Uses of Class
com.tencentcloudapi.gse.v20191112.models.PlayerSession
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Packages that use PlayerSession Package Description com.tencentcloudapi.gse.v20191112.models -
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Uses of PlayerSession in com.tencentcloudapi.gse.v20191112.models
Methods in com.tencentcloudapi.gse.v20191112.models that return PlayerSession Modifier and Type Method Description PlayerSessionJoinGameServerSessionResponse. getPlayerSession()Get 玩家会话 注意:此字段可能返回 null,表示取不到有效值。PlayerSession[]DescribePlayerSessionsResponse. getPlayerSessions()Get 玩家会话列表 注意:此字段可能返回 null,表示取不到有效值。PlayerSession[]JoinGameServerSessionBatchResponse. getPlayerSessions()Get 玩家会话列表,最大25组 注意:此字段可能返回 null,表示取不到有效值。Methods in com.tencentcloudapi.gse.v20191112.models with parameters of type PlayerSession Modifier and Type Method Description voidJoinGameServerSessionResponse. setPlayerSession(PlayerSession PlayerSession)Set 玩家会话 注意:此字段可能返回 null,表示取不到有效值。voidDescribePlayerSessionsResponse. setPlayerSessions(PlayerSession[] PlayerSessions)Set 玩家会话列表 注意:此字段可能返回 null,表示取不到有效值。voidJoinGameServerSessionBatchResponse. setPlayerSessions(PlayerSession[] PlayerSessions)Set 玩家会话列表,最大25组 注意:此字段可能返回 null,表示取不到有效值。Constructors in com.tencentcloudapi.gse.v20191112.models with parameters of type PlayerSession Constructor Description PlayerSession(PlayerSession source)NOTE: Any ambiguous key set via .set("AnyKey", "value") will be a shallow copy, and any explicit key, i.e Foo, set via .setFoo("value") will be a deep copy.
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