com.badlogic.gdx.scenes.scene2d.utils
Class ChangeListener.ChangeEvent
java.lang.Object
com.badlogic.gdx.scenes.scene2d.Event
com.badlogic.gdx.scenes.scene2d.utils.ChangeListener.ChangeEvent
- All Implemented Interfaces:
- Pool.Poolable
- Enclosing class:
- ChangeListener
public static class ChangeListener.ChangeEvent
- extends Event
Fired when something in an actor has changed. This is a generic event, exactly what changed in an actor will vary.
- Author:
- Nathan Sweet
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Event |
cancel, getBubbles, getListenerActor, getStage, getTarget, handle, isCancelled, isCapture, isHandled, isStopped, reset, setBubbles, setCapture, setListenerActor, setStage, setTarget, stop |
ChangeListener.ChangeEvent
public ChangeListener.ChangeEvent()
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