Modifier and Type | Method and Description |
---|---|
Array<InputProcessor> |
InputMultiplexer.getProcessors() |
Modifier and Type | Method and Description |
---|---|
void |
InputMultiplexer.setProcessors(Array<InputProcessor> processors) |
Modifier and Type | Method and Description |
---|---|
<T> Array<T> |
AssetManager.getAll(Class<T> type,
Array<T> out) |
Array<String> |
AssetManager.getAssetNames() |
Array<String> |
AssetManager.getDependencies(String fileName) |
Modifier and Type | Method and Description |
---|---|
<T> Array<T> |
AssetManager.getAll(Class<T> type,
Array<T> out) |
Modifier and Type | Field and Description |
---|---|
Array<BitmapFont.Glyph> |
GlyphLayout.GlyphRun.glyphs |
Array<GlyphLayout.GlyphRun> |
GlyphLayout.runs |
Modifier and Type | Method and Description |
---|---|
Array<Sprite> |
TextureAtlas.createSprites()
Returns all regions in the atlas as sprites.
|
Array<Sprite> |
TextureAtlas.createSprites(String name)
Returns all regions with the specified name as sprites, ordered by smallest to largest
index . |
Array<TextureAtlas.AtlasRegion> |
TextureAtlas.findRegions(String name)
Returns all regions with the specified name, ordered by smallest to largest
index . |
Array<AssetDescriptor> |
PolygonRegionLoader.getDependencies(String fileName,
FileHandle file,
PolygonRegionLoader.PolygonRegionParameters params)
If the PSH file contains a line starting with
params.texturePrefix , an
AssetDescriptor for the file referenced on that line will be added to the returned Array. |
Array<ParticleEmitter> |
ParticleEffect.getEmitters() |
Array<GlyphLayout> |
BitmapFontCache.getLayouts() |
Array<TextureAtlas.TextureAtlasData.Page> |
TextureAtlas.TextureAtlasData.getPages() |
Array<PixmapPacker.Page> |
PixmapPacker.getPages() |
Array<TextureAtlas.AtlasRegion> |
TextureAtlas.getRegions()
Returns all regions in the atlas.
|
Array<TextureAtlas.TextureAtlasData.Region> |
TextureAtlas.TextureAtlasData.getRegions() |
Array<TextureRegion> |
BitmapFont.getRegions()
Returns the array of TextureRegions that represents each texture page of glyphs.
|
Modifier and Type | Method and Description |
---|---|
int |
BitmapFont.BitmapFontData.getWrapIndex(Array<BitmapFont.Glyph> glyphs,
int start)
Returns the first valid glyph index to use to wrap to the next line, starting at the specified start index and
(typically) moving toward the beginning of the glyphs array.
|
void |
PixmapPacker.sort(Array<Pixmap> images)
Sorts the images to the optimzal order they should be packed.
|
void |
PixmapPacker.PackStrategy.sort(Array<Pixmap> images) |
void |
PixmapPacker.GuillotineStrategy.sort(Array<Pixmap> pixmaps) |
void |
PixmapPacker.SkylineStrategy.sort(Array<Pixmap> images) |
void |
PixmapPacker.updateTextureRegions(Array<TextureRegion> regions,
Texture.TextureFilter minFilter,
Texture.TextureFilter magFilter,
boolean useMipMaps)
Calls
updateTexture for each page and adds a region to
the specified array for each page texture. |
Constructor and Description |
---|
Animation(float frameDuration,
Array<? extends TextureRegion> keyFrames)
Constructor, storing the frame duration and key frames.
|
Animation(float frameDuration,
Array<? extends TextureRegion> keyFrames,
Animation.PlayMode playMode)
Constructor, storing the frame duration, key frames and play type.
|
BitmapFont(BitmapFont.BitmapFontData data,
Array<TextureRegion> pageRegions,
boolean integer)
Constructs a new BitmapFont from the given
BitmapFont.BitmapFontData and array of TextureRegion . |
DistanceFieldFont(BitmapFont.BitmapFontData data,
Array<TextureRegion> pageRegions,
boolean integer) |
Modifier and Type | Field and Description |
---|---|
Array<Animation> |
ModelInstance.animations
animations of the model, modifying node transformations
|
Array<Animation> |
Model.animations
animations of the model, modifying node transformations
|
Array<Material> |
ModelInstance.materials
the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows
modification of materials without having to traverse the nodes
|
Array<Material> |
Model.materials
the materials of the model, used by nodes that have a graphical representation FIXME not sure if superfluous, allows
modification of materials without having to traverse the nodes
|
Array<Mesh> |
Model.meshes
the meshes of the model
|
Array<MeshPart> |
Model.meshParts
parts of meshes, used by nodes that have a graphical representation FIXME not sure if superfluous, stored in Nodes as well,
could be useful to create bullet meshes
|
Array<Node> |
ModelInstance.nodes
root nodes of the model
|
Array<Node> |
Model.nodes
root nodes of the model
|
Modifier and Type | Method and Description |
---|---|
Array<Attribute> |
Attributes.get(Array<Attribute> out,
long type)
Get multiple attributes at once.
|
Modifier and Type | Method and Description |
---|---|
Environment |
Environment.add(Array<BaseLight> lights) |
Array<Attribute> |
Attributes.get(Array<Attribute> out,
long type)
Get multiple attributes at once.
|
void |
RenderableProvider.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool)
Returns
Renderable instances. |
void |
ModelInstance.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool)
Traverses the Node hierarchy and collects
Renderable instances for every node with a graphical representation. |
void |
ModelCache.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool) |
Environment |
Environment.remove(Array<BaseLight> lights) |
void |
ModelCache.Sorter.sort(Camera camera,
Array<Renderable> renderables) |
Constructor and Description |
---|
Material(Array<Attribute> attributes)
Create a material with the specified attributes
|
Material(String id,
Array<Attribute> attributes)
Create a material with the specified attributes
|
ModelInstance(Model model,
Array<String> rootNodeIds)
Constructs a new ModelInstance with only the specified nodes and materials of the given model.
|
ModelInstance(Model model,
Matrix4 transform,
Array<String> rootNodeIds)
Constructs a new ModelInstance with only the specified nodes and materials of the given model.
|
ModelInstance(Model model,
Matrix4 transform,
Array<String> rootNodeIds,
boolean shareKeyframes)
Constructs a new ModelInstance with only the specified nodes and materials of the given model.
|
Modifier and Type | Field and Description |
---|---|
Array<SpotLight> |
SpotLightsAttribute.lights |
Array<PointLight> |
PointLightsAttribute.lights |
Array<DirectionalLight> |
DirectionalLightsAttribute.lights |
Modifier and Type | Method and Description |
---|---|
void |
GroupPlug.beforeGroup(Array<Decal> contents) |
void |
SimpleOrthoGroupStrategy.beforeGroup(int group,
Array<Decal> contents) |
void |
PluggableGroupStrategy.beforeGroup(int group,
Array<Decal> contents) |
void |
GroupStrategy.beforeGroup(int group,
Array<Decal> contents)
Invoked directly before rendering the contents of a group
|
void |
CameraGroupStrategy.beforeGroup(int group,
Array<Decal> contents) |
Modifier and Type | Field and Description |
---|---|
Array<NodeAnimation> |
Animation.nodeAnimations
the animation curves for individual nodes
|
Array<NodePart> |
Node.parts |
Array<NodeKeyframe<Quaternion>> |
NodeAnimation.rotation
the rotation keyframes if any (might be null), sorted by time ascending
|
Array<NodeKeyframe<Vector3>> |
NodeAnimation.scaling
the scaling keyframes if any (might be null), sorted by time ascending
|
Array<NodeKeyframe<Vector3>> |
NodeAnimation.translation
the translation keyframes if any (might be null), sorted by time ascending
|
Modifier and Type | Method and Description |
---|---|
static Node |
Node.getNode(Array<Node> nodes,
String id,
boolean recursive,
boolean ignoreCase)
Helper method to recursive fetch a node from an array
|
Modifier and Type | Field and Description |
