Uses of Class
com.badlogic.gdx.graphics.Pixmap.Format
-
Packages that use Pixmap.Format Package Description com.badlogic.gdx.assets.loaders com.badlogic.gdx.graphics com.badlogic.gdx.graphics.g2d com.badlogic.gdx.graphics.glutils -
-
Uses of Pixmap.Format in com.badlogic.gdx.assets.loaders
Fields in com.badlogic.gdx.assets.loaders declared as Pixmap.Format Modifier and Type Field Description Pixmap.Format
CubemapLoader.CubemapParameter. format
the format of the final Texture.Pixmap.Format
TextureLoader.TextureParameter. format
the format of the final Texture. -
Uses of Pixmap.Format in com.badlogic.gdx.graphics
Methods in com.badlogic.gdx.graphics that return Pixmap.Format Modifier and Type Method Description static Pixmap.Format
Pixmap.Format. fromGdx2DPixmapFormat(int format)
Pixmap.Format
Pixmap. getFormat()
Pixmap.Format
TextureData. getFormat()
static Pixmap.Format
Pixmap.Format. valueOf(java.lang.String name)
Returns the enum constant of this type with the specified name.static Pixmap.Format[]
Pixmap.Format. values()
Returns an array containing the constants of this enum type, in the order they are declared.Methods in com.badlogic.gdx.graphics with parameters of type Pixmap.Format Modifier and Type Method Description static TextureData
TextureData.Factory. loadFromFile(FileHandle file, Pixmap.Format format, boolean useMipMaps)
static TextureArrayData
TextureArrayData.Factory. loadFromFiles(Pixmap.Format format, boolean useMipMaps, FileHandle... files)
static int
Pixmap.Format. toGdx2DPixmapFormat(Pixmap.Format format)
static int
Pixmap.Format. toGlFormat(Pixmap.Format format)
static int
Pixmap.Format. toGlType(Pixmap.Format format)
Constructors in com.badlogic.gdx.graphics with parameters of type Pixmap.Format Constructor Description Cubemap(int width, int height, int depth, Pixmap.Format format)
Construct a Cubemap withPixmap
s for each side of the specified size.Pixmap(int width, int height, Pixmap.Format format)
Creates a new Pixmap instance with the given width, height and format.Texture(int width, int height, Pixmap.Format format)
Texture(FileHandle file, Pixmap.Format format, boolean useMipMaps)
Texture(Pixmap pixmap, Pixmap.Format format, boolean useMipMaps)
TextureArray(boolean useMipMaps, Pixmap.Format format, FileHandle... files)
-
Uses of Pixmap.Format in com.badlogic.gdx.graphics.g2d
Fields in com.badlogic.gdx.graphics.g2d declared as Pixmap.Format Modifier and Type Field Description Pixmap.Format
TextureAtlas.TextureAtlasData.Page. format
Methods in com.badlogic.gdx.graphics.g2d that return Pixmap.Format Modifier and Type Method Description Pixmap.Format
PixmapPacker. getPageFormat()
Methods in com.badlogic.gdx.graphics.g2d with parameters of type Pixmap.Format Modifier and Type Method Description void
PixmapPacker. setPageFormat(Pixmap.Format pageFormat)
Constructors in com.badlogic.gdx.graphics.g2d with parameters of type Pixmap.Format Constructor Description PixmapPacker(int pageWidth, int pageHeight, Pixmap.Format pageFormat, int padding, boolean duplicateBorder)
PixmapPacker(int pageWidth, int pageHeight, Pixmap.Format pageFormat, int padding, boolean duplicateBorder, boolean stripWhitespaceX, boolean stripWhitespaceY, PixmapPacker.PackStrategy packStrategy)
Creates a new PixmapPacker which will insert all supplied pixmaps into one or morepageWidth
bypageHeight
pixmaps using the specified strategy.PixmapPacker(int pageWidth, int pageHeight, Pixmap.Format pageFormat, int padding, boolean duplicateBorder, PixmapPacker.PackStrategy packStrategy)
-
Uses of Pixmap.Format in com.badlogic.gdx.graphics.glutils
Methods in com.badlogic.gdx.graphics.glutils that return Pixmap.Format Modifier and Type Method Description Pixmap.Format
ETC1TextureData. getFormat()
Pixmap.Format
FileTextureData. getFormat()
Pixmap.Format
FloatTextureData. getFormat()
Pixmap.Format
GLOnlyTextureData. getFormat()
Pixmap.Format
KTXTextureData. getFormat()
Pixmap.Format
MipMapTextureData. getFormat()
Pixmap.Format
PixmapTextureData. getFormat()
Methods in com.badlogic.gdx.graphics.glutils with parameters of type Pixmap.Format Modifier and Type Method Description GLFrameBuffer.GLFrameBufferBuilder<U>
GLFrameBuffer.GLFrameBufferBuilder. addBasicColorTextureAttachment(Pixmap.Format format)
static Pixmap
ETC1. decodeImage(ETC1.ETC1Data etc1Data, Pixmap.Format format)
Constructors in com.badlogic.gdx.graphics.glutils with parameters of type Pixmap.Format Constructor Description FacedCubemapData(int width, int height, int depth, Pixmap.Format format)
Construct a Cubemap withPixmap
s for each side of the specified size.FileTextureArrayData(Pixmap.Format format, boolean useMipMaps, FileHandle[] files)
FileTextureData(FileHandle file, Pixmap preloadedPixmap, Pixmap.Format format, boolean useMipMaps)
FrameBuffer(Pixmap.Format format, int width, int height, boolean hasDepth)
Creates a new FrameBuffer having the given dimensions and potentially a depth buffer attached.FrameBuffer(Pixmap.Format format, int width, int height, boolean hasDepth, boolean hasStencil)
Creates a new FrameBuffer having the given dimensions and potentially a depth and a stencil buffer attached.FrameBufferCubemap(Pixmap.Format format, int width, int height, boolean hasDepth)
Creates a new FrameBuffer having the given dimensions and potentially a depth buffer attached.FrameBufferCubemap(Pixmap.Format format, int width, int height, boolean hasDepth, boolean hasStencil)
Creates a new FrameBuffer having the given dimensions and potentially a depth and a stencil buffer attached.PixmapTextureData(Pixmap pixmap, Pixmap.Format format, boolean useMipMaps, boolean disposePixmap)
PixmapTextureData(Pixmap pixmap, Pixmap.Format format, boolean useMipMaps, boolean disposePixmap, boolean managed)
-