Class Mpeg2Settings
- java.lang.Object
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- software.amazon.awssdk.services.mediaconvert.model.Mpeg2Settings
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- All Implemented Interfaces:
Serializable
,SdkPojo
,ToCopyableBuilder<Mpeg2Settings.Builder,Mpeg2Settings>
@Generated("software.amazon.awssdk:codegen") public final class Mpeg2Settings extends Object implements SdkPojo, Serializable, ToCopyableBuilder<Mpeg2Settings.Builder,Mpeg2Settings>
Required when you set Codec to the value MPEG2.- See Also:
- Serialized Form
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Nested Class Summary
Nested Classes Modifier and Type Class Description static interface
Mpeg2Settings.Builder
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Method Summary
All Methods Static Methods Instance Methods Concrete Methods Modifier and Type Method Description Mpeg2AdaptiveQuantization
adaptiveQuantization()
Specify the strength of any adaptive quantization filters that you enable.String
adaptiveQuantizationAsString()
Specify the strength of any adaptive quantization filters that you enable.Integer
bitrate()
Specify the average bitrate in bits per second.static Mpeg2Settings.Builder
builder()
Mpeg2CodecLevel
codecLevel()
Use Level to set the MPEG-2 level for the video output.String
codecLevelAsString()
Use Level to set the MPEG-2 level for the video output.Mpeg2CodecProfile
codecProfile()
Use Profile to set the MPEG-2 profile for the video output.String
codecProfileAsString()
Use Profile to set the MPEG-2 profile for the video output.Mpeg2DynamicSubGop
dynamicSubGop()
Choose Adaptive to improve subjective video quality for high-motion content.String
dynamicSubGopAsString()
Choose Adaptive to improve subjective video quality for high-motion content.boolean
equals(Object obj)
boolean
equalsBySdkFields(Object obj)
Mpeg2FramerateControl
framerateControl()
If you are using the console, use the Framerate setting to specify the frame rate for this output.String
framerateControlAsString()
If you are using the console, use the Framerate setting to specify the frame rate for this output.Mpeg2FramerateConversionAlgorithm
framerateConversionAlgorithm()
Choose the method that you want MediaConvert to use when increasing or decreasing your video's frame rate.String
framerateConversionAlgorithmAsString()
Choose the method that you want MediaConvert to use when increasing or decreasing your video's frame rate.Integer
framerateDenominator()
When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction.Integer
framerateNumerator()
When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction.<T> Optional<T>
getValueForField(String fieldName, Class<T> clazz)
Integer
gopClosedCadence()
Specify the relative frequency of open to closed GOPs in this output.Double
gopSize()
Specify the interval between keyframes, in seconds or frames, for this output.Mpeg2GopSizeUnits
gopSizeUnits()
Specify the units for GOP size.String
gopSizeUnitsAsString()
Specify the units for GOP size.int
hashCode()
Integer
hrdBufferFinalFillPercentage()
If your downstream systems have strict buffer requirements: Specify the minimum percentage of the HRD buffer that's available at the end of each encoded video segment.Integer
hrdBufferInitialFillPercentage()
Percentage of the buffer that should initially be filled (HRD buffer model).Integer
hrdBufferSize()
Size of buffer (HRD buffer model) in bits.Mpeg2InterlaceMode
interlaceMode()
Choose the scan line type for the output.String
interlaceModeAsString()
Choose the scan line type for the output.Mpeg2IntraDcPrecision
intraDcPrecision()
Use Intra DC precision to set quantization precision for intra-block DC coefficients.String
intraDcPrecisionAsString()
Use Intra DC precision to set quantization precision for intra-block DC coefficients.Integer
maxBitrate()
Maximum bitrate in bits/second.Integer
minIInterval()
Specify the minimum number of frames allowed between two IDR-frames in your output.Integer
numberBFramesBetweenReferenceFrames()
Specify the number of B-frames that MediaConvert puts between reference frames in this output.Mpeg2ParControl
parControl()
Optional.String
parControlAsString()
Optional.Integer
parDenominator()
Required when you set Pixel aspect ratio to SPECIFIED.Integer
parNumerator()
Required when you set Pixel aspect ratio to SPECIFIED.Mpeg2QualityTuningLevel
qualityTuningLevel()
Optional.String
qualityTuningLevelAsString()
Optional.Mpeg2RateControlMode
rateControlMode()
Use Rate control mode to specify whether the bitrate is variable (vbr) or constant (cbr).String
rateControlModeAsString()
Use Rate control mode to specify whether the bitrate is variable (vbr) or constant (cbr).Mpeg2ScanTypeConversionMode
scanTypeConversionMode()
Use this setting for interlaced outputs, when your output frame rate is half of your input frame rate.String
scanTypeConversionModeAsString()
Use this setting for interlaced outputs, when your output frame rate is half of your input frame rate.Mpeg2SceneChangeDetect
sceneChangeDetect()
Enable this setting to insert I-frames at scene changes that the service automatically detects.String
sceneChangeDetectAsString()
Enable this setting to insert I-frames at scene changes that the service automatically detects.Map<String,SdkField<?>>
sdkFieldNameToField()
List<SdkField<?>>
sdkFields()
static Class<? extends Mpeg2Settings.Builder>
serializableBuilderClass()
Mpeg2SlowPal
slowPal()
Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps).String
slowPalAsString()
Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps).Integer
softness()
Ignore this setting unless you need to comply with a specification that requires a specific value.Mpeg2SpatialAdaptiveQuantization
spatialAdaptiveQuantization()
Keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of content complexity.String
spatialAdaptiveQuantizationAsString()
Keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of content complexity.Mpeg2Syntax
syntax()
Specify whether this output's video uses the D10 syntax.String
syntaxAsString()
Specify whether this output's video uses the D10 syntax.Mpeg2Telecine
telecine()
When you do frame rate conversion from 23.976 frames per second (fps) to 29.97 fps, and your output scan type is interlaced, you can optionally enable hard or soft telecine to create a smoother picture.String
telecineAsString()
When you do frame rate conversion from 23.976 frames per second (fps) to 29.97 fps, and your output scan type is interlaced, you can optionally enable hard or soft telecine to create a smoother picture.Mpeg2TemporalAdaptiveQuantization
temporalAdaptiveQuantization()
Keep the default value, Enabled, to adjust quantization within each frame based on temporal variation of content complexity.String
temporalAdaptiveQuantizationAsString()
Keep the default value, Enabled, to adjust quantization within each frame based on temporal variation of content complexity.Mpeg2Settings.Builder
toBuilder()
String
toString()
Returns a string representation of this object.-
Methods inherited from class java.lang.Object
clone, finalize, getClass, notify, notifyAll, wait, wait, wait
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Methods inherited from interface software.amazon.awssdk.utils.builder.ToCopyableBuilder
copy
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Method Detail
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adaptiveQuantization
public final Mpeg2AdaptiveQuantization adaptiveQuantization()
Specify the strength of any adaptive quantization filters that you enable. The value that you choose here applies to the following settings: Spatial adaptive quantization, and Temporal adaptive quantization.If the service returns an enum value that is not available in the current SDK version,
adaptiveQuantization
will returnMpeg2AdaptiveQuantization.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromadaptiveQuantizationAsString()
.- Returns:
- Specify the strength of any adaptive quantization filters that you enable. The value that you choose here applies to the following settings: Spatial adaptive quantization, and Temporal adaptive quantization.
