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java.lang.Object com.badlogic.gdx.physics.box2d.Contact
public class Contact
The class manages contact between two shapes. A contact exists for each overlapping AABB in the broad-phase (except if filtered). Therefore a contact object may exist that has no contact points.
Method Summary | |
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int |
getChildIndexA()
Get the child primitive index for fixture A. |
int |
getChildIndexB()
Get the child primitive index for fixture B. |
Fixture |
getFixtureA()
Get the first fixture in this contact. |
Fixture |
getFixtureB()
Get the second fixture in this contact. |
float |
getFriction()
Get the friction. |
float |
getRestitution()
Get the restitution. |
float |
getTangentSpeed()
Get the tangent speed. |
WorldManifold |
getWorldManifold()
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boolean |
isEnabled()
Has this contact been disabled? |
boolean |
isTouching()
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void |
resetFriction()
Reset the friction mixture to the default value. |
void |
ResetRestitution()
Reset the restitution to the default value. |
void |
setEnabled(boolean flag)
Enable/disable this contact. |
void |
setFriction(float friction)
Override the default friction mixture. |
void |
setRestitution(float restitution)
Override the default restitution mixture. |
void |
setTangentSpeed(float speed)
Set the tangent speed. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Method Detail |
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public WorldManifold getWorldManifold()
public boolean isTouching()
public void setEnabled(boolean flag)
public boolean isEnabled()
public Fixture getFixtureA()
public Fixture getFixtureB()
public int getChildIndexA()
public int getChildIndexB()
public void setFriction(float friction)
public float getFriction()
public void resetFriction()
public void setRestitution(float restitution)
public float getRestitution()
public void ResetRestitution()
public float getTangentSpeed()
public void setTangentSpeed(float speed)
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