---|---|
Array<ModelAnimation> |
ModelData.animations |
Array<ModelMaterial> |
ModelData.materials |
Array<ModelMesh> |
ModelData.meshes |
Array<ModelNodeAnimation> |
ModelAnimation.nodeAnimations |
Array<ModelNode> |
ModelData.nodes |
Array<ModelNodeKeyframe<Quaternion>> |
ModelNodeAnimation.rotation
the keyframes, defining the rotation of a node for a specific timestamp
|
Array<ModelNodeKeyframe<Vector3>> |
ModelNodeAnimation.scaling
the keyframes, defining the scaling of a node for a specific timestamp
|
Array<ModelTexture> |
ModelMaterial.textures |
Array<ModelNodeKeyframe<Vector3>> |
ModelNodeAnimation.translation
the keyframes, defining the translation of a node for a specific timestamp
|
Modifier and Type | Field and Description |
---|---|
Array<Influencer> |
ParticleController.influencers
Update the properties of the particles
|
Modifier and Type | Method and Description |
---|---|
Array<AssetDescriptor> |
ResourceData.getAssetDescriptors() |
Array<ResourceData.AssetData> |
ResourceData.getAssets() |
Array<ParticleBatch<?>> |
ParticleSystem.getBatches() |
Array<ParticleController> |
ParticleEffect.getControllers() |
Array<AssetDescriptor> |
ParticleEffectLoader.getDependencies(String fileName,
FileHandle file,
ParticleEffectLoader.ParticleEffectLoadParameter parameter) |
Modifier and Type | Method and Description |
---|---|
void |
ParticleSystem.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool) |
void |
ParticleEffect.setBatch(Array<ParticleBatch<?>> batches)
Assign one batch, among those passed in, to each controller.
|
abstract <T extends ParticleControllerRenderData> |
ParticleSorter.sort(Array<T> renderData) |
<T extends ParticleControllerRenderData> |
ParticleSorter.None.sort(Array<T> renderData) |
<T extends ParticleControllerRenderData> |
ParticleSorter.Distance.sort(Array<T> renderData) |
Constructor and Description |
---|
ParticleEffectLoadParameter(Array<ParticleBatch<?>> batches) |
ParticleEffectSaveParameter(FileHandle file,
AssetManager manager,
Array<ParticleBatch<?>> batches) |
Modifier and Type | Method and Description |
---|---|
void |
PointSpriteParticleBatch.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool) |
void |
ModelInstanceParticleBatch.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool) |
void |
BillboardParticleBatch.getRenderables(Array<Renderable> renderables,
Pool<Renderable> pool) |
Modifier and Type | Field and Description |
---|---|
Array<Model> |
ModelInfluencer.models |
Array<RegionInfluencer.AspectTextureRegion> |
RegionInfluencer.regions |
Array<ParticleController> |
ParticleControllerInfluencer.templates |
Array<DynamicsModifier> |
DynamicsInfluencer.velocities |
Modifier and Type | Method and Description |
---|---|
void |
RenderableSorter.sort(Camera camera,
Array<Renderable> renderables)
Sorts the array of
Renderable instances based on some criteria, e.g. |
void |
DefaultRenderableSorter.sort(Camera camera,
Array<Renderable> renderables) |
Modifier and Type | Method and Description |
---|---|
<T extends MapLayer> |
MapLayers.getByType(Class<T> type) |
<T extends MapObject> |
MapObjects.getByType(Class<T> type) |
<T extends MapLayer> |
MapLayers.getByType(Class<T> type,
Array<T> fill) |
<T extends MapObject> |
MapObjects.getByType(Class<T> type,
Array<T> fill) |
Modifier and Type | Method and Description |
---|---|
<T extends MapLayer> |
MapLayers.getByType(Class<T> type,
Array<T> fill) |
<T extends MapObject> |
MapObjects.getByType(Class<T> type,
Array<T> fill) |
Modifier and Type | Method and Description |
---|---|
Array<AssetDescriptor> |
AtlasTmxMapLoader.getDependencies(String fileName,
FileHandle tmxFile,
AtlasTmxMapLoader.AtlasTiledMapLoaderParameters parameter) |
Array<AssetDescriptor> |
TideMapLoader.getDependencies(String fileName,
FileHandle tmxFile,
TideMapLoader.Parameters parameter) |
Array<AssetDescriptor> |
TmxMapLoader.getDependencies(String fileName,
FileHandle tmxFile,
TmxMapLoader.Parameters parameter)
Retrieves TiledMap resource dependencies
|
Modifier and Type | Method and Description |
---|---|
void |
TiledMap.setOwnedResources(Array<? extends Disposable> resources)
Used by loaders to set resources when loading the map directly, without
AssetManager . |
Constructor and Description |
---|
AnimatedTiledMapTile(float interval,
Array<StaticTiledMapTile> frameTiles)
Creates an animated tile with the given animation interval and frame tiles.
