Class Summary |
Button |
A button is a Table with a checked state and additional style fields for pressed, unpressed, and
checked. |
Button.ButtonStyle |
The style for a button, see Button . |
ButtonGroup |
Manages a group of buttons to enforce a minimum and maximum number of checked buttons. |
CheckBox |
A checkbox is a button that contains an image indicating the checked or unchecked state and a label. |
CheckBox.CheckBoxStyle |
The style for a select box, see CheckBox . |
Dialog |
Displays a dialog, which is a modal window containing a content table with a button table underneath it. |
HorizontalGroup |
A group that lays out its children side by side in a single column. |
Image |
Displays a Drawable , scaled various way within the widgets bounds. |
ImageButton |
A button with a child Image to display an image. |
ImageButton.ImageButtonStyle |
The style for an image button, see ImageButton . |
ImageTextButton |
A button with a child Image and Label . |
ImageTextButton.ImageTextButtonStyle |
The style for an image text button, see ImageTextButton . |
Label |
A text label, with optional word wrapping. |
Label.LabelStyle |
The style for a label, see Label . |
List |
A list (aka list box) displays textual items and highlights the currently selected item. |
List.ListStyle |
The style for a list, see List . |
ScrollPane |
A group that scrolls a child widget using scrollbars and/or mouse or touch dragging. |
ScrollPane.ScrollPaneStyle |
The style for a scroll pane, see ScrollPane . |
SelectBox |
A select box (aka a drop-down list) allows a user to choose one of a number of values from a list. |
SelectBox.SelectBoxStyle |
The style for a select box, see SelectBox . |
Skin |
A skin stores resources for UI widgets to use (texture regions, ninepatches, fonts, colors, etc). |
Skin.TintedDrawable |
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Slider |
A slider is a horizontal indicator that allows a user to set a value. |
Slider.SliderStyle |
The style for a slider, see Slider . |
SplitPane |
A container that contains two widgets and is divided either horizontally or vertically. |
SplitPane.SplitPaneStyle |
The style for a splitpane, see SplitPane . |
Stack |
A stack is a container that sizes its children to its size and positions them at 0,0 on top of each other. |
Table |
A group that sizes and positions children using table constraints. |
TableToolkit |
The libgdx implementation of the table layout functionality. |
TextButton |
A button with a child Label to display text. |
TextButton.TextButtonStyle |
The style for a text button, see TextButton . |
TextField |
A single-line text input field. |
TextField.DefaultOnscreenKeyboard |
The default TextField.OnscreenKeyboard used by all TextField instances. |
TextField.TextFieldFilter.DigitsOnlyFilter |
|
TextField.TextFieldStyle |
The style for a text field, see TextField . |
Touchpad |
An on-screen joystick. |
Touchpad.TouchpadStyle |
The style for a Touchpad . |
Tree |
A tree widget where each node has an icon, actor, and child nodes. |
Tree.Node |
|
Tree.TreeStyle |
The style for a Tree . |
VerticalGroup |
A group that lays out its children on top of each other in a single column. |
Widget |
An Actor that participates in layout and provides a minimum, preferred, and maximum size. |
WidgetGroup |
A Group that participates in layout and provides a minimum, preferred, and maximum size. |
Window |
A table that can be dragged and act as a modal window. |
Window.WindowStyle |
The style for a window, see Window . |