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java.lang.Objectcom.badlogic.gdx.scenes.scene2d.Action
com.badlogic.gdx.scenes.scene2d.actions.DelegateAction
com.badlogic.gdx.scenes.scene2d.actions.DelayAction
public class DelayAction
Delays execution of an action or inserts a pause in a SequenceAction
.
Constructor Summary | |
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DelayAction()
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DelayAction(float duration)
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Method Summary | |
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void |
finish()
Causes the delay to be complete. |
float |
getDuration()
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float |
getTime()
Gets the time spent waiting for the delay. |
void |
restart()
Sets the state of the action so it can be run again. |
void |
setDuration(float duration)
Sets the length of the delay in seconds. |
void |
setTime(float time)
Sets the time spent waiting for the delay. |
Methods inherited from class com.badlogic.gdx.scenes.scene2d.actions.DelegateAction |
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act, getAction, reset, setAction, setActor, toString |
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Action |
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getActor, getPool, setPool |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public DelayAction()
public DelayAction(float duration)
Method Detail |
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public void finish()
public void restart()
Action
restart
in class DelegateAction
public float getTime()
public void setTime(float time)
public float getDuration()
public void setDuration(float duration)
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