com.badlogic.gdx.scenes.scene2d.actions
Class RotateByAction

java.lang.Object
  extended by com.badlogic.gdx.scenes.scene2d.Action
      extended by com.badlogic.gdx.scenes.scene2d.actions.TemporalAction
          extended by com.badlogic.gdx.scenes.scene2d.actions.RelativeTemporalAction
              extended by com.badlogic.gdx.scenes.scene2d.actions.RotateByAction
All Implemented Interfaces:
Pool.Poolable

public class RotateByAction
extends RelativeTemporalAction

Sets the actor's rotation from its current value to a relative value.

Author:
Nathan Sweet

Constructor Summary
RotateByAction()
           
 
Method Summary
 float getAmount()
           
 void setAmount(float rotationAmount)
           
 
Methods inherited from class com.badlogic.gdx.scenes.scene2d.actions.TemporalAction
act, finish, getDuration, getInterpolation, getTime, isReverse, reset, restart, setDuration, setInterpolation, setReverse, setTime
 
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Action
getActor, getPool, setActor, setPool, toString
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

RotateByAction

public RotateByAction()
Method Detail

getAmount

public float getAmount()

setAmount

public void setAmount(float rotationAmount)


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