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Interface Summary | |
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Application |
An Application is the main entry point of your project. |
ApplicationListener |
An ApplicationListener is called when the Application is created, resumed, rendering, paused or destroyed. |
Audio | This interface encapsulates the creation and management of audio resources. |
Files | Provides standard access to the filesystem, classpath, Android SD card, and Android assets directory. |
Graphics | This interface encapsulates communication with the graphics processor. |
Input | Interface to the input facilities. |
Input.TextInputListener | Callback interface for Input.getTextInput(TextInputListener, String, String) |
InputProcessor | An InputProcessor is used to receive input events from the keyboard and the touch screen (mouse on the desktop). |
LifecycleListener | A LifecycleListener can be added to an Application via
Application.addLifecycleListener(LifecycleListener) . |
Net | Provides methods to perform networking operations, such as simple HTTP get and post requests, and TCP server/client socket communication. |
Net.HttpMethods | Provides common HTTP methods to use when creating a Net.HttpRequest . |
Net.HttpResponse | HTTP response interface with methods to get the response data as a byte[], a String or an InputStream . |
Net.HttpResponseListener | Listener to be able to do custom logic once the Net.HttpResponse is ready to be processed, register it with
Net.sendHttpRequest(HttpRequest, HttpResponseListener) . |
Preferences | A Preference instance is a hash map holding different values. |
Screen | Represents one of many application screens, such as a main menu, a settings menu, the game screen and so on. |
Class Summary | |
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ApplicationAdapter | Convenience implementation of ApplicationListener . |
Game |
An ApplicationListener that delegates to a Screen . |
Gdx | Environment class holding references to the Application , Graphics , Audio , Files and
Input instances. |
Graphics.BufferFormat | Class describing the bits per pixel, depth buffer precision, stencil precision and number of MSAA samples. |
Graphics.DisplayMode | Describe a fullscreen display mode |
Input.Buttons | Mouse buttons. |
Input.Keys | Keys. |
InputAdapter | An adapter class for InputProcessor . |
InputMultiplexer | An InputProcessor that delegates to an ordered list of other InputProcessors. |
InputProcessorQueue | Queues events that are later passed to the wrapped InputProcessor . |
Net.HttpRequest | Contains getters and setters for the following parameters:
httpMethod: GET or POST are most common, can use HttpMethods for static
references
url: the url
headers: a map of the headers, setter can be called multiple times
timeout: time spent trying to connect before giving up
content: A string containing the data to be used when processing the HTTP request.
Abstracts the concept of a HTTP Request: |
ScreenAdapter | Convenience implementation of Screen . |
Version | The version of libgdx |
Enum Summary | |
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Application.ApplicationType | Enumeration of possible Application types |
Files.FileType | Indicates how to resolve a path to a file. |
Graphics.GraphicsType | Enumeration describing different types of Graphics implementations. |
Input.Orientation | |
Input.Peripheral | Enumeration of potentially available peripherals. |
Net.Protocol | Protocol used by Net.newServerSocket(Protocol, int, ServerSocketHints) and
Net.newClientSocket(Protocol, String, int, SocketHints) . |
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