public class JoinGameServerSessionBatchResponse extends AbstractModel
Constructor and Description |
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JoinGameServerSessionBatchResponse() |
JoinGameServerSessionBatchResponse(JoinGameServerSessionBatchResponse source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy,
and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Modifier and Type | Method and Description |
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PlayerSession[] |
getPlayerSessions()
Get Player session list.
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String |
getRequestId()
Get The unique request ID, which is returned for each request.
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void |
setPlayerSessions(PlayerSession[] PlayerSessions)
Set Player session list.
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void |
setRequestId(String RequestId)
Set The unique request ID, which is returned for each request.
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void |
toMap(HashMap<String,String> map,
String prefix)
Internal implementation, normal users should not use it.
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any, fromJsonString, getBinaryParams, getMultipartRequestParams, set, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, toJsonString
public JoinGameServerSessionBatchResponse()
public JoinGameServerSessionBatchResponse(JoinGameServerSessionBatchResponse source)
public PlayerSession[] getPlayerSessions()
public void setPlayerSessions(PlayerSession[] PlayerSessions)
PlayerSessions
- Player session list. Up to 25 sessions.
Note: this field may return `null`, indicating that no valid value is obtained.public String getRequestId()
public void setRequestId(String RequestId)
RequestId
- The unique request ID, which is returned for each request. RequestId is required for locating a problem.Copyright © 2023. All rights reserved.