Uses of Class
com.badlogic.gdx.graphics.g2d.TextureAtlas
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Uses of TextureAtlas in com.badlogic.gdx.assets.loaders
Methods in com.badlogic.gdx.assets.loaders that return TextureAtlas Modifier and Type Method Description TextureAtlas
TextureAtlasLoader. load(AssetManager assetManager, java.lang.String fileName, FileHandle file, TextureAtlasLoader.TextureAtlasParameter parameter)
Methods in com.badlogic.gdx.assets.loaders with parameters of type TextureAtlas Modifier and Type Method Description protected Skin
SkinLoader. newSkin(TextureAtlas atlas)
Override to allow subclasses of Skin to be loaded or the skin instance to be configured. -
Uses of TextureAtlas in com.badlogic.gdx.graphics.g2d
Methods in com.badlogic.gdx.graphics.g2d that return TextureAtlas Modifier and Type Method Description TextureAtlas
PixmapPacker. generateTextureAtlas(Texture.TextureFilter minFilter, Texture.TextureFilter magFilter, boolean useMipMaps)
Generates a newTextureAtlas
from the pixmaps inserted so far.Methods in com.badlogic.gdx.graphics.g2d with parameters of type TextureAtlas Modifier and Type Method Description void
ParticleEffect. load(FileHandle effectFile, TextureAtlas atlas)
void
ParticleEffect. load(FileHandle effectFile, TextureAtlas atlas, java.lang.String atlasPrefix)
void
ParticleEffect. loadEmitterImages(TextureAtlas atlas)
void
ParticleEffect. loadEmitterImages(TextureAtlas atlas, java.lang.String atlasPrefix)
void
PixmapPacker. updateTextureAtlas(TextureAtlas atlas, Texture.TextureFilter minFilter, Texture.TextureFilter magFilter, boolean useMipMaps)
Updates theTextureAtlas
, adding any newPixmap
instances packed since the last call to this method.void
PixmapPacker. updateTextureAtlas(TextureAtlas atlas, Texture.TextureFilter minFilter, Texture.TextureFilter magFilter, boolean useMipMaps, boolean useIndexes)
Updates theTextureAtlas
, adding any newPixmap
instances packed since the last call to this method. -
Uses of TextureAtlas in com.badlogic.gdx.graphics.g3d.particles.influencers
Methods in com.badlogic.gdx.graphics.g3d.particles.influencers with parameters of type TextureAtlas Modifier and Type Method Description void
RegionInfluencer.AspectTextureRegion. updateUV(TextureAtlas atlas)
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Uses of TextureAtlas in com.badlogic.gdx.maps
Constructors in com.badlogic.gdx.maps with parameters of type TextureAtlas Constructor Description TextureAtlasImageResolver(TextureAtlas atlas)
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Uses of TextureAtlas in com.badlogic.gdx.maps.tiled
Methods in com.badlogic.gdx.maps.tiled that return TextureAtlas Modifier and Type Method Description TextureAtlas
AtlasTmxMapLoader.AtlasResolver.AssetManagerAtlasResolver. getAtlas()
TextureAtlas
AtlasTmxMapLoader.AtlasResolver.DirectAtlasResolver. getAtlas()
TextureAtlas
AtlasTmxMapLoader.AtlasResolver. getAtlas()
Constructors in com.badlogic.gdx.maps.tiled with parameters of type TextureAtlas Constructor Description DirectAtlasResolver(TextureAtlas atlas)
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Uses of TextureAtlas in com.badlogic.gdx.scenes.scene2d.ui
Methods in com.badlogic.gdx.scenes.scene2d.ui that return TextureAtlas Modifier and Type Method Description TextureAtlas
Skin. getAtlas()
Returns theTextureAtlas
passed to this skin constructor, or null.Methods in com.badlogic.gdx.scenes.scene2d.ui with parameters of type TextureAtlas Modifier and Type Method Description void
Skin. addRegions(TextureAtlas atlas)
Adds all named texture regions from the atlas.Constructors in com.badlogic.gdx.scenes.scene2d.ui with parameters of type TextureAtlas Constructor Description ParticleEffectActor(FileHandle particleFile, TextureAtlas atlas)
Skin(FileHandle skinFile, TextureAtlas atlas)
Creates a skin containing the resources in the specified skin JSON file and the texture regions from the specified atlas.Skin(TextureAtlas atlas)
Creates a skin containing the texture regions from the specified atlas.
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