Package com.badlogic.gdx.graphics.g3d.model

Class Summary
Animation An Animation has an id and a list of NodeAnimation instances.
MeshPart A mesh part is composed of a subset of vertices of a Mesh, along with the primitive type.
Node A node is part of a hierarchy of Nodes in a Model.
NodeAnimation A NodeAnimation defines keyframes for a Node in a Model.
NodeKeyframe A BoneyKeyframe specifies the translation, rotation and scale of a frame within a NodeAnimation.
NodePart A combination of MeshPart and Material, used to represent a Node's graphical properties
 



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