|
AnimatedTiledMapTile(IntArray intervals,
Array<StaticTiledMapTile> frameTiles)
Creates an animated tile with the given animation intervals and frame tiles.
|
Modifier and Type | Field and Description |
---|---|
Array<T> |
BSpline.knots |
Array<T> |
Bezier.points |
Modifier and Type | Method and Description |
---|---|
Array<GridPoint2> |
Bresenham2.line(GridPoint2 start,
GridPoint2 end)
Returns a list of
GridPoint2 instances along the given line, at integer coordinates. |
Array<GridPoint2> |
Bresenham2.line(int startX,
int startY,
int endX,
int endY)
Returns a list of
GridPoint2 instances along the given line, at integer coordinates. |
Array<GridPoint2> |
Bresenham2.line(int startX,
int startY,
int endX,
int endY,
Pool<GridPoint2> pool,
Array<GridPoint2> output)
Returns a list of
GridPoint2 instances along the given line, at integer coordinates. |
Modifier and Type | Method and Description |
---|---|
static boolean |
Intersector.isPointInPolygon(Array<Vector2> polygon,
Vector2 point)
Checks whether the given point is in the polygon.
|
Array<GridPoint2> |
Bresenham2.line(int startX,
int startY,
int endX,
int endY,
Pool<GridPoint2> pool,
Array<GridPoint2> output)
Returns a list of
GridPoint2 instances along the given line, at integer coordinates. |
Bezier |
Bezier.set(Array<T> points,
int offset,
int length) |
Constructor and Description |
---|
Bezier(Array<T> points,
int offset,
int length) |
Modifier and Type | Method and Description |
---|---|
Array<Action> |
Actor.getActions() |
Array<Actor> |
Stage.getActors()
Returns the root's child actors.
|
Array<EventListener> |
Actor.getCaptureListeners() |
Array<EventListener> |
Actor.getListeners() |
Modifier and Type | Method and Description |
---|---|
Array<Action> |
ParallelAction.getActions() |
Modifier and Type | Method and Description |
---|---|
Array<T> |
ButtonGroup.getAllChecked() |
Array<T> |
ButtonGroup.getButtons() |
Array<Cell> |
Table.getCells()
Returns the cells for this table.
|
Array<Tree.Node> |
Tree.Node.getChildren()
If the children order is changed,
Tree.Node.updateChildren() must be called. |
Array<T> |
SelectBox.getItems()
Returns the internal items array.
|
Array<T> |
List.getItems()
Returns the internal items array.
|
Array<Tree.Node> |
Tree.getNodes() |
Array<Tree.Node> |
Tree.getRootNodes() |
Modifier and Type | Method and Description |
---|---|
void |
Tree.Node.addAll(Array<Tree.Node> nodes) |
void |
Tree.findExpandedObjects(Array objects) |
void |
Tree.Node.findExpandedObjects(Array objects) |
void |
Tree.restoreExpandedObjects(Array objects) |
void |
Tree.Node.restoreExpandedObjects(Array objects) |
void |
List.setItems(Array newItems)
Sets the items visible in the list, clearing the selection if it is no longer valid.
|
void |
SelectBox.setItems(Array<T> newItems)
Sets the items visible in the select box.
|
Modifier and Type | Method and Description |
---|---|
Array<T> |
Selection.toArray() |
Array<T> |
Selection.toArray(Array<T> array) |
Modifier and Type | Method and Description |
---|---|
void |
Selection.addAll(Array<T> items) |
void |
Selection.removeAll(Array<T> items) |
void |
Selection.setAll(Array<T> items) |
Array<T> |
Selection.toArray(Array<T> array) |
Constructor and Description |
---|
ArraySelection(Array<T> array) |
Modifier and Type | Class and Description |
---|---|
class |
DelayedRemovalArray<T>
Queues any removals done after
DelayedRemovalArray.begin() is called to occur once DelayedRemovalArray.end() is called. |
class |
SnapshotArray<T>
Guarantees that array entries provided by
SnapshotArray.begin() between indexes 0 and size at the time begin was called
will not be modified until SnapshotArray.end() is called. |
Modifier and Type | Field and Description |
---|---|
Array<PerformanceCounter> |
PerformanceCounters.counters |
Modifier and Type | Method and Description |
---|---|
Array<XmlReader.Element> |
XmlReader.Element.getChildrenByName(String name) |
Array<XmlReader.Element> |
XmlReader.Element.getChildrenByNameRecursively(String name) |
static <T> Array<T> |
Array.of(boolean ordered,
int capacity,
Class<T> arrayType) |
static <T> Array<T> |
Array.of(Class<T> arrayType) |
Array<T> |
OrderedSet.orderedItems() |
Array<K> |
OrderedMap.orderedKeys() |
Array<K> |
ObjectSet.ObjectSetIterator.toArray()
Returns a new array containing the remaining values.
