com.badlogic.gdx.graphics.g3d.model
Class Animation

java.lang.Object
  extended by com.badlogic.gdx.graphics.g3d.model.Animation

public class Animation
extends Object

An Animation has an id and a list of NodeAnimation instances. Each NodeAnimation animates a single Node in the Model. Every NodeAnimation is assumed to have the same amount of keyframes, at the same timestamps, as all other node animations for faster keyframe searches.

Author:
badlogic

Field Summary
 float duration
          the duration in seconds
 String id
          the unique id of the animation
 Array<NodeAnimation> nodeAnimations
          the animation curves for individual nodes
 
Constructor Summary
Animation()
           
 
Method Summary
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

id

public String id
the unique id of the animation


duration

public float duration
the duration in seconds


nodeAnimations

public Array<NodeAnimation> nodeAnimations
the animation curves for individual nodes

Constructor Detail

Animation

public Animation()


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