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java.lang.Objectcom.badlogic.gdx.graphics.g3d.utils.AnimationController.AnimationDesc
public static class AnimationController.AnimationDesc
Class describing how to play and Animation
. You can read the values within this class to get the
progress of the animation. Do not change the values. Only valid when the animation is currently played.
Field Summary | |
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Animation |
animation
The animation to be applied. |
AnimationController.AnimationListener |
listener
Listener which will be informed when the animation is looped or ended. |
int |
loopCount
The number of remaining loops, negative for continuous, zero if stopped. |
float |
speed
The speed at which to play the animation (can be negative), 1.0 for normal speed. |
float |
time
The current animation time. |
Method Summary |
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Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public AnimationController.AnimationListener listener
public Animation animation
public float speed
public float time
public int loopCount
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