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A
- A - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the A key.
- ACUTE - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the ยด key.
- add(T,Integer) - function in tools.aqua.bgw.components.container.Area
- Adds a GameComponentView to this GameComponentContainer.
- add(T,Integer) - function in tools.aqua.bgw.components.container.CardStack
- Adds a GameComponentView to this GameComponentContainer.
- add(T,Integer) - function in tools.aqua.bgw.components.container.GameComponentContainer
- Adds a GameComponentView to this GameComponentContainer.
- add(T,Integer) - function in tools.aqua.bgw.components.container.LinearLayout
- Adds a GameComponentView to this GameComponentContainer.
- add(T,Integer) - function in tools.aqua.bgw.components.container.Satchel
- Adds a GameComponentView to this GameComponentContainer.
- add(T,Integer) - function in tools.aqua.bgw.components.layoutviews.Pane
- Adds a ComponentView to this Pane.
- ADD - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the Numpad + key.
- add(T) - function in tools.aqua.bgw.observable.ObservableArrayList
- Appends the specified element to the end of this list.
- add(Integer,T) - function in tools.aqua.bgw.observable.ObservableArrayList
- Inserts the specified element at the specified position in this list.
- add(T) - function in tools.aqua.bgw.observable.ObservableLinkedList
- Appends the specified element to the end of this list.
- add(Integer,T) - function in tools.aqua.bgw.observable.ObservableLinkedList
- Inserts the specified element at the specified position in this list.
- add(T) - function in tools.aqua.bgw.observable.ObservableList
- Appends the specified element to the end of this list.
- add(Integer,T) - function in tools.aqua.bgw.observable.ObservableList
- Inserts the specified element at the specified position in this list.
- add(T,R) - function in tools.aqua.bgw.util.BidirectionalMap
- Adds a relation A -> B if domain does not contain A and coDomain does not contain B.
- add(Pair) - function in tools.aqua.bgw.util.BidirectionalMap
- Adds a relation A -> B if domain does not contain A and coDomain does not contain B.
- addAll(T) - function in tools.aqua.bgw.components.container.Area
- Adds all GameComponentViews passed as varargs to this GameComponentContainer.
- addAll(Collection) - function in tools.aqua.bgw.components.container.Area
- Adds all GameComponentViews contained in collection to this GameComponentContainer.
- addAll(T) - function in tools.aqua.bgw.components.container.CardStack
- Adds all GameComponentViews passed as varargs to this GameComponentContainer.
- addAll(Collection) - function in tools.aqua.bgw.components.container.CardStack
- Adds all GameComponentViews contained in collection to this GameComponentContainer.
- addAll(T) - function in tools.aqua.bgw.components.container.GameComponentContainer
- Adds all GameComponentViews passed as varargs to this GameComponentContainer.
- addAll(Collection) - function in tools.aqua.bgw.components.container.GameComponentContainer
- Adds all GameComponentViews contained in collection to this GameComponentContainer.
- addAll(T) - function in tools.aqua.bgw.components.container.LinearLayout
- Adds all GameComponentViews passed as varargs to this GameComponentContainer.
- addAll(Collection) - function in tools.aqua.bgw.components.container.LinearLayout
- Adds all GameComponentViews contained in collection to this GameComponentContainer.
- addAll(T) - function in tools.aqua.bgw.components.container.Satchel
- Adds all GameComponentViews passed as varargs to this GameComponentContainer.
- addAll(Collection) - function in tools.aqua.bgw.components.container.Satchel
- Adds all GameComponentViews contained in collection to this GameComponentContainer.
- addAll(T) - function in tools.aqua.bgw.components.layoutviews.Pane
- Adds all ComponentViews passed as varargs to this Pane.
- addAll(Collection) - function in tools.aqua.bgw.components.layoutviews.Pane
- Adds all ComponentViews contained in collection to this Pane.
- addAll(Collection) - function in tools.aqua.bgw.observable.ObservableArrayList
- Appends all elements in the specified collection to the end of this list, in the order that they are returned by the specified collection's Iterator.
- addAll(Integer,Collection) - function in tools.aqua.bgw.observable.ObservableArrayList
- Inserts all elements in the specified collection into this list, starting at the specified position.
- addAll(Collection) - function in tools.aqua.bgw.observable.ObservableLinkedList
- Appends all elements in the specified collection to the end of this list, in the order that they are returned by the specified collection's Iterator.
- addAll(Integer,Collection) - function in tools.aqua.bgw.observable.ObservableLinkedList
- Inserts all elements in the specified collection into this list, starting at the specified position.
- addAll(Collection) - function in tools.aqua.bgw.observable.ObservableList
- Appends all elements in the specified collection to the end of this list, in the order that they are returned by the specified collection's Iterator.
- addAll(Integer,Collection) - function in tools.aqua.bgw.observable.ObservableList
- Inserts all elements in the specified collection into this list, starting at the specified position.
- addAll(Pair) - function in tools.aqua.bgw.util.BidirectionalMap
- Adds all relations A -> B.
- addColumns(Integer,Integer) - function in tools.aqua.bgw.components.layoutviews.GridPane
- Adds the desired amount of columns between column <b>columnIndex - 1</b> and <b>columnIndex</b>.
- addComponents(ComponentView) - function in tools.aqua.bgw.core.BoardGameScene
- Adds all given ComponentViews to the root node and rootComponents list.
- addComponents(StaticComponentView) - function in tools.aqua.bgw.core.MenuScene
- Adds all given ComponentViews to the root node and rootComponents list.
- addComponents(T) - function in tools.aqua.bgw.core.Scene
- Adds all given ComponentViews to the root node and rootComponents list.
