AngleAxis
vecmath
add
Mat2 Mat2d Mat3 Mat4 Quat Vec2 Vec3 Vec4
adjoint
Mat2 Mat3
adjointed
Mat2 Mat3 Mat4
angle
AngleAxis
angleBetween
Vec2 Vec3
apply
Mat2 Mat2d Mat3 Mat4 Quat Vec2 Vec3 Vec4
axis
AngleAxis