FxRobotInterface.point(Point2D)
and sets the query's offset by the given offset values.FxRobotInterface.point(Bounds)
and sets the query's offset by the given offset values.FxRobotInterface.point(Node)
and sets the query's offset by the given offset values.FxRobotInterface.point(Scene)
and sets the query's offset by the given offset values.FxRobotInterface.point(Window)
and sets the query's offset by the given offset values.FxRobotInterface.point(String)
and sets the query's offset by the given offset values.FxRobotInterface.point(Matcher)
and sets the query's offset by the given offset values.FxRobotInterface.point(Predicate)
and sets the query's offset by the given offset values.