- See Also:
Mpeg2AdaptiveQuantization
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adaptiveQuantizationAsString
public final String adaptiveQuantizationAsString()
Specify the strength of any adaptive quantization filters that you enable. The value that you choose here applies to the following settings: Spatial adaptive quantization, and Temporal adaptive quantization.If the service returns an enum value that is not available in the current SDK version,
adaptiveQuantization
will returnMpeg2AdaptiveQuantization.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromadaptiveQuantizationAsString()
.- Returns:
- Specify the strength of any adaptive quantization filters that you enable. The value that you choose here applies to the following settings: Spatial adaptive quantization, and Temporal adaptive quantization.
- See Also:
Mpeg2AdaptiveQuantization
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bitrate
public final Integer bitrate()
Specify the average bitrate in bits per second. Required for VBR and CBR. For MS Smooth outputs, bitrates must be unique when rounded down to the nearest multiple of 1000.- Returns:
- Specify the average bitrate in bits per second. Required for VBR and CBR. For MS Smooth outputs, bitrates must be unique when rounded down to the nearest multiple of 1000.
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codecLevel
public final Mpeg2CodecLevel codecLevel()
Use Level to set the MPEG-2 level for the video output.If the service returns an enum value that is not available in the current SDK version,
codecLevel
will returnMpeg2CodecLevel.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromcodecLevelAsString()
.- Returns:
- Use Level to set the MPEG-2 level for the video output.
- See Also:
Mpeg2CodecLevel
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codecLevelAsString
public final String codecLevelAsString()
Use Level to set the MPEG-2 level for the video output.If the service returns an enum value that is not available in the current SDK version,
codecLevel
will returnMpeg2CodecLevel.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromcodecLevelAsString()
.- Returns:
- Use Level to set the MPEG-2 level for the video output.
- See Also:
Mpeg2CodecLevel
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codecProfile
public final Mpeg2CodecProfile codecProfile()
Use Profile to set the MPEG-2 profile for the video output.If the service returns an enum value that is not available in the current SDK version,
codecProfile
will returnMpeg2CodecProfile.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromcodecProfileAsString()
.- Returns:
- Use Profile to set the MPEG-2 profile for the video output.
- See Also:
Mpeg2CodecProfile
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codecProfileAsString
public final String codecProfileAsString()
Use Profile to set the MPEG-2 profile for the video output.If the service returns an enum value that is not available in the current SDK version,
codecProfile
will returnMpeg2CodecProfile.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromcodecProfileAsString()
.- Returns:
- Use Profile to set the MPEG-2 profile for the video output.
- See Also:
Mpeg2CodecProfile
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dynamicSubGop
public final Mpeg2DynamicSubGop dynamicSubGop()
Choose Adaptive to improve subjective video quality for high-motion content. This will cause the service to use fewer B-frames (which infer information based on other frames) for high-motion portions of the video and more B-frames for low-motion portions. The maximum number of B-frames is limited by the value you provide for the setting B frames between reference frames.If the service returns an enum value that is not available in the current SDK version,
dynamicSubGop
will returnMpeg2DynamicSubGop.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromdynamicSubGopAsString()
.- Returns:
- Choose Adaptive to improve subjective video quality for high-motion content. This will cause the service to use fewer B-frames (which infer information based on other frames) for high-motion portions of the video and more B-frames for low-motion portions. The maximum number of B-frames is limited by the value you provide for the setting B frames between reference frames.
- See Also:
Mpeg2DynamicSubGop
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dynamicSubGopAsString
public final String dynamicSubGopAsString()
Choose Adaptive to improve subjective video quality for high-motion content. This will cause the service to use fewer B-frames (which infer information based on other frames) for high-motion portions of the video and more B-frames for low-motion portions. The maximum number of B-frames is limited by the value you provide for the setting B frames between reference frames.If the service returns an enum value that is not available in the current SDK version,
dynamicSubGop
will returnMpeg2DynamicSubGop.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromdynamicSubGopAsString()
.- Returns:
- Choose Adaptive to improve subjective video quality for high-motion content. This will cause the service to use fewer B-frames (which infer information based on other frames) for high-motion portions of the video and more B-frames for low-motion portions. The maximum number of B-frames is limited by the value you provide for the setting B frames between reference frames.
- See Also:
Mpeg2DynamicSubGop
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framerateControl
public final Mpeg2FramerateControl framerateControl()
If you are using the console, use the Framerate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list or choose Custom. The framerates shown in the dropdown list are decimal approximations of fractions. If you choose Custom, specify your frame rate as a fraction.If the service returns an enum value that is not available in the current SDK version,
framerateControl
will returnMpeg2FramerateControl.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromframerateControlAsString()
.- Returns:
- If you are using the console, use the Framerate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list or choose Custom. The framerates shown in the dropdown list are decimal approximations of fractions. If you choose Custom, specify your frame rate as a fraction.
