|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
Class Summary | |
---|---|
Animation | An Animation has an id and a list of NodeAnimation instances. |
MeshPart | A mesh part is composed of a subset of vertices
of a Mesh , along with the primitive type. |
Node | A node is part of a hierarchy of Nodes in a Model . |
NodeAnimation | A NodeAnimation defines keyframes for a Node in a Model . |
NodeKeyframe | A BoneyKeyframe specifies the translation, rotation and scale of a frame within
a NodeAnimation . |
NodePart | A combination of MeshPart and Material , used to represent a Node 's graphical
properties |
|
||||||||||
PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |