com.badlogic.gdx.physics.box2d
Class JointEdge

java.lang.Object
  extended by com.badlogic.gdx.physics.box2d.JointEdge

public class JointEdge
extends Object

A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an edge. A joint edge belongs to a doubly linked list maintained in each attached body. Each joint has two joint nodes, one for each attached body.


Field Summary
 Joint joint
           
 Body other
           
 
Method Summary
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

other

public final Body other

joint

public final Joint joint


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