|
Array<V> |
ObjectMap.Values.toArray()
Returns a new array containing the remaining values.
|
Array<K> |
ObjectMap.Keys.toArray()
Returns a new array containing the remaining keys.
|
Array<K> |
ObjectIntMap.Keys.toArray()
Returns a new array containing the remaining keys.
|
Array<K> |
ObjectFloatMap.Keys.toArray()
Returns a new array containing the remaining keys.
|
Array<V> |
LongMap.Values.toArray()
Returns a new array containing the remaining values.
|
Array<V> |
IntMap.Values.toArray()
Returns a new array containing the remaining values.
|
Array<V> |
IdentityMap.Values.toArray()
Returns a new array containing the remaining values.
|
Array<K> |
IdentityMap.Keys.toArray()
Returns a new array containing the remaining keys.
|
Array<V> |
ArrayMap.Values.toArray() |
Array<K> |
ArrayMap.Keys.toArray() |
Array<V> |
ArrayMap.Values.toArray(Array array) |
Array<K> |
ArrayMap.Keys.toArray(Array array) |
Array<K> |
ObjectSet.ObjectSetIterator.toArray(Array<K> array)
Adds the remaining values to the array.
|
Array<K> |
ObjectMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<K> |
ObjectIntMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<K> |
ObjectFloatMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<V> |
ObjectMap.Values.toArray(Array<V> array)
Adds the remaining values to the specified array.
|
static <T> Array<T> |
Array.with(T... array) |
Modifier and Type | Method and Description |
---|---|
void |
ObjectSet.addAll(Array<? extends T> array) |
void |
Array.addAll(Array<? extends T> array) |
void |
ObjectSet.addAll(Array<? extends T> array,
int offset,
int length) |
void |
Array.addAll(Array<? extends T> array,
int start,
int count) |
static void |
Pools.freeAll(Array objects)
Frees the specified objects from the
pool . |
void |
Pool.freeAll(Array<T> objects)
Puts the specified objects in the pool.
|
static void |
Pools.freeAll(Array objects,
boolean samePool)
Frees the specified objects from the
pool . |
boolean |
SnapshotArray.removeAll(Array<? extends T> array,
boolean identity) |
boolean |
Array.removeAll(Array<? extends T> array,
boolean identity)
Removes from this array all of elements contained in the specified array.
|
<T> void |
Sort.sort(Array<T> a) |
<T> void |
Sort.sort(Array<T> a,
Comparator<? super T> c) |
Array<V> |
ArrayMap.Values.toArray(Array array) |
Array<K> |
ArrayMap.Keys.toArray(Array array) |
Array<K> |
ObjectSet.ObjectSetIterator.toArray(Array<K> array)
Adds the remaining values to the array.
|
Array<K> |
ObjectMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<K> |
ObjectIntMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<K> |
ObjectFloatMap.Keys.toArray(Array<K> array)
Adds the remaining keys to the array.
|
Array<V> |
ObjectMap.Values.toArray(Array<V> array)
Adds the remaining values to the specified array.
|
void |
IdentityMap.Values.toArray(Array<V> array)
Adds the remaining values to the specified array.
|
Constructor and Description |
---|
Array(Array<? extends T> array)
Creates a new array containing the elements in the specified array.
|
ArrayIterable(Array<T> array) |
ArrayIterable(Array<T> array,
boolean allowRemove) |
ArrayIterator(Array<T> array) |
ArrayIterator(Array<T> array,
boolean allowRemove) |
DelayedRemovalArray(Array array) |
SnapshotArray(Array array) |
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