- See Also:
Mpeg2FramerateControl
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framerateControlAsString
public final String framerateControlAsString()
If you are using the console, use the Framerate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list or choose Custom. The framerates shown in the dropdown list are decimal approximations of fractions. If you choose Custom, specify your frame rate as a fraction.If the service returns an enum value that is not available in the current SDK version,
framerateControl
will returnMpeg2FramerateControl.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromframerateControlAsString()
.- Returns:
- If you are using the console, use the Framerate setting to specify the frame rate for this output. If you want to keep the same frame rate as the input video, choose Follow source. If you want to do frame rate conversion, choose a frame rate from the dropdown list or choose Custom. The framerates shown in the dropdown list are decimal approximations of fractions. If you choose Custom, specify your frame rate as a fraction.
- See Also:
Mpeg2FramerateControl
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framerateConversionAlgorithm
public final Mpeg2FramerateConversionAlgorithm framerateConversionAlgorithm()
Choose the method that you want MediaConvert to use when increasing or decreasing your video's frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96. To create an output with the same number of frames as your input: Choose Maintain frame count. When you do, MediaConvert will not drop, interpolate, add, or otherwise change the frame count from your input to your output. Note that since the frame count is maintained, the duration of your output will become shorter at higher frame rates and longer at lower frame rates.If the service returns an enum value that is not available in the current SDK version,
framerateConversionAlgorithm
will returnMpeg2FramerateConversionAlgorithm.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromframerateConversionAlgorithmAsString()
.- Returns:
- Choose the method that you want MediaConvert to use when increasing or decreasing your video's frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96. To create an output with the same number of frames as your input: Choose Maintain frame count. When you do, MediaConvert will not drop, interpolate, add, or otherwise change the frame count from your input to your output. Note that since the frame count is maintained, the duration of your output will become shorter at higher frame rates and longer at lower frame rates.
- See Also:
Mpeg2FramerateConversionAlgorithm
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framerateConversionAlgorithmAsString
public final String framerateConversionAlgorithmAsString()
Choose the method that you want MediaConvert to use when increasing or decreasing your video's frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96. To create an output with the same number of frames as your input: Choose Maintain frame count. When you do, MediaConvert will not drop, interpolate, add, or otherwise change the frame count from your input to your output. Note that since the frame count is maintained, the duration of your output will become shorter at higher frame rates and longer at lower frame rates.If the service returns an enum value that is not available in the current SDK version,
framerateConversionAlgorithm
will returnMpeg2FramerateConversionAlgorithm.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromframerateConversionAlgorithmAsString()
.- Returns:
- Choose the method that you want MediaConvert to use when increasing or decreasing your video's frame rate. For numerically simple conversions, such as 60 fps to 30 fps: We recommend that you keep the default value, Drop duplicate. For numerically complex conversions, to avoid stutter: Choose Interpolate. This results in a smooth picture, but might introduce undesirable video artifacts. For complex frame rate conversions, especially if your source video has already been converted from its original cadence: Choose FrameFormer to do motion-compensated interpolation. FrameFormer uses the best conversion method frame by frame. Note that using FrameFormer increases the transcoding time and incurs a significant add-on cost. When you choose FrameFormer, your input video resolution must be at least 128x96. To create an output with the same number of frames as your input: Choose Maintain frame count. When you do, MediaConvert will not drop, interpolate, add, or otherwise change the frame count from your input to your output. Note that since the frame count is maintained, the duration of your output will become shorter at higher frame rates and longer at lower frame rates.
- See Also:
Mpeg2FramerateConversionAlgorithm
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framerateDenominator
public final Integer framerateDenominator()
When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateDenominator to specify the denominator of this fraction. In this example, use 1001 for the value of FramerateDenominator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Framerate. In this example, specify 23.976.- Returns:
- When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateDenominator to specify the denominator of this fraction. In this example, use 1001 for the value of FramerateDenominator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Framerate. In this example, specify 23.976.
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framerateNumerator
public final Integer framerateNumerator()
When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateNumerator to specify the numerator of this fraction. In this example, use 24000 for the value of FramerateNumerator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Framerate. In this example, specify 23.976.- Returns:
- When you use the API for transcode jobs that use frame rate conversion, specify the frame rate as a fraction. For example, 24000 / 1001 = 23.976 fps. Use FramerateNumerator to specify the numerator of this fraction. In this example, use 24000 for the value of FramerateNumerator. When you use the console for transcode jobs that use frame rate conversion, provide the value as a decimal number for Framerate. In this example, specify 23.976.
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gopClosedCadence
public final Integer gopClosedCadence()
Specify the relative frequency of open to closed GOPs in this output. For example, if you want to allow four open GOPs and then require a closed GOP, set this value to 5. When you create a streaming output, we recommend that you keep the default value, 1, so that players starting mid-stream receive an IDR frame as quickly as possible. Don't set this value to 0; that would break output segmenting.- Returns:
- Specify the relative frequency of open to closed GOPs in this output. For example, if you want to allow four open GOPs and then require a closed GOP, set this value to 5. When you create a streaming output, we recommend that you keep the default value, 1, so that players starting mid-stream receive an IDR frame as quickly as possible. Don't set this value to 0; that would break output segmenting.
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gopSize
public final Double gopSize()
Specify the interval between keyframes, in seconds or frames, for this output. Default: 12 Related settings: When you specify the GOP size in seconds, set GOP mode control to Specified, seconds. The default value for GOP mode control is Frames.- Returns:
- Specify the interval between keyframes, in seconds or frames, for this output. Default: 12 Related settings: When you specify the GOP size in seconds, set GOP mode control to Specified, seconds. The default value for GOP mode control is Frames.
