Package com.badlogic.gdx.graphics.glutils

Interface Summary
ImmediateModeRenderer  
IndexData An IndexData instance holds index data.
VertexData A VertexData instance holds vertices for rendering with OpenGL.
 

Class Summary
ETC1 Class for encoding and decoding ETC1 compressed images.
ETC1.ETC1Data Class for storing ETC1 compressed image data.
ETC1TextureData  
FileTextureData  
FloatFrameBuffer This is a FrameBuffer variant backed by a float texture.
FloatTextureData A TextureData implementation which should be used to create float textures.
FrameBuffer Encapsulates OpenGL ES 2.0 frame buffer objects.
ImmediateModeRenderer10 An ImmediateModeRenderer allows you to perform immediate mode rendering as you were accustomed to in your desktop OpenGL environment.
ImmediateModeRenderer20 Immediate mode rendering class for GLES 2.0.
IndexArray  
IndexBufferObject In IndexBufferObject wraps OpenGL's index buffer functionality to be used in conjunction with VBOs.
IndexBufferObjectSubData In IndexBufferObject wraps OpenGL's index buffer functionality to be used in conjunction with VBOs.
MipMapGenerator  
PixmapTextureData  
ShaderProgram A shader program encapsulates a vertex and fragment shader pair linked to form a shader program useable with OpenGL ES 2.0.
ShapeRenderer Renders points, lines, rectangles, filled rectangles and boxes.
VertexArray Convenience class for working with OpenGL vertex arrays.
VertexBufferObject A VertexData implementation based on OpenGL vertex buffer objects.
VertexBufferObjectSubData A VertexData implementation based on OpenGL vertex buffer objects.
 

Enum Summary
ShapeRenderer.ShapeType Shape types to be used with ShapeRenderer.begin(ShapeType).
 



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