com.badlogic.gdx.scenes.scene2d.utils
Class ChangeListener.ChangeEvent

java.lang.Object
  extended by com.badlogic.gdx.scenes.scene2d.Event
      extended by com.badlogic.gdx.scenes.scene2d.utils.ChangeListener.ChangeEvent
All Implemented Interfaces:
Pool.Poolable
Enclosing class:
ChangeListener

public static class ChangeListener.ChangeEvent
extends Event

Fired when something in an actor has changed. This is a generic event, exactly what changed in an actor will vary.

Author:
Nathan Sweet

Constructor Summary
ChangeListener.ChangeEvent()
           
 
Method Summary
 
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Event
cancel, getBubbles, getListenerActor, getStage, getTarget, handle, isCancelled, isCapture, isHandled, isStopped, reset, setBubbles, setCapture, setListenerActor, setStage, setTarget, stop
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

ChangeListener.ChangeEvent

public ChangeListener.ChangeEvent()


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