com.badlogic.gdx.physics.box2d
Class JointEdge
java.lang.Object
com.badlogic.gdx.physics.box2d.JointEdge
public class JointEdge
- extends Object
A joint edge is used to connect bodies and joints together in a joint graph where each body is a node and each joint is an
edge. A joint edge belongs to a doubly linked list maintained in each attached body. Each joint has two joint nodes, one for
each attached body.
other
public final Body other
joint
public final Joint joint
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