Fx
object Fx
class Object
trait Matchable
class Any
Member
Parent of GUI Widgets
Control object also contains most of the available controls, which are aliased in Fx root and can be called without Control.
prefix
For example:
val b: Fx.Control.Button = ???
// is usually defined as
val b: Fx.Button = ???
val c: Fx.Control.CheckBox = ???
// is usually defined as
val c: Fx.CheckBox = ???
Parent of GUI Widgets
Control object also contains most of the available controls, which are aliased in Fx root and can be called without Control.
prefix
For example:
val b: Fx.Control.Button = ???
// is usually defined as
val b: Fx.Button = ???
val c: Fx.Control.CheckBox = ???
// is usually defined as
val c: Fx.CheckBox = ???
Scene object also contains types responsible for building GUI layout, except for widgets (which are defined in Fx.Control)
All the Scene children are aliased in Fx root and usually called without Scene.
prefix
For example:
val w: Fx.Scene.Window = ???
// is usually defined as
val w: Fx.Window = ???
val b: Fx.Scene.Pane.Border = ???
// is usually defined as
val b: Fx.Pane.Border = ???
Scene object also contains types responsible for building GUI layout, except for widgets (which are defined in Fx.Control)
All the Scene children are aliased in Fx root and usually called without Scene.
prefix
For example:
val w: Fx.Scene.Window = ???
// is usually defined as
val w: Fx.Window = ???
val b: Fx.Scene.Pane.Border = ???
// is usually defined as
val b: Fx.Pane.Border = ???