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gopSizeUnits
public final Mpeg2GopSizeUnits gopSizeUnits()
Specify the units for GOP size. If you don't specify a value here, by default the encoder measures GOP size in frames.If the service returns an enum value that is not available in the current SDK version,
gopSizeUnits
will returnMpeg2GopSizeUnits.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromgopSizeUnitsAsString()
.- Returns:
- Specify the units for GOP size. If you don't specify a value here, by default the encoder measures GOP size in frames.
- See Also:
Mpeg2GopSizeUnits
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gopSizeUnitsAsString
public final String gopSizeUnitsAsString()
Specify the units for GOP size. If you don't specify a value here, by default the encoder measures GOP size in frames.If the service returns an enum value that is not available in the current SDK version,
gopSizeUnits
will returnMpeg2GopSizeUnits.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromgopSizeUnitsAsString()
.- Returns:
- Specify the units for GOP size. If you don't specify a value here, by default the encoder measures GOP size in frames.
- See Also:
Mpeg2GopSizeUnits
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hrdBufferFinalFillPercentage
public final Integer hrdBufferFinalFillPercentage()
If your downstream systems have strict buffer requirements: Specify the minimum percentage of the HRD buffer that's available at the end of each encoded video segment. For the best video quality: Set to 0 or leave blank to automatically determine the final buffer fill percentage.- Returns:
- If your downstream systems have strict buffer requirements: Specify the minimum percentage of the HRD buffer that's available at the end of each encoded video segment. For the best video quality: Set to 0 or leave blank to automatically determine the final buffer fill percentage.
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hrdBufferInitialFillPercentage
public final Integer hrdBufferInitialFillPercentage()
Percentage of the buffer that should initially be filled (HRD buffer model).- Returns:
- Percentage of the buffer that should initially be filled (HRD buffer model).
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hrdBufferSize
public final Integer hrdBufferSize()
Size of buffer (HRD buffer model) in bits. For example, enter five megabits as 5000000.- Returns:
- Size of buffer (HRD buffer model) in bits. For example, enter five megabits as 5000000.
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interlaceMode
public final Mpeg2InterlaceMode interlaceMode()
Choose the scan line type for the output. Keep the default value, Progressive to create a progressive output, regardless of the scan type of your input. Use Top field first or Bottom field first to create an output that's interlaced with the same field polarity throughout. Use Follow, default top or Follow, default bottom to produce outputs with the same field polarity as the source. For jobs that have multiple inputs, the output field polarity might change over the course of the output. Follow behavior depends on the input scan type. If the source is interlaced, the output will be interlaced with the same polarity as the source. If the source is progressive, the output will be interlaced with top field bottom field first, depending on which of the Follow options you choose.If the service returns an enum value that is not available in the current SDK version,
interlaceMode
will returnMpeg2InterlaceMode.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available frominterlaceModeAsString()
.- Returns:
- Choose the scan line type for the output. Keep the default value, Progressive to create a progressive output, regardless of the scan type of your input. Use Top field first or Bottom field first to create an output that's interlaced with the same field polarity throughout. Use Follow, default top or Follow, default bottom to produce outputs with the same field polarity as the source. For jobs that have multiple inputs, the output field polarity might change over the course of the output. Follow behavior depends on the input scan type. If the source is interlaced, the output will be interlaced with the same polarity as the source. If the source is progressive, the output will be interlaced with top field bottom field first, depending on which of the Follow options you choose.
- See Also:
Mpeg2InterlaceMode
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interlaceModeAsString
public final String interlaceModeAsString()
Choose the scan line type for the output. Keep the default value, Progressive to create a progressive output, regardless of the scan type of your input. Use Top field first or Bottom field first to create an output that's interlaced with the same field polarity throughout. Use Follow, default top or Follow, default bottom to produce outputs with the same field polarity as the source. For jobs that have multiple inputs, the output field polarity might change over the course of the output. Follow behavior depends on the input scan type. If the source is interlaced, the output will be interlaced with the same polarity as the source. If the source is progressive, the output will be interlaced with top field bottom field first, depending on which of the Follow options you choose.If the service returns an enum value that is not available in the current SDK version,
interlaceMode
will returnMpeg2InterlaceMode.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available frominterlaceModeAsString()
.- Returns:
- Choose the scan line type for the output. Keep the default value, Progressive to create a progressive output, regardless of the scan type of your input. Use Top field first or Bottom field first to create an output that's interlaced with the same field polarity throughout. Use Follow, default top or Follow, default bottom to produce outputs with the same field polarity as the source. For jobs that have multiple inputs, the output field polarity might change over the course of the output. Follow behavior depends on the input scan type. If the source is interlaced, the output will be interlaced with the same polarity as the source. If the source is progressive, the output will be interlaced with top field bottom field first, depending on which of the Follow options you choose.
- See Also:
Mpeg2InterlaceMode
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intraDcPrecision
public final Mpeg2IntraDcPrecision intraDcPrecision()
Use Intra DC precision to set quantization precision for intra-block DC coefficients. If you choose the value auto, the service will automatically select the precision based on the per-frame compression ratio.If the service returns an enum value that is not available in the current SDK version,
intraDcPrecision
will returnMpeg2IntraDcPrecision.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromintraDcPrecisionAsString()
.- Returns:
- Use Intra DC precision to set quantization precision for intra-block DC coefficients. If you choose the value auto, the service will automatically select the precision based on the per-frame compression ratio.
- See Also:
Mpeg2IntraDcPrecision
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intraDcPrecisionAsString
public final String intraDcPrecisionAsString()
Use Intra DC precision to set quantization precision for intra-block DC coefficients. If you choose the value auto, the service will automatically select the precision based on the per-frame compression ratio.If the service returns an enum value that is not available in the current SDK version,
intraDcPrecision
will returnMpeg2IntraDcPrecision.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromintraDcPrecisionAsString()
.- Returns:
- Use Intra DC precision to set quantization precision for intra-block DC coefficients. If you choose the value auto, the service will automatically select the precision based on the per-frame compression ratio.
- See Also:
Mpeg2IntraDcPrecision
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maxBitrate
public final Integer maxBitrate()
Maximum bitrate in bits/second. For example, enter five megabits per second as 5000000.- Returns:
- Maximum bitrate in bits/second. For example, enter five megabits per second as 5000000.
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minIInterval
public final Integer minIInterval()
Specify the minimum number of frames allowed between two IDR-frames in your output. This includes frames created at the start of a GOP or a scene change. Use Min I-Interval to improve video compression by varying GOP size when two IDR-frames would be created near each other. For example, if a regular cadence-driven IDR-frame would fall within 5 frames of a scene-change IDR-frame, and you set Min I-interval to 5, then the encoder would only write an IDR-frame for the scene-change. In this way, one GOP is shortened or extended. If a cadence-driven IDR-frame would be further than 5 frames from a scene-change IDR-frame, then the encoder leaves all IDR-frames in place. To manually specify an interval: Enter a value from 1 to 30. Use when your downstream systems have specific GOP size requirements. To disable GOP size variance: Enter 0. MediaConvert will only create IDR-frames at the start of your output's cadence-driven GOP. Use when your downstream systems require a regular GOP size.- Returns:
- Specify the minimum number of frames allowed between two IDR-frames in your output. This includes frames created at the start of a GOP or a scene change. Use Min I-Interval to improve video compression by varying GOP size when two IDR-frames would be created near each other. For example, if a regular cadence-driven IDR-frame would fall within 5 frames of a scene-change IDR-frame, and you set Min I-interval to 5, then the encoder would only write an IDR-frame for the scene-change. In this way, one GOP is shortened or extended. If a cadence-driven IDR-frame would be further than 5 frames from a scene-change IDR-frame, then the encoder leaves all IDR-frames in place. To manually specify an interval: Enter a value from 1 to 30. Use when your downstream systems have specific GOP size requirements. To disable GOP size variance: Enter 0. MediaConvert will only create IDR-frames at the start of your output's cadence-driven GOP. Use when your downstream systems require a regular GOP size.
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numberBFramesBetweenReferenceFrames
public final Integer numberBFramesBetweenReferenceFrames()
Specify the number of B-frames that MediaConvert puts between reference frames in this output. Valid values are whole numbers from 0 through 7. When you don't specify a value, MediaConvert defaults to 2.- Returns:
- Specify the number of B-frames that MediaConvert puts between reference frames in this output. Valid values are whole numbers from 0 through 7. When you don't specify a value, MediaConvert defaults to 2.
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parControl
public final Mpeg2ParControl parControl()
Optional. Specify how the service determines the pixel aspect ratio (PAR) for this output. The default behavior, Follow source, uses the PAR from your input video for your output. To specify a different PAR in the console, choose any value other than Follow source. When you choose SPECIFIED for this setting, you must also specify values for the parNumerator and parDenominator settings.If the service returns an enum value that is not available in the current SDK version,
parControl
will returnMpeg2ParControl.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromparControlAsString()
.- Returns:
- Optional. Specify how the service determines the pixel aspect ratio (PAR) for this output. The default behavior, Follow source, uses the PAR from your input video for your output. To specify a different PAR in the console, choose any value other than Follow source. When you choose SPECIFIED for this setting, you must also specify values for the parNumerator and parDenominator settings.
- See Also:
Mpeg2ParControl
-
parControlAsString
public final String parControlAsString()
Optional. Specify how the service determines the pixel aspect ratio (PAR) for this output. The default behavior, Follow source, uses the PAR from your input video for your output. To specify a different PAR in the console, choose any value other than Follow source. When you choose SPECIFIED for this setting, you must also specify values for the parNumerator and parDenominator settings.If the service returns an enum value that is not available in the current SDK version,
parControl
will returnMpeg2ParControl.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromparControlAsString()
.- Returns:
- Optional. Specify how the service determines the pixel aspect ratio (PAR) for this output. The default behavior, Follow source, uses the PAR from your input video for your output. To specify a different PAR in the console, choose any value other than Follow source. When you choose SPECIFIED for this setting, you must also specify values for the parNumerator and parDenominator settings.
- See Also:
Mpeg2ParControl
-
parDenominator
public final Integer parDenominator()
Required when you set Pixel aspect ratio to SPECIFIED. On the console, this corresponds to any value other than Follow source. When you specify an output pixel aspect ratio (PAR) that is different from your input video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC widescreen, you would specify the ratio 40:33. In this example, the value for parDenominator is 33.- Returns:
- Required when you set Pixel aspect ratio to SPECIFIED. On the console, this corresponds to any value other than Follow source. When you specify an output pixel aspect ratio (PAR) that is different from your input video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC widescreen, you would specify the ratio 40:33. In this example, the value for parDenominator is 33.
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parNumerator
public final Integer parNumerator()
Required when you set Pixel aspect ratio to SPECIFIED. On the console, this corresponds to any value other than Follow source. When you specify an output pixel aspect ratio (PAR) that is different from your input video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC widescreen, you would specify the ratio 40:33. In this example, the value for parNumerator is 40.- Returns:
- Required when you set Pixel aspect ratio to SPECIFIED. On the console, this corresponds to any value other than Follow source. When you specify an output pixel aspect ratio (PAR) that is different from your input video PAR, provide your output PAR as a ratio. For example, for D1/DV NTSC widescreen, you would specify the ratio 40:33. In this example, the value for parNumerator is 40.
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qualityTuningLevel
public final Mpeg2QualityTuningLevel qualityTuningLevel()
Optional. Use Quality tuning level to choose how you want to trade off encoding speed for output video quality. The default behavior is faster, lower quality, single-pass encoding.If the service returns an enum value that is not available in the current SDK version,
qualityTuningLevel
will returnMpeg2QualityTuningLevel.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromqualityTuningLevelAsString()
.- Returns:
- Optional. Use Quality tuning level to choose how you want to trade off encoding speed for output video quality. The default behavior is faster, lower quality, single-pass encoding.
- See Also:
Mpeg2QualityTuningLevel
-
qualityTuningLevelAsString
public final String qualityTuningLevelAsString()
Optional. Use Quality tuning level to choose how you want to trade off encoding speed for output video quality. The default behavior is faster, lower quality, single-pass encoding.If the service returns an enum value that is not available in the current SDK version,
qualityTuningLevel
will returnMpeg2QualityTuningLevel.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromqualityTuningLevelAsString()
.- Returns:
- Optional. Use Quality tuning level to choose how you want to trade off encoding speed for output video quality. The default behavior is faster, lower quality, single-pass encoding.
- See Also:
Mpeg2QualityTuningLevel
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rateControlMode
public final Mpeg2RateControlMode rateControlMode()
Use Rate control mode to specify whether the bitrate is variable (vbr) or constant (cbr).If the service returns an enum value that is not available in the current SDK version,
rateControlMode
will returnMpeg2RateControlMode.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromrateControlModeAsString()
.- Returns:
- Use Rate control mode to specify whether the bitrate is variable (vbr) or constant (cbr).
- See Also:
Mpeg2RateControlMode
-
rateControlModeAsString
public final String rateControlModeAsString()
Use Rate control mode to specify whether the bitrate is variable (vbr) or constant (cbr).If the service returns an enum value that is not available in the current SDK version,
rateControlMode
will returnMpeg2RateControlMode.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromrateControlModeAsString()
.- Returns:
- Use Rate control mode to specify whether the bitrate is variable (vbr) or constant (cbr).
- See Also:
Mpeg2RateControlMode
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scanTypeConversionMode
public final Mpeg2ScanTypeConversionMode scanTypeConversionMode()
Use this setting for interlaced outputs, when your output frame rate is half of your input frame rate. In this situation, choose Optimized interlacing to create a better quality interlaced output. In this case, each progressive frame from the input corresponds to an interlaced field in the output. Keep the default value, Basic interlacing, for all other output frame rates. With basic interlacing, MediaConvert performs any frame rate conversion first and then interlaces the frames. When you choose Optimized interlacing and you set your output frame rate to a value that isn't suitable for optimized interlacing, MediaConvert automatically falls back to basic interlacing. Required settings: To use optimized interlacing, you must set Telecine to None or Soft. You can't use optimized interlacing for hard telecine outputs. You must also set Interlace mode to a value other than Progressive.If the service returns an enum value that is not available in the current SDK version,
scanTypeConversionMode
will returnMpeg2ScanTypeConversionMode.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromscanTypeConversionModeAsString()
.- Returns:
- Use this setting for interlaced outputs, when your output frame rate is half of your input frame rate. In this situation, choose Optimized interlacing to create a better quality interlaced output. In this case, each progressive frame from the input corresponds to an interlaced field in the output. Keep the default value, Basic interlacing, for all other output frame rates. With basic interlacing, MediaConvert performs any frame rate conversion first and then interlaces the frames. When you choose Optimized interlacing and you set your output frame rate to a value that isn't suitable for optimized interlacing, MediaConvert automatically falls back to basic interlacing. Required settings: To use optimized interlacing, you must set Telecine to None or Soft. You can't use optimized interlacing for hard telecine outputs. You must also set Interlace mode to a value other than Progressive.
- See Also:
Mpeg2ScanTypeConversionMode
-
scanTypeConversionModeAsString
public final String scanTypeConversionModeAsString()
Use this setting for interlaced outputs, when your output frame rate is half of your input frame rate. In this situation, choose Optimized interlacing to create a better quality interlaced output. In this case, each progressive frame from the input corresponds to an interlaced field in the output. Keep the default value, Basic interlacing, for all other output frame rates. With basic interlacing, MediaConvert performs any frame rate conversion first and then interlaces the frames. When you choose Optimized interlacing and you set your output frame rate to a value that isn't suitable for optimized interlacing, MediaConvert automatically falls back to basic interlacing. Required settings: To use optimized interlacing, you must set Telecine to None or Soft. You can't use optimized interlacing for hard telecine outputs. You must also set Interlace mode to a value other than Progressive.If the service returns an enum value that is not available in the current SDK version,
scanTypeConversionMode
will returnMpeg2ScanTypeConversionMode.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromscanTypeConversionModeAsString()
.- Returns:
- Use this setting for interlaced outputs, when your output frame rate is half of your input frame rate. In this situation, choose Optimized interlacing to create a better quality interlaced output. In this case, each progressive frame from the input corresponds to an interlaced field in the output. Keep the default value, Basic interlacing, for all other output frame rates. With basic interlacing, MediaConvert performs any frame rate conversion first and then interlaces the frames. When you choose Optimized interlacing and you set your output frame rate to a value that isn't suitable for optimized interlacing, MediaConvert automatically falls back to basic interlacing. Required settings: To use optimized interlacing, you must set Telecine to None or Soft. You can't use optimized interlacing for hard telecine outputs. You must also set Interlace mode to a value other than Progressive.
- See Also:
Mpeg2ScanTypeConversionMode
-
sceneChangeDetect
public final Mpeg2SceneChangeDetect sceneChangeDetect()
Enable this setting to insert I-frames at scene changes that the service automatically detects. This improves video quality and is enabled by default.If the service returns an enum value that is not available in the current SDK version,
sceneChangeDetect
will returnMpeg2SceneChangeDetect.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromsceneChangeDetectAsString()
.- Returns:
- Enable this setting to insert I-frames at scene changes that the service automatically detects. This improves video quality and is enabled by default.
- See Also:
Mpeg2SceneChangeDetect
-
sceneChangeDetectAsString
public final String sceneChangeDetectAsString()
Enable this setting to insert I-frames at scene changes that the service automatically detects. This improves video quality and is enabled by default.If the service returns an enum value that is not available in the current SDK version,
sceneChangeDetect
will returnMpeg2SceneChangeDetect.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromsceneChangeDetectAsString()
.- Returns:
- Enable this setting to insert I-frames at scene changes that the service automatically detects. This improves video quality and is enabled by default.
- See Also:
Mpeg2SceneChangeDetect
-
slowPal
public final Mpeg2SlowPal slowPal()
Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output. When you enable slow PAL, MediaConvert relabels the video frames to 25 fps and resamples your audio to keep it synchronized with the video. Note that enabling this setting will slightly reduce the duration of your video. Required settings: You must also set Framerate to 25.If the service returns an enum value that is not available in the current SDK version,
slowPal
will returnMpeg2SlowPal.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromslowPalAsString()
.- Returns:
- Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output. When you enable slow PAL, MediaConvert relabels the video frames to 25 fps and resamples your audio to keep it synchronized with the video. Note that enabling this setting will slightly reduce the duration of your video. Required settings: You must also set Framerate to 25.
- See Also:
Mpeg2SlowPal
-
slowPalAsString
public final String slowPalAsString()
Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output. When you enable slow PAL, MediaConvert relabels the video frames to 25 fps and resamples your audio to keep it synchronized with the video. Note that enabling this setting will slightly reduce the duration of your video. Required settings: You must also set Framerate to 25.If the service returns an enum value that is not available in the current SDK version,
slowPal
will returnMpeg2SlowPal.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromslowPalAsString()
.- Returns:
- Ignore this setting unless your input frame rate is 23.976 or 24 frames per second (fps). Enable slow PAL to create a 25 fps output. When you enable slow PAL, MediaConvert relabels the video frames to 25 fps and resamples your audio to keep it synchronized with the video. Note that enabling this setting will slightly reduce the duration of your video. Required settings: You must also set Framerate to 25.
- See Also:
Mpeg2SlowPal
-
softness
public final Integer softness()
Ignore this setting unless you need to comply with a specification that requires a specific value. If you don't have a specification requirement, we recommend that you adjust the softness of your output by using a lower value for the setting Sharpness or by enabling a noise reducer filter. The Softness setting specifies the quantization matrices that the encoder uses. Keep the default value, 0, to use the AWS Elemental default matrices. Choose a value from 17 to 128 to use planar interpolation. Increasing values from 17 to 128 result in increasing reduction of high-frequency data. The value 128 results in the softest video.- Returns:
- Ignore this setting unless you need to comply with a specification that requires a specific value. If you don't have a specification requirement, we recommend that you adjust the softness of your output by using a lower value for the setting Sharpness or by enabling a noise reducer filter. The Softness setting specifies the quantization matrices that the encoder uses. Keep the default value, 0, to use the AWS Elemental default matrices. Choose a value from 17 to 128 to use planar interpolation. Increasing values from 17 to 128 result in increasing reduction of high-frequency data. The value 128 results in the softest video.
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spatialAdaptiveQuantization
public final Mpeg2SpatialAdaptiveQuantization spatialAdaptiveQuantization()
Keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas that can sustain more distortion with no noticeable visual degradation and uses more bits on areas where any small distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits and smooth textured blocks are encoded with more bits. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen with a lot of complex texture, you might choose to disable this feature. Related setting: When you enable spatial adaptive quantization, set the value for Adaptive quantization depending on your content. For homogeneous content, such as cartoons and video games, set it to Low. For content with a wider variety of textures, set it to High or Higher.If the service returns an enum value that is not available in the current SDK version,
spatialAdaptiveQuantization
will returnMpeg2SpatialAdaptiveQuantization.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromspatialAdaptiveQuantizationAsString()
.- Returns:
- Keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas that can sustain more distortion with no noticeable visual degradation and uses more bits on areas where any small distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits and smooth textured blocks are encoded with more bits. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen with a lot of complex texture, you might choose to disable this feature. Related setting: When you enable spatial adaptive quantization, set the value for Adaptive quantization depending on your content. For homogeneous content, such as cartoons and video games, set it to Low. For content with a wider variety of textures, set it to High or Higher.
- See Also:
Mpeg2SpatialAdaptiveQuantization
-
spatialAdaptiveQuantizationAsString
public final String spatialAdaptiveQuantizationAsString()
Keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas that can sustain more distortion with no noticeable visual degradation and uses more bits on areas where any small distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits and smooth textured blocks are encoded with more bits. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen with a lot of complex texture, you might choose to disable this feature. Related setting: When you enable spatial adaptive quantization, set the value for Adaptive quantization depending on your content. For homogeneous content, such as cartoons and video games, set it to Low. For content with a wider variety of textures, set it to High or Higher.If the service returns an enum value that is not available in the current SDK version,
spatialAdaptiveQuantization
will returnMpeg2SpatialAdaptiveQuantization.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromspatialAdaptiveQuantizationAsString()
.- Returns:
- Keep the default value, Enabled, to adjust quantization within each frame based on spatial variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas that can sustain more distortion with no noticeable visual degradation and uses more bits on areas where any small distortion will be noticeable. For example, complex textured blocks are encoded with fewer bits and smooth textured blocks are encoded with more bits. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen with a lot of complex texture, you might choose to disable this feature. Related setting: When you enable spatial adaptive quantization, set the value for Adaptive quantization depending on your content. For homogeneous content, such as cartoons and video games, set it to Low. For content with a wider variety of textures, set it to High or Higher.
- See Also:
Mpeg2SpatialAdaptiveQuantization
-
syntax
public final Mpeg2Syntax syntax()
Specify whether this output's video uses the D10 syntax. Keep the default value to not use the syntax. Related settings: When you choose D10 for your MXF profile, you must also set this value to D10.If the service returns an enum value that is not available in the current SDK version,
syntax
will returnMpeg2Syntax.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromsyntaxAsString()
.- Returns:
- Specify whether this output's video uses the D10 syntax. Keep the default value to not use the syntax. Related settings: When you choose D10 for your MXF profile, you must also set this value to D10.
- See Also:
Mpeg2Syntax
-
syntaxAsString
public final String syntaxAsString()
Specify whether this output's video uses the D10 syntax. Keep the default value to not use the syntax. Related settings: When you choose D10 for your MXF profile, you must also set this value to D10.If the service returns an enum value that is not available in the current SDK version,
syntax
will returnMpeg2Syntax.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromsyntaxAsString()
.- Returns:
- Specify whether this output's video uses the D10 syntax. Keep the default value to not use the syntax. Related settings: When you choose D10 for your MXF profile, you must also set this value to D10.
- See Also:
Mpeg2Syntax
-
telecine
public final Mpeg2Telecine telecine()
When you do frame rate conversion from 23.976 frames per second (fps) to 29.97 fps, and your output scan type is interlaced, you can optionally enable hard or soft telecine to create a smoother picture. Hard telecine produces a 29.97i output. Soft telecine produces an output with a 23.976 output that signals to the video player device to do the conversion during play back. When you keep the default value, None, MediaConvert does a standard frame rate conversion to 29.97 without doing anything with the field polarity to create a smoother picture.If the service returns an enum value that is not available in the current SDK version,
telecine
will returnMpeg2Telecine.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromtelecineAsString()
.- Returns:
- When you do frame rate conversion from 23.976 frames per second (fps) to 29.97 fps, and your output scan type is interlaced, you can optionally enable hard or soft telecine to create a smoother picture. Hard telecine produces a 29.97i output. Soft telecine produces an output with a 23.976 output that signals to the video player device to do the conversion during play back. When you keep the default value, None, MediaConvert does a standard frame rate conversion to 29.97 without doing anything with the field polarity to create a smoother picture.
- See Also:
Mpeg2Telecine
-
telecineAsString
public final String telecineAsString()
When you do frame rate conversion from 23.976 frames per second (fps) to 29.97 fps, and your output scan type is interlaced, you can optionally enable hard or soft telecine to create a smoother picture. Hard telecine produces a 29.97i output. Soft telecine produces an output with a 23.976 output that signals to the video player device to do the conversion during play back. When you keep the default value, None, MediaConvert does a standard frame rate conversion to 29.97 without doing anything with the field polarity to create a smoother picture.If the service returns an enum value that is not available in the current SDK version,
telecine
will returnMpeg2Telecine.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromtelecineAsString()
.- Returns:
- When you do frame rate conversion from 23.976 frames per second (fps) to 29.97 fps, and your output scan type is interlaced, you can optionally enable hard or soft telecine to create a smoother picture. Hard telecine produces a 29.97i output. Soft telecine produces an output with a 23.976 output that signals to the video player device to do the conversion during play back. When you keep the default value, None, MediaConvert does a standard frame rate conversion to 29.97 without doing anything with the field polarity to create a smoother picture.
- See Also:
Mpeg2Telecine
-
temporalAdaptiveQuantization
public final Mpeg2TemporalAdaptiveQuantization temporalAdaptiveQuantization()
Keep the default value, Enabled, to adjust quantization within each frame based on temporal variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas of the frame that aren't moving and uses more bits on complex objects with sharp edges that move a lot. For example, this feature improves the readability of text tickers on newscasts and scoreboards on sports matches. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen that doesn't have moving objects with sharp edges, such as sports athletes' faces, you might choose to disable this feature. Related setting: When you enable temporal quantization, adjust the strength of the filter with the setting Adaptive quantization.If the service returns an enum value that is not available in the current SDK version,
temporalAdaptiveQuantization
will returnMpeg2TemporalAdaptiveQuantization.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromtemporalAdaptiveQuantizationAsString()
.- Returns:
- Keep the default value, Enabled, to adjust quantization within each frame based on temporal variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas of the frame that aren't moving and uses more bits on complex objects with sharp edges that move a lot. For example, this feature improves the readability of text tickers on newscasts and scoreboards on sports matches. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen that doesn't have moving objects with sharp edges, such as sports athletes' faces, you might choose to disable this feature. Related setting: When you enable temporal quantization, adjust the strength of the filter with the setting Adaptive quantization.
- See Also:
Mpeg2TemporalAdaptiveQuantization
-
temporalAdaptiveQuantizationAsString
public final String temporalAdaptiveQuantizationAsString()
Keep the default value, Enabled, to adjust quantization within each frame based on temporal variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas of the frame that aren't moving and uses more bits on complex objects with sharp edges that move a lot. For example, this feature improves the readability of text tickers on newscasts and scoreboards on sports matches. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen that doesn't have moving objects with sharp edges, such as sports athletes' faces, you might choose to disable this feature. Related setting: When you enable temporal quantization, adjust the strength of the filter with the setting Adaptive quantization.If the service returns an enum value that is not available in the current SDK version,
temporalAdaptiveQuantization
will returnMpeg2TemporalAdaptiveQuantization.UNKNOWN_TO_SDK_VERSION
. The raw value returned by the service is available fromtemporalAdaptiveQuantizationAsString()
.- Returns:
- Keep the default value, Enabled, to adjust quantization within each frame based on temporal variation of content complexity. When you enable this feature, the encoder uses fewer bits on areas of the frame that aren't moving and uses more bits on complex objects with sharp edges that move a lot. For example, this feature improves the readability of text tickers on newscasts and scoreboards on sports matches. Enabling this feature will almost always improve your video quality. Note, though, that this feature doesn't take into account where the viewer's attention is likely to be. If viewers are likely to be focusing their attention on a part of the screen that doesn't have moving objects with sharp edges, such as sports athletes' faces, you might choose to disable this feature. Related setting: When you enable temporal quantization, adjust the strength of the filter with the setting Adaptive quantization.
- See Also:
Mpeg2TemporalAdaptiveQuantization
-
toBuilder
public Mpeg2Settings.Builder toBuilder()
- Specified by:
toBuilder
in interfaceToCopyableBuilder<Mpeg2Settings.Builder,Mpeg2Settings>
-
builder
public static Mpeg2Settings.Builder builder()
-
serializableBuilderClass
public static Class<? extends Mpeg2Settings.Builder> serializableBuilderClass()
-
equalsBySdkFields
public final boolean equalsBySdkFields(Object obj)
- Specified by:
equalsBySdkFields
in interfaceSdkPojo
-
toString
public final String toString()
Returns a string representation of this object. This is useful for testing and debugging. Sensitive data will be redacted from this string using a placeholder value.
-
sdkFieldNameToField
public final Map<String,SdkField<?>> sdkFieldNameToField()
- Specified by:
sdkFieldNameToField
in interfaceSdkPojo
-
-