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B
- B - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the B key.
- BACK - enum entry in tools.aqua.bgw.components.gamecomponentviews.CardView.CardSide
The BACK side.
- BACK_SLASH - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the **\** key.
- BACK_SPACE - enum entry in tools.aqua.bgw.event.KeyCode
Constant for the Backspace key.
- backward(R) - function in tools.aqua.bgw.util.BidirectionalMap
- Backward lookup for entry.
- backwardOrNull(R) - function in tools.aqua.bgw.util.BidirectionalMap
- Backward lookup for entry.
- BidirectionalMap - class in tools.aqua.bgw.util
- A bidirectional map.
- BinaryStateButton - class in tools.aqua.bgw.components.uicomponents
- Baseclass for ToggleButtons and RadioButtons.
- BoardGameApplication - class in tools.aqua.bgw.core
- Baseclass for all BGW Applications.
- BoardGameApplication.Companion - class in tools.aqua.bgw.core.BoardGameApplication
- BoardGameScene - class in tools.aqua.bgw.core
- Baseclass for BGW game scenes.
- BOLD - enum entry in tools.aqua.bgw.util.Font.FontWeight
Bold font weight.
- BooleanProperty - class in tools.aqua.bgw.observable.properties
- A BooleanProperty.
- BOTTOM - enum entry in tools.aqua.bgw.core.VerticalAlignment
Alignment on the bottom.
- BOTTOM_CENTER - enum entry in tools.aqua.bgw.core.Alignment
Alignment on the bottom centered horizontally.
- BOTTOM_LEFT - enum entry in tools.aqua.bgw.core.Alignment
Alignment in the bottom left corner.
- BOTTOM_RIGHT - enum entry in tools.aqua.bgw.core.Alignment
Alignment in the bottom right corner.
- Button - class in tools.aqua.bgw.components.uicomponents
- A simple Button with a text.
- ButtonType - class in tools.aqua.bgw.dialog
- Enum for all available button types.