Class JoinGameServerSessionBatchRequest
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- com.tencentcloudapi.common.AbstractModel
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- com.tencentcloudapi.gse.v20191112.models.JoinGameServerSessionBatchRequest
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public class JoinGameServerSessionBatchRequest extends AbstractModel
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Field Summary
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Fields inherited from class com.tencentcloudapi.common.AbstractModel
header, skipSign
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Constructor Summary
Constructors Constructor Description JoinGameServerSessionBatchRequest()JoinGameServerSessionBatchRequest(JoinGameServerSessionBatchRequest source)NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description StringgetGameServerSessionId()Get 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符PlayerDataMapgetPlayerDataMap()Get 玩家自定义数据String[]getPlayerIds()Get 玩家ID列表,最小1组,最大25组voidsetGameServerSessionId(String GameServerSessionId)Set 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符voidsetPlayerDataMap(PlayerDataMap PlayerDataMap)Set 玩家自定义数据voidsetPlayerIds(String[] PlayerIds)Set 玩家ID列表,最小1组,最大25组voidtoMap(HashMap<String,String> map, String prefix)Internal implementation, normal users should not use it.-
Methods inherited from class com.tencentcloudapi.common.AbstractModel
any, fromJsonString, getBinaryParams, GetHeader, getMultipartRequestParams, getSkipSign, set, SetHeader, setParamArrayObj, setParamArraySimple, setParamObj, setParamSimple, setSkipSign, toJsonString
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Constructor Detail
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JoinGameServerSessionBatchRequest
public JoinGameServerSessionBatchRequest()
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JoinGameServerSessionBatchRequest
public JoinGameServerSessionBatchRequest(JoinGameServerSessionBatchRequest source)
NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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Method Detail
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getGameServerSessionId
public String getGameServerSessionId()
Get 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符- Returns:
- GameServerSessionId 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符
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setGameServerSessionId
public void setGameServerSessionId(String GameServerSessionId)
Set 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符- Parameters:
GameServerSessionId- 游戏服务器会话ID,最小长度1个ASCII字符,最大长度不超过256个ASCII字符
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getPlayerIds
public String[] getPlayerIds()
Get 玩家ID列表,最小1组,最大25组- Returns:
- PlayerIds 玩家ID列表,最小1组,最大25组
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setPlayerIds
public void setPlayerIds(String[] PlayerIds)
Set 玩家ID列表,最小1组,最大25组- Parameters:
PlayerIds- 玩家ID列表,最小1组,最大25组
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getPlayerDataMap
public PlayerDataMap getPlayerDataMap()
Get 玩家自定义数据- Returns:
- PlayerDataMap 玩家自定义数据
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setPlayerDataMap
public void setPlayerDataMap(PlayerDataMap PlayerDataMap)
Set 玩家自定义数据- Parameters:
PlayerDataMap- 玩家自定义数据
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