com.badlogic.gdx.graphics.g3d.model
Class NodePart
java.lang.Object
com.badlogic.gdx.graphics.g3d.model.NodePart
public class NodePart
- extends Object
A combination of MeshPart
and Material
, used to represent a Node
's graphical
properties
- Author:
- badlogic
meshPart
public MeshPart meshPart
material
public Material material
invBoneBindTransforms
public ArrayMap<Node,Matrix4> invBoneBindTransforms
bones
public Matrix4[] bones
NodePart
public NodePart()
NodePart
public NodePart(MeshPart meshPart,
Material material)
setRenderable
public Renderable setRenderable(Renderable out)
- Convenience method to set the material, meshpart and bones values of the renderable.
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