com.badlogic.gdx.graphics.g3d.shaders
Interface BaseShader.Setter

All Known Implementing Classes:
DefaultShader.Setters.ACubemap, DefaultShader.Setters.Bones
Enclosing class:
BaseShader

public static interface BaseShader.Setter


Method Summary
 boolean isGlobal(BaseShader shader, int inputID)
           
 void set(BaseShader shader, int inputID, Renderable renderable, Attributes combinedAttributes)
           
 

Method Detail

isGlobal

boolean isGlobal(BaseShader shader,
                 int inputID)
Returns:
True if the uniform only has to be set once per render call, false if the uniform must be set for each renderable.

set

void set(BaseShader shader,
         int inputID,
         Renderable renderable,
         Attributes combinedAttributes)


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