. def toMat2d: Mat2d

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    @inline()
  69. def toMat4: Mat4

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    @inline()
  70. def toQuat: Quat

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    @inline()
  71. def toString(): String

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    Mat3 → AnyRef → Any
  72. def transpose(out: Mat3 = this): Mat3

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    @inline()
  73. def transposed: Mat3

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  74. final def wait(): Unit

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    @throws( ... )
  75. final def wait(arg0: Long, arg1: Int): Unit

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    @throws( ... )
  76. final def wait(arg0: Long): Unit

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