AngleAxis
vecmath
add
Mat2
Mat2d
Mat3
Mat4
Quat
Vec2
Vec3
Vec4
adjoint
Mat2
Mat3
adjointed
Mat2
Mat3
Mat4
angle
AngleAxis
angleBetween
Vec2
Vec3
apply
Mat2
Mat2d
Mat3
Mat4
Quat
Vec2
Vec3
Vec4
axis
AngleAxis