EntityEquipment_Array

case
class EntityEquipment_Array(entityId: VarInt, equipments: EntityEquipments)

EntityEquipment is sent to display an item on an entity, like a sword or armor. Slot 0 is the held item and slots 1 to 4 are boots, leggings chestplate and helmet respectively.

trait Serializable
trait Product
trait Equals
class Object
trait Matchable
class Any

Value members

Inherited methods

def productElementNames: Iterator[String]
Inherited from
Product
def productIterator: Iterator[Any]
Inherited from
Product