com.badlogic.gdx.scenes.scene2d.actions
Class TouchableAction

java.lang.Object
  extended by com.badlogic.gdx.scenes.scene2d.Action
      extended by com.badlogic.gdx.scenes.scene2d.actions.TouchableAction
All Implemented Interfaces:
Pool.Poolable

public class TouchableAction
extends Action

Sets the actor's touchability.

Author:
Nathan Sweet

Constructor Summary
TouchableAction()
           
 
Method Summary
 boolean act(float delta)
          Updates the action based on time.
 Touchable getTouchable()
           
 void setTouchable(Touchable touchable)
           
 
Methods inherited from class com.badlogic.gdx.scenes.scene2d.Action
getActor, getPool, reset, restart, setActor, setPool, toString
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Constructor Detail

TouchableAction

public TouchableAction()
Method Detail

act

public boolean act(float delta)
Description copied from class: Action
Updates the action based on time. Typically this is called each frame by Actor.act(float).

Specified by:
act in class Action
Parameters:
delta - Time in seconds since the last frame.
Returns:
true if the action is done. This method may continue to be called after the action is done.

getTouchable

public Touchable getTouchable()

setTouchable

public void setTouchable(Touchable touchable)


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