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Packages that use TextureAtlas | |
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com.badlogic.gdx.assets.loaders | |
com.badlogic.gdx.graphics.g2d | |
com.badlogic.gdx.maps | |
com.badlogic.gdx.scenes.scene2d.ui |
Uses of TextureAtlas in com.badlogic.gdx.assets.loaders |
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Methods in com.badlogic.gdx.assets.loaders that return TextureAtlas | |
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TextureAtlas |
TextureAtlasLoader.load(AssetManager assetManager,
String fileName,
FileHandle file,
TextureAtlasLoader.TextureAtlasParameter parameter)
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Uses of TextureAtlas in com.badlogic.gdx.graphics.g2d |
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Methods in com.badlogic.gdx.graphics.g2d that return TextureAtlas | |
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TextureAtlas |
PixmapPacker.generateTextureAtlas(Texture.TextureFilter minFilter,
Texture.TextureFilter magFilter,
boolean useMipMaps)
Generates a new TextureAtlas from the Pixmap instances inserted so far. |
Methods in com.badlogic.gdx.graphics.g2d with parameters of type TextureAtlas | |
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void |
ParticleEffect.load(FileHandle effectFile,
TextureAtlas atlas)
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void |
ParticleEffect.loadEmitterImages(TextureAtlas atlas)
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void |
PixmapPacker.updateTextureAtlas(TextureAtlas atlas,
Texture.TextureFilter minFilter,
Texture.TextureFilter magFilter,
boolean useMipMaps)
Updates the given TextureAtlas , adding any new Pixmap instances packed since the last call to this method. |
Uses of TextureAtlas in com.badlogic.gdx.maps |
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Constructors in com.badlogic.gdx.maps with parameters of type TextureAtlas | |
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ImageResolver.TextureAtlasImageResolver(TextureAtlas atlas)
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Uses of TextureAtlas in com.badlogic.gdx.scenes.scene2d.ui |
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Methods in com.badlogic.gdx.scenes.scene2d.ui that return TextureAtlas | |
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TextureAtlas |
Skin.getAtlas()
Returns the TextureAtlas that resources in this skin reference, or null. |
Methods in com.badlogic.gdx.scenes.scene2d.ui with parameters of type TextureAtlas | |
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void |
Skin.addRegions(TextureAtlas atlas)
Adds all named txeture regions from the atlas. |
Constructors in com.badlogic.gdx.scenes.scene2d.ui with parameters of type TextureAtlas | |
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Skin(FileHandle skinFile,
TextureAtlas atlas)
Creates a skin containing the resources in the specified skin JSON file and the texture regions from the specified atlas. |
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Skin(TextureAtlas atlas)
Creates a skin containing the texture regions from the specified atlas. |
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