HttpCodecTests

trait HttpCodecTests[A] extends Laws
trait Laws
class Object
trait Matchable
class Any

Type members

Inherited classlikes

class DefaultRuleSet(val name: String, val parent: Option[RuleSet], val props: (String, Prop)*) extends RuleSet with HasOneParent

Convenience class for rule sets which may have a parent, but no bases.

Convenience class for rule sets which may have a parent, but no bases.

Inherited from:
Laws
Source:
Laws.scala

Convenience trait to mix into subclasses of RuleSet for rule sets which only have one parent.

Convenience trait to mix into subclasses of RuleSet for rule sets which only have one parent.

Inherited from:
Laws
Source:
Laws.scala
trait RuleSet

This trait abstracts over the various ways how the laws of a type class can depend on the laws of other type classes. An instance of this trait is called a ''rule set''.

This trait abstracts over the various ways how the laws of a type class can depend on the laws of other type classes. An instance of this trait is called a ''rule set''.

For that matter, we divide type classes into ''kinds'', where the classes of one kind share the number of operations and meaning. For example, Semigroup, Monoid and Group all belong to the same kind. On the other hand, their additive variants also belong to a common kind, but to a different one.

Users of this trait should extend the outer trait Laws and create specialized subtypes for each kind of type class. (See DefaultRuleSet for an example.)

Consider this example hierarchy:

 Semigroup
| \ Monoid AdditiveSemigroup
| \ | Group AdditiveMonoid \ | AdditiveGroup 

They all define their own laws, as well as a couple of parent classes. If we want to check the laws of AdditiveGroup, we want to avoid checking properties twice, i.e. do not want to check Monoid laws via Group and also via AdditiveMonoid.

To address this problem, we define the parent in the same kind as ''parent'', and other parents as ''bases''. In this example, the parent of AdditiveGroup is AdditiveMonoid, and its only basis is Group. On the other hand, the parent of Group is Monoid, and it does not have any bases.

The set of all properties of a certain class is now defined as union of these sets:

  • the properties of the class itself
  • recursively, the properties of all its parents (ignoring their bases)
  • recursively, the set of ''all'' properties of its bases

Looking at our example, that means that AdditiveGroup includes the Monoid law only once, because it is the parent of its basis. The same laws are ignored by its parent AdditiveMonoid, hence no redundant checks occur.

Of course, classes can have multiple parents and multiple (named) bases. The only requirement here is that ''inside one kind'', the identifier of a property is unique, since duplicates are eliminated. To avoid name clashes ''between different kinds'', the names of properties pulled in via a basis are prefixed with the name of the basis.

For better type-safety, ''parents'' are only allowed to come from the same outer instance of Laws, whereas ''bases'' are allowed to come from anywhere.

| \ | Group AdditiveMonoid \ | AdditiveGroup as a couple of parent classes. If we want to check the laws of AdditiveGroup, we want to avoid checking properties twice, i.e. do not want to check Monoid laws via Group and also via AdditiveMonoid.

To address this problem, we define the parent in the same kind as ''parent'', and other parents as ''bases''. In this example, the parent of AdditiveGroup is AdditiveMonoid, and its only basis is Group. On the other hand, the parent of Group is Monoid, and it does not have any bases.

The set of all properties of a certain class is now defined as union of these sets:

  • the properties of the class itself
  • recursively, the properties of all its parents (ignoring their bases)
  • recursively, the set of ''all'' properties of its bases

Looking at our example, that means that AdditiveGroup includes the Monoid law only once, because it is the parent of its basis. The same laws are ignored by its parent AdditiveMonoid, hence no redundant checks occur.

Of course, classes can have multiple parents and multiple (named) bases. The only requirement here is that ''inside one kind'', the identifier of a property is unique, since duplicates are eliminated. To avoid name clashes ''between different kinds'', the names of properties pulled in via a basis are prefixed with the name of the basis.

For better type-safety, ''parents'' are only allowed to come from the same outer instance of Laws, whereas ''bases'' are allowed to come from anywhere.

Inherited from:
Laws
Source:
Laws.scala
class SimpleRuleSet(name: String, props: (String, Prop)*) extends DefaultRuleSet

Convenience class for rule sets without parents and bases.

Convenience class for rule sets without parents and bases.

Inherited from:
Laws
Source:
Laws.scala