- addComponentsListener(ValueObserver) - function in tools.aqua.bgw.components.container.Area
- Adds a ValueObserver on the observableComponents list.
- addComponentsListener(ValueObserver) - function in tools.aqua.bgw.components.container.CardStack
- Adds a ValueObserver on the observableComponents list.
- addComponentsListener(ValueObserver) - function in tools.aqua.bgw.components.container.GameComponentContainer
- Adds a ValueObserver on the observableComponents list.
- addComponentsListener(ValueObserver) - function in tools.aqua.bgw.components.container.LinearLayout
- Adds a ValueObserver on the observableComponents list.
- addComponentsListener(ValueObserver) - function in tools.aqua.bgw.components.container.Satchel
- Adds a ValueObserver on the observableComponents list.
- addComponentsListener(ValueObserver) - function in tools.aqua.bgw.components.layoutviews.Pane
- Adds the IValueObservable to the observableComponents list.
- addListener(Observer) - function in tools.aqua.bgw.observable.Observable
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.ObservableArrayList
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.ObservableLinkedList
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.ObservableList
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.ValueObservable
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.BooleanProperty
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.DoubleProperty
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.IntegerProperty
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.LimitedDoubleProperty
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.Property
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.ReadonlyBooleanProperty
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.ReadonlyDoubleProperty
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.ReadonlyIntegerProperty
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.ReadonlyProperty
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.ReadonlyStringProperty
- Adds a listener silently.
- addListener(ValueObserver) - function in tools.aqua.bgw.observable.StringProperty
- Adds a listener silently.
- addListener(Observer) - function in tools.aqua.bgw.observable.ColorVisual
- Adds a listener silently.
- addListener(Observer) - function in tools.aqua.bgw.observable.CompoundVisual
- Adds a listener silently.
- addListener(Observer) - function in tools.aqua.bgw.observable.ImageVisual
- Adds a listener silently.
- addListener(Observer) - function in tools.aqua.bgw.observable.SingleLayerVisual
- Adds a listener silently.
- addListener(Observer) - function in tools.aqua.bgw.observable.TextVisual
- Adds a listener silently.
- addListener(Observer) - function in tools.aqua.bgw.observable.Visual
- Adds a listener silently.
- addListenerAndInvoke(Observer) - function in tools.aqua.bgw.observable.Observable
- Adds a listener and calls Observer.update on this new listener.
- addListenerAndInvoke(List,Function2) - function in tools.aqua.bgw.observable.ObservableArrayList
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(List,Function2) - function in tools.aqua.bgw.observable.ObservableLinkedList
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(List,Function2) - function in tools.aqua.bgw.observable.ObservableList
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(T,Function2) - function in tools.aqua.bgw.observable.ValueObservable
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(Boolean,Function2) - function in tools.aqua.bgw.observable.BooleanProperty
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(Double,Function2) - function in tools.aqua.bgw.observable.DoubleProperty
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(Integer,Function2) - function in tools.aqua.bgw.observable.IntegerProperty
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(Double,Function2) - function in tools.aqua.bgw.observable.LimitedDoubleProperty
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(T,Function2) - function in tools.aqua.bgw.observable.Property
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(Boolean,Function2) - function in tools.aqua.bgw.observable.ReadonlyBooleanProperty
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(Double,Function2) - function in tools.aqua.bgw.observable.ReadonlyDoubleProperty
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(Integer,Function2) - function in tools.aqua.bgw.observable.ReadonlyIntegerProperty
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(T,Function2) - function in tools.aqua.bgw.observable.ReadonlyProperty
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(String,Function2) - function in tools.aqua.bgw.observable.ReadonlyStringProperty
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(String,Function2) - function in tools.aqua.bgw.observable.StringProperty
- Adds a listener and calls ValueObserver.update on this new listener with given initial value.
- addListenerAndInvoke(Observer) - function in tools.aqua.bgw.observable.ColorVisual
- Adds a listener and calls Observer.update on this new listener.
- addListenerAndInvoke(Observer) - function in tools.aqua.bgw.observable.CompoundVisual
- Adds a listener and calls Observer.update on this new listener.
- addListenerAndInvoke(Observer) - function in tools.aqua.bgw.observable.ImageVisual
- Adds a listener and calls Observer.update on this new listener.
- addListenerAndInvoke(Observer) - function in tools.aqua.bgw.observable.SingleLayerVisual
- Adds a listener and calls Observer.update on this new listener.
- addListenerAndInvoke(Observer) - function in tools.aqua.bgw.observable.TextVisual
- Adds a listener and calls Observer.update on this new listener.
- addListenerAndInvoke(Observer) - function in tools.aqua.bgw.observable.Visual
- Adds a listener and calls Observer.update on this new listener.
- addRows(Integer,Integer) - function in tools.aqua.bgw.components.layoutviews.GridPane
- Adds the desired amount of rows between row <b>rowIndex</b> and <b>rowIndex + 1</b>.
- Alignment - class in tools.aqua.bgw.core
- Used to define a centering behaviour.
- Alignment.Companion - class in tools.aqua.bgw.core.Alignment
- ALT - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the Alt key.
- ALT_GRAPH - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the AltGr key.
- AMPERSAND - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the & key.
- Animation - class in tools.aqua.bgw.animation
- Animation baseclass.
- AnimationFinishedEvent - class in tools.aqua.bgw.event
- Gets raised when an Animation finished.
- APPLY - enum entry in tools.aqua.bgw.dialog.ButtonType
A ButtonType that displays "Apply".
- Area - class in tools.aqua.bgw.components.container
- An Area may be used to visualize a zone containing GameComponentViews.
- AspectRatio - class in tools.aqua.bgw.core
- Class representing an aspect ratio between the window sides.
- ASTERISK - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the ***** key.
- AT - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the @ key.