com.badlogic.gdx.graphics.g3d.shaders
Class BaseShader.Uniform
java.lang.Object
com.badlogic.gdx.graphics.g3d.shaders.BaseShader.Uniform
- All Implemented Interfaces:
- BaseShader.Validator
- Enclosing class:
- BaseShader
public static class BaseShader.Uniform
- extends Object
- implements BaseShader.Validator
alias
public final String alias
materialMask
public final long materialMask
environmentMask
public final long environmentMask
overallMask
public final long overallMask
BaseShader.Uniform
public BaseShader.Uniform(String alias,
long materialMask,
long environmentMask,
long overallMask)
BaseShader.Uniform
public BaseShader.Uniform(String alias,
long materialMask,
long environmentMask)
BaseShader.Uniform
public BaseShader.Uniform(String alias,
long overallMask)
BaseShader.Uniform
public BaseShader.Uniform(String alias)
validate
public boolean validate(BaseShader shader,
int inputID,
Renderable renderable)
- Specified by:
validate
in interface BaseShader.Validator
- Returns:
- True if the input is valid for the renderable, false otherwise.
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