Class DescribeGameServerSessionPlacementResponse
- java.lang.Object
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- com.tencentcloudapi.common.AbstractModel
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- com.tencentcloudapi.gse.v20191112.models.DescribeGameServerSessionPlacementResponse
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public class DescribeGameServerSessionPlacementResponse extends AbstractModel
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Field Summary
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Fields inherited from class com.tencentcloudapi.common.AbstractModel
header, skipSign
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Constructor Summary
Constructors Constructor Description DescribeGameServerSessionPlacementResponse()DescribeGameServerSessionPlacementResponse(DescribeGameServerSessionPlacementResponse source)NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description GameServerSessionPlacementgetGameServerSessionPlacement()Get 游戏服务器会话放置StringgetRequestId()Get 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。voidsetGameServerSessionPlacement(GameServerSessionPlacement GameServerSessionPlacement)Set 游戏服务器会话放置voidsetRequestId(String RequestId)Set 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。voidtoMap(HashMap<String,String> map, String prefix)Internal implementation, normal users should not use it.-
Methods inherited from class com.tencentcloudapi.common.AbstractModel
any, fromJsonString, getBinaryParams, GetHeader, getMultipartRequestParams, getSkipSign, set, SetHeader, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, setSkipSign, toJsonString
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Constructor Detail
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DescribeGameServerSessionPlacementResponse
public DescribeGameServerSessionPlacementResponse()
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DescribeGameServerSessionPlacementResponse
public DescribeGameServerSessionPlacementResponse(DescribeGameServerSessionPlacementResponse source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Method Detail
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getGameServerSessionPlacement
public GameServerSessionPlacement getGameServerSessionPlacement()
Get 游戏服务器会话放置- Returns:
- GameServerSessionPlacement 游戏服务器会话放置
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setGameServerSessionPlacement
public void setGameServerSessionPlacement(GameServerSessionPlacement GameServerSessionPlacement)
Set 游戏服务器会话放置- Parameters:
GameServerSessionPlacement- 游戏服务器会话放置
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getRequestId
public String getRequestId()
Get 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。- Returns:
- RequestId 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。
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setRequestId
public void setRequestId(String RequestId)
Set 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。- Parameters:
RequestId